Player Matchup

Geb
Geb
Igor_Posso20
Geb
Level 15
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo
Nemesis
Nemesis
PepoBR007
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
SUSlord4011
Cthulhu
Level 5
God Stats
0W - 3L
1,323 SR
Queue Stats
2W - 5L
1,482 Elo+
Solo
Ymir
Ymir
ZappGamerXD
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,656 Elo+
Party 1
Agni
Agni
snapdraggon
Agni
Level 19
God Stats
1W - 4L
1,276 SR
Queue Stats
19W - 25L
1,347 Elo+
Solo
Team Averages
Level 10
1,398 SR
1,459 Elo+

VS

Team Averages
Level 29
1,596 SR
1,424 Elo+
Achilles
Achilles
BigKahoona98
Achilles
Level 40
God Stats
4W - 1L
1,947 SR
Queue Stats
17W - 24L
1,404 Elo+
Party 2
Izanami
Izanami
BryanS8732
Izanami
Level 13
God Stats
5W - 3L
1,611 SR
Queue Stats
17W - 18L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
Nauxus_-
Kukulkan
Level 29
God Stats
5W - 8L
1,422 SR
Queue Stats
119W - 121L
1,477 Elo+
Solo
Nemesis
Nemesis
irisheagle608
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,443 Elo+
Party 2
Yemoja
Yemoja
jacobginger98
Yemoja
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 15L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
3,720
372
897
4,775
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
PepoBR007
Nemesis
7
0 / 5 / 0
4,569
457
1,129
6,511
1,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SUSlord4011
Cthulhu
1
0 / 2 / 0
3,509
351
74
1,548
670
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 9 / 1
4,274
427
1,700
10,520
4,097
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 0
5,044
504
6,095
6,645
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigKahoona98
Achilles
10
5 / 0 / 1
6,728
673
2,263
3,789
2,559
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
BryanS8732
Izanami
8
2 / 0 / 6
5,502
550
2,591
4,503
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Nauxus_-
Kukulkan
10
3 / 0 / 3
6,252
625
3,079
2,993
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
10
10 / 0 / 5
7,117
712
7,981
4,672
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 1 / 9
6,362
636
2,858
5,529
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
24
25
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigKahoona98
Achilles
5
0
1
5.5
W
Izanami
BryanS8732
Izanami
2
0
6
5
L
0
6
0
0
W
Kukulkan
Nauxus_-
Kukulkan
3
0
3
4.5
L
Nemesis
PepoBR007
Nemesis
0
5
0
0
L
Cthulhu
SUSlord4011
Cthulhu
0
2
0
0
L
0
9
1
0.06
W
Nemesis
10
0
5
12.5
W
4
1
9
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,895
Damage
18,772
29,999
Taken
21,486
10,485
Mitigated
9,411
1,567
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigKahoona98
Achilles
2,263
491
0
1,025
3,789
2,559
987
1,484
2,225
0
18,534
W
Izanami
BryanS8732
Izanami
2,591
2,090
0
1,416
4,503
1,263
1,073
1,219
3,260
0
18,251
L
897
242
0
36
4,775
2,217
0
1,559
3,216
5,203
1,172
W
Kukulkan
Nauxus_-
Kukulkan
3,079
770
0
464
2,993
918
1,004
1,277
1,556
29,344
0
L
Nemesis
PepoBR007
Nemesis
1,129
526
0
575
6,511
1,547
0
547
5,964
0
20,712
L
Cthulhu
SUSlord4011
Cthulhu
74
28
0
11
1,548
670
0
182
1,366
739
0
L
1,700
869
0
0
10,520
4,097
63
1,824
8,696
7,163
0
W
Nemesis
7,981
3,966
0
1,513
4,672
1,838
0
1,249
3,325
0
31,937
W
2,858
1,006
654
564
5,529
2,833
800
3,009
2,434
11,253
0
L
6,095
245
28
917
6,645
1,954
0
1,825
4,820
27,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,116
Gold Earned
31,961
97
Minions Killed
188
0
Camps Cleared
0
712,206
Distance Traveled
932,029
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,728
673
41
4
0
177,495
1
W
Izanami
5,502
550
30
3
0
146,040
0
L
Geb
3,720
372
4
0
0
135,675
0
W
Kukulkan
6,252
625
55
6
0
195,376
4
L
Nemesis
4,569
457
38
4
0
168,897
3
L
Cthulhu
3,509
351
2
0
0
47,113
0
L
Ymir
4,274
427
5
1
0
165,792
2
W
Nemesis
7,117
712
48
5
0
236,653
3
W
Yemoja
6,362
636
14
1
0
176,465
0
L
Agni
5,044
504
48
5
0
194,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role