Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Jesavi21
Erlang Shen
Level 88
God Stats
5W - 9L
1,401 SR
Queue Stats
402W - 401L
1,372 Elo+
Solo
Chernobog
Chernobog
Nr0gel
Chernobog
Level 122
God Stats
13W - 10L
1,506 SR
Queue Stats
220W - 220L
1,435 Elo+
Solo
Guan Yu
Guan Yu
THORN OF BLOOD
Guan Yu
Level 145
God Stats
4W - 5L
1,045 SR
Queue Stats
199W - 194L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Unknow_player9
Cthulhu
Level 104
God Stats
2W - 0L
1,693 SR
Queue Stats
162W - 173L
1,422 Elo+
Solo
Team Averages
Level 112
1,429 SR
1,432 Elo+

VS

Team Averages
Level 68
1,478 SR
1,371 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KngHnyBadger
Jing Wei
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 155L
1,289 Elo+
Party 1
Bacchus
Bacchus
Mischief jp
Bacchus
Level 34
God Stats
2W - 4L
1,407 SR
Queue Stats
62W - 91L
1,343 Elo+
Party 1
Fenrir
Fenrir
jessebutler
Fenrir
Level 114
God Stats
2W - 4L
1,483 SR
Queue Stats
138W - 146L
1,417 Elo+
Solo
Chaac
Chaac
xXG0D 0f G00NSX
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 2 / 7
8,125
625
6,265
5,550
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jesavi21
Erlang Shen
14
8 / 0 / 4
8,099
623
10,546
10,342
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Nr0gel
Chernobog
12
4 / 1 / 6
7,124
548
7,772
7,032
2,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
7,142
549
6,113
11,357
7,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 3
6,547
504
4,328
12,027
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 4 / 0
6,626
510
5,919
10,772
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KngHnyBadger
Jing Wei
10
1 / 6 / 1
5,754
443
3,932
9,474
2,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Mischief jp
Bacchus
7
0 / 4 / 1
5,049
388
3,597
9,556
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 5 / 2
6,478
498
7,980
11,672
3,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 0
5,851
450
5,335
10,946
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
7
4.75
L
Ah Puch
 
Ah Puch
2
4
0
0.5
W
Erlang Shen
Jesavi21
Erlang Shen
8
0
4
10
L
Jing Wei
KngHnyBadger
Jing Wei
1
6
1
0.25
L
Bacchus
Mischief jp
Bacchus
0
4
1
0.13
W
Chernobog
Nr0gel
Chernobog
4
1
6
7
W
2
1
2
3
W
3
2
3
2.25
L
Fenrir
2
5
2
0.6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
26,763
46,308
Taken
52,420
25,411
Mitigated
23,020
15,337
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,265
965
0
2,011
5,550
1,757
621
2,298
2,973
44,977
0
L
Ah Puch
 
Ah Puch
5,919
926
0
5,183
10,772
3,202
189
3,051
7,721
41,242
0
W
Erlang Shen
Jesavi21
Erlang Shen
10,546
5,130
0
3,520
10,342
5,641
0
2,610
7,534
0
47,723
L
Jing Wei
KngHnyBadger
Jing Wei
3,932
2,242
0
933
9,474
2,519
0
2,652
6,822
0
29,470
L
Bacchus
Mischief jp
Bacchus
3,597
404
0
356
9,556
6,569
0
2,273
7,283
10,294
0
W
Chernobog
Nr0gel
Chernobog
7,772
3,860
0
1,319
7,032
2,506
697
1,366
5,624
0
43,424
W
6,113
1,648
382
5,103
11,357
7,576
364
1,029
9,798
16
38,353
W
4,328
420
549
2,453
12,027
7,931
56
1,794
10,172
18,108
0
L
Fenrir
7,980
2,847
355
1,596
11,672
3,707
0
1,459
10,213
0
33,056
L
5,335
1,596
0
2,967
10,946
7,023
230
1,158
9,788
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
29,758
359
Minions Killed
259
0
Camps Cleared
0
1,282,156
Distance Traveled
1,132,830
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,125
625
102
8
0
246,795
3
L
Ah Puch
6,626
510
78
6
0
210,256
3
W
Erlang Shen
8,099
623
81
6
0
304,638
1
L
Jing Wei
5,754
443
41
3
0
228,246
3
L
Bacchus
5,049
388
21
2
0
244,190
2
W
Chernobog
7,124
548
62
5
0
253,278
2
W
Guan Yu
7,142
549
72
6
0
222,038
0
W
Cthulhu
6,547
504
42
3
0
255,407
3
L
Fenrir
6,478
498
66
5
0
234,349
0
L
Chaac
5,851
450
53
4
0
215,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role