Player Matchup

Yemoja
Yemoja
MorePheonix2626
Yemoja
Level 63
God Stats
4W - 8L
1,282 SR
Queue Stats
77W - 80L
1,406 Elo+
Solo
Cernunnos
Cernunnos
SlimeJinx
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 39L
1,689 Elo+
Party 1
Chaac
Chaac
isa1ahlynn
Chaac
Level 45
God Stats
6W - 0L
1,594 SR
Queue Stats
43W - 18L
1,626 Elo+
Party 1
Nemesis
Nemesis
ismaloc54
Nemesis
Level 105
God Stats
2W - 0L
1,453 SR
Queue Stats
38W - 39L
1,450 Elo+
Solo
Nox
Nox
thundar-3_7
Nox
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,637 Elo+
Party 1
Team Averages
Level 75
1,466 SR
1,562 Elo+

VS

Team Averages
Level 66
1,439 SR
1,404 Elo+
Mulan
Mulan
JNeeNy084
Mulan
Level 116
God Stats
10W - 3L
1,782 SR
Queue Stats
93W - 84L
1,469 Elo+
Solo
Skadi
Skadi
Snappy1733
Skadi
Level 67
God Stats
21W - 23L
1,281 SR
Queue Stats
87W - 106L
1,353 Elo+
Party 2
Sol
Sol
senpai_lby
Sol
Level 43
God Stats
6W - 5L
1,601 SR
Queue Stats
409W - 450L
1,475 Elo+
Solo
Bacchus
Bacchus
treezayy
Bacchus
Level 44
God Stats
9W - 12L
1,512 SR
Queue Stats
426W - 433L
1,389 Elo+
Solo
Nu Wa
Nu Wa
xK1NGxxP1Nx
Nu Wa
Level 59
God Stats
1W - 10L
1,019 SR
Queue Stats
94W - 117L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 18
9,751
975
5,152
10,713
3,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
SlimeJinx
Cernunnos
20
30 / 0 / 3
15,960
1,596
52,273
14,174
5,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
17
1 / 0 / 17
10,342
1,034
9,336
8,026
6,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ismaloc54
Nemesis
18
3 / 3 / 13
11,136
1,114
9,047
12,128
4,162
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 4 / 18
9,873
987
5,393
7,225
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

289

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JNeeNy084
Mulan
15
2 / 9 / 6
9,238
924
5,528
22,950
23,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
15
1 / 11 / 8
9,113
911
10,099
19,648
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 4
9,423
942
3,914
7,653
2,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
treezayy
Bacchus
15
3 / 6 / 6
9,240
924
11,677
18,496
12,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 5 / 6
9,288
929
12,688
16,359
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
35
Kills
10
10
Deaths
35
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
JNeeNy084
Mulan
2
9
6
0.56
W
0
3
18
3
W
Cernunnos
SlimeJinx
Cernunnos
30
0
3
31.5
L
Skadi
1
11
8
0.45
W
Chaac
1
0
17
9.5
W
Nemesis
ismaloc54
Nemesis
3
3
13
3.17
L
2
4
4
1
W
1
4
18
2.5
L
Bacchus
treezayy
Bacchus
3
6
6
1
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,201
Damage
43,906
52,266
Taken
85,106
21,722
Mitigated
49,127
19,900
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
JNeeNy084
Mulan
5,528
794
0
0
22,950
23,054
0
3,174
19,776
0
12,427
W
5,152
1,416
3,819
1,875
10,713
3,370
0
6,590
3,877
17,085
0
W
Cernunnos
SlimeJinx
Cernunnos
52,273
36,100
0
9,310
14,174
5,127
0
6,703
7,301
0
81,667
L
Skadi
10,099
3,156
0
0
19,648
6,616
0
3,934
15,714
0
24,150
W
Chaac
9,336
295
958
1,603
8,026
6,901
0
4,237
3,521
0
21,896
W
Nemesis
ismaloc54
Nemesis
9,047
3,754
651
1,332
12,128
4,162
0
5,610
6,354
0
52,032
L
3,914
568
0
845
7,653
2,018
0
648
7,005
24,711
0
W
5,393
535
0
352
7,225
2,162
0
4,163
2,934
14,528
0
L
Bacchus
treezayy
Bacchus
11,677
520
0
404
18,496
12,503
0
1,968
16,528
16,236
0
L
12,688
2,516
323
38
16,359
4,936
0
821
15,538
37,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,062
Gold Earned
46,302
235
Minions Killed
151
8
Camps Cleared
7
974,993
Distance Traveled
819,649
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,238
924
15
2
0
172,507
0
W
Yemoja
9,751
975
33
3
0
168,752
0
W
Cernunnos
15,960
1,596
75
8
3
196,100
0
L
Skadi
9,113
911
18
2
0
171,409
0
W
Chaac
10,342
1,034
25
3
1
223,906
0
W
Nemesis
11,136
1,114
86
9
4
215,939
0
L
Sol
9,423
942
43
4
4
117,792
3
W
Nox
9,873
987
16
2
0
170,296
0
L
Bacchus
9,240
924
14
1
2
187,484
0
L
Nu Wa
9,288
929
61
6
1
170,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role