Player Matchup

Sylvanus
Sylvanus
Kumonai
Sylvanus
Level 45
God Stats
5W - 0L
1,345 SR
Queue Stats
8W - 6L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Noott3
Kukulkan
Level 7
God Stats
8W - 6L
1,447 SR
Queue Stats
8W - 6L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
p1nkyth3p3ngu1n
Gilgamesh
Level 68
God Stats
6W - 1L
1,565 SR
Queue Stats
9W - 7L
1,408 Elo+
Party 1
Team Averages
Level 40
1,452 SR
1,408 Elo+

VS

Team Averages
Level 76
1,602 SR
1,465 Elo+
Izanami
Izanami
TriggerTrask
Izanami
Level 4
God Stats
5W - 12L
1,699 SR
Queue Stats
19W - 33L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iLiKeToEs69420
Baron Samedi
Level 105
God Stats
6W - 5L
1,621 SR
Queue Stats
68W - 82L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
vCINORHCv
Hun Batz
Level 120
God Stats
1W - 2L
1,485 SR
Queue Stats
156W - 183L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kumonai
Sylvanus
18
2 / 4 / 16
13,034
621
9,059
24,465
28,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Noott3
Kukulkan
19
10 / 1 / 9
14,889
709
19,213
14,368
7,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
p1nkyth3p3ngu1n
Gilgamesh
17
8 / 10 / 10
14,744
702
24,861
27,117
15,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TriggerTrask
Izanami
14
2 / 8 / 9
12,309
586
13,741
19,599
5,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
iLiKeToEs69420
Baron Samedi
17
8 / 10 / 4
14,327
682
19,306
23,462
8,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
vCINORHCv
Hun Batz
17
5 / 2 / 9
13,399
638
21,387
17,025
9,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
20
Kills
15
15
Deaths
20
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kumonai
Sylvanus
2
4
16
2.5
W
Kukulkan
Noott3
Kukulkan
10
1
9
14.5
L
Izanami
TriggerTrask
Izanami
2
8
9
0.81
L
Baron Samedi
iLiKeToEs69420
Baron Samedi
8
10
4
1
W
Gilgamesh
p1nkyth3p3ngu1n
Gilgamesh
8
10
10
1.3
L
Hun Batz
vCINORHCv
Hun Batz
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,133
Damage
54,434
65,950
Taken
60,086
51,015
Mitigated
22,584
15,371
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kumonai
Sylvanus
9,059
2,664
3,392
6,912
24,465
28,198
559
9,409
14,296
20,262
0
W
Kukulkan
Noott3
Kukulkan
19,213
1,356
0
2,438
14,368
7,725
1,044
3,505
10,647
90,227
0
L
Izanami
TriggerTrask
Izanami
13,741
10,725
0
4,603
19,599
5,342
636
10,745
8,854
0
35,610
L
Baron Samedi
iLiKeToEs69420
Baron Samedi
19,306
1,159
1,433
7,067
23,462
8,114
424
9,585
13,877
53,535
0
W
Gilgamesh
p1nkyth3p3ngu1n
Gilgamesh
24,861
7,526
0
2,629
27,117
15,092
1,594
6,453
20,382
0
72,943
L
Hun Batz
vCINORHCv
Hun Batz
21,387
5,215
0
3,976
17,025
9,128
0
8,380
8,645
0
57,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
40,035
242
Minions Killed
252
10
Camps Cleared
8
1,133,802
Distance Traveled
1,012,563
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,034
621
17
1
1
369,366
6
W
Kukulkan
14,889
709
166
8
0
392,560
2
L
Izanami
12,309
586
64
3
2
324,520
1
L
Baron Samedi
14,327
682
104
5
2
308,002
2
W
Gilgamesh
14,744
702
59
3
9
371,876
2
L
Hun Batz
13,399
638
84
4
4
380,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role