Player Matchup

Cu Chulainn
Cu Chulainn
ChrisJoey
Cu Chulainn
Level 67
God Stats
1W - 1L
1,674 SR
Queue Stats
3W - 2L
1,217 Elo+
Party 1
Sobek
Sobek
JuicyGoon
Sobek
Level 97
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 2L
1,257 Elo+
Party 1
Serqet
Serqet
ThiccHoesOnly
Serqet
Level 58
God Stats
2W - 0L
1,566 SR
Queue Stats
25W - 16L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToasterJk
Morgan Le Fay
Level 44
God Stats
1W - 0L
1,537 SR
Queue Stats
4W - 2L
1,217 Elo+
Party 1
Hachiman
Hachiman
Ysidr0
Hachiman
Level 27
God Stats
2W - 0L
1,455 SR
Queue Stats
9W - 2L
1,682 Elo+
Party 1
Team Averages
Level 59
1,582 SR
1,388 Elo+

VS

Team Averages
Level 55
1,418 SR
1,333 Elo+
Cthulhu
Cthulhu
DukeJukem420
Cthulhu
Level 83
God Stats
16W - 13L
1,480 SR
Queue Stats
31W - 42L
1,307 Elo+
Solo
Izanami
Izanami
LordLeakyPanda
Izanami
Level 45
God Stats
18W - 12L
1,560 SR
Queue Stats
177W - 195L
1,395 Elo+
Party 2
Hades
Hades
Mad_Kinda_Toxic
Hades
Level 45
God Stats
0W - 6L
1,083 SR
Queue Stats
14W - 38L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROSE_xxDrakoxx1
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 210L
1,300 Elo+
Solo
Kali
Kali
Zombieslayer2225
Kali
Level 62
God Stats
26W - 29L
1,466 SR
Queue Stats
295W - 286L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChrisJoey
Cu Chulainn
11
2 / 1 / 0
6,304
485
3,604
8,045
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
JuicyGoon
Sobek
8
1 / 1 / 2
5,532
426
2,151
9,361
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 2
7,285
560
6,574
9,630
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ToasterJk
Morgan Le Fay
12
3 / 1 / 2
7,038
541
6,078
5,079
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Ysidr0
Hachiman
10
1 / 1 / 3
5,967
459
4,898
7,240
1,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DukeJukem420
Cthulhu
9
0 / 1 / 0
5,865
451
4,950
7,683
4,982
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 0
5,545
427
6,490
7,697
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 0
6,703
516
3,449
6,290
3,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ROSE_xxDrakoxx1
Morgan Le Fay
11
0 / 3 / 0
6,251
481
2,231
7,525
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
6,774
521
6,563
9,523
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
5
5
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChrisJoey
Cu Chulainn
2
1
0
2
L
Cthulhu
DukeJukem420
Cthulhu
0
1
0
0
W
Sobek
JuicyGoon
Sobek
1
1
2
2
L
1
5
0
0.2
L
1
1
0
1
L
Morgan Le Fay
ROSE_xxDrakoxx1
Morgan Le Fay
0
3
0
0
W
6
1
2
7
W
Morgan Le Fay
ToasterJk
Morgan Le Fay
3
1
2
4
W
Hachiman
Ysidr0
Hachiman
1
1
3
2.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
23,683
39,355
Taken
38,718
19,733
Mitigated
18,028
12,083
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChrisJoey
Cu Chulainn
3,604
540
0
965
8,045
7,430
83
2,919
5,126
0
27,203
L
Cthulhu
DukeJukem420
Cthulhu
4,950
303
0
1,220
7,683
4,982
92
1,445
6,238
27,363
0
W
Sobek
JuicyGoon
Sobek
2,151
310
0
3,180
9,361
5,731
0
2,502
6,859
12,497
0
L
6,490
4,841
0
2,077
7,697
1,757
79
852
6,765
0
26,828
L
3,449
777
0
2,800
6,290
3,175
0
0
5,648
30,336
0
L
Morgan Le Fay
ROSE_xxDrakoxx1
Morgan Le Fay
2,231
53
0
2,319
7,525
2,645
180
4,884
2,641
33,584
0
W
6,574
3,148
0
3,684
9,630
3,103
0
921
8,709
0
35,635
W
Morgan Le Fay
ToasterJk
Morgan Le Fay
6,078
806
128
1,018
5,079
1,558
408
2,313
2,766
38,374
0
W
Hachiman
Ysidr0
Hachiman
4,898
4,293
0
3,108
7,240
1,911
105
1,975
5,265
0
28,518
L
6,563
3,451
0
2,941
9,523
5,469
56
1,048
8,024
0
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
31,138
264
Minions Killed
276
0
Camps Cleared
0
1,305,318
Distance Traveled
1,124,847
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,304
485
52
4
0
279,838
3
L
Cthulhu
5,865
451
32
2
0
224,841
0
W
Sobek
5,532
426
15
1
0
241,872
4
L
Izanami
5,545
427
51
4
0
226,817
2
L
Hades
6,703
516
68
5
0
194,991
0
L
Morgan Le Fay
6,251
481
68
5
0
231,287
1
W
Serqet
7,285
560
73
6
0
301,579
3
W
Morgan Le Fay
7,038
541
60
5
0
246,069
1
W
Hachiman
5,967
459
64
5
0
235,960
2
L
Kali
6,774
521
57
4
0
246,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role