Player Matchup

Fenrir
Fenrir
Bellonasocks
Fenrir
Level 100
God Stats
10W - 17L
1,370 SR
Queue Stats
604W - 836L
1,332 Elo+
Party 1
Odin
Odin
InjectedLED187
Odin
Level 147
God Stats
55W - 67L
1,491 SR
Queue Stats
594W - 814L
1,417 Elo+
Party 1
Zeus
Zeus
Nemesisaries
Zeus
Level 53
God Stats
38W - 39L
1,495 SR
Queue Stats
86W - 114L
1,401 Elo+
Party 1
Team Averages
Level 100
1,452 SR
1,383 Elo+

VS

Team Averages
Level 25
1,358 SR
1,219 Elo+
Neith
Neith
SashaIBBN
Neith
Level 56
God Stats
0W - 2L
1,206 SR
Queue Stats
18W - 24L
1,276 Elo+
Party 2
Ra
Ra
quqng
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,012 Elo+
Party 2
Nu Wa
Nu Wa
y2kbunny
Nu Wa
Level 16
God Stats
0W - 4L
1,368 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 0 / 15
9,101
910
4,638
7,709
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 3 / 18
8,643
864
5,345
8,458
4,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
12 / 0 / 12
9,083
908
13,767
3,143
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SashaIBBN
Neith
9
1 / 7 / 2
6,259
626
2,323
9,224
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
9
1 / 9 / 2
6,357
636
3,322
8,002
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
y2kbunny
Nu Wa
9
1 / 10 / 2
6,305
631
2,125
9,090
3,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
26
Kills
3
3
Deaths
26
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
15
14.5
W
7
3
18
5.33
W
12
0
12
18
L
Neith
SashaIBBN
Neith
1
7
2
0.29
L
Ra
1
9
2
0.22
L
Nu Wa
y2kbunny
Nu Wa
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
7,770
19,310
Taken
26,316
9,745
Mitigated
8,690
5,099
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,638
726
0
2,682
7,709
4,559
236
2,582
5,127
0
12,035
W
5,345
1,475
396
1,404
8,458
4,153
270
1,703
6,755
0
19,350
W
13,767
436
204
413
3,143
1,033
568
1,673
1,470
40,688
0
L
Neith
SashaIBBN
Neith
2,323
444
382
932
9,224
2,915
0
3,939
5,285
0
8,428
L
Ra
3,322
788
428
495
8,002
2,759
0
5,322
2,680
15,416
0
L
Nu Wa
y2kbunny
Nu Wa
2,125
701
0
0
9,090
3,016
0
5,135
3,955
6,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
18,921
116
Minions Killed
57
7
Camps Cleared
1
568,448
Distance Traveled
402,662
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,101
910
15
2
3
200,948
1
W
Odin
8,643
864
30
3
3
191,470
4
W
Zeus
9,083
908
71
7
1
176,030
2
L
Neith
6,259
626
14
1
0
144,146
0
L
Ra
6,357
636
36
4
0
118,813
0
L
Nu Wa
6,305
631
7
1
1
139,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role