Player Matchup

Nu Wa
Nu Wa
RecklessTyson
Nu Wa
Level 29
God Stats
4W - 1L
1,877 SR
Queue Stats
89W - 30L
1,812 Elo+
Party 2
Nemesis
Nemesis
ShaolinSSinS
Nemesis
Level 27
God Stats
1W - 0L
1,277 SR
Queue Stats
22W - 5L
1,720 Elo+
Solo
Mulan
Mulan
TimeForPayne
Mulan
Level 107
God Stats
22W - 11L
1,702 SR
Queue Stats
160W - 92L
1,676 Elo+
Party 2
Team Averages
Level 54
1,619 SR
1,736 Elo+

VS

Team Averages
Level 42
1,560 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
GrandMasterWrong
Kumbhakarna
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 30L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
JuiceTube
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,582 Elo+
Party 1
Kali
Kali
Wutangmace1004
Kali
Level 104
God Stats
3W - 1L
1,680 SR
Queue Stats
52W - 36L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
11,460
716
19,651
8,190
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ShaolinSSinS
Nemesis
16
8 / 1 / 10
11,681
730
21,997
12,427
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 14
10,700
669
12,256
11,856
13,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GrandMasterWrong
Kumbhakarna
11
0 / 5 / 2
8,213
513
4,423
20,135
16,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
JuiceTube
Gilgamesh
11
0 / 8 / 2
8,816
551
7,688
23,915
13,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 1
9,337
584
7,867
18,063
7,521
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
2
3
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
GrandMasterWrong
Kumbhakarna
0
5
2
0.2
L
Gilgamesh
JuiceTube
Gilgamesh
0
8
2
0.13
W
8
0
11
13.5
W
Nemesis
ShaolinSSinS
Nemesis
8
1
10
13
W
5
2
14
6
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,904
Damage
19,978
32,473
Taken
62,113
22,518
Mitigated
37,736
9,045
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
GrandMasterWrong
Kumbhakarna
4,423
729
0
2,949
20,135
16,612
0
7,949
11,558
19,949
0
L
Gilgamesh
JuiceTube
Gilgamesh
7,688
2,148
831
2,127
23,915
13,603
19
7,106
16,363
0
26,192
W
19,651
6,771
184
2,386
8,190
2,845
495
1,269
6,921
58,663
0
W
Nemesis
ShaolinSSinS
Nemesis
21,997
11,207
0
3,067
12,427
6,615
1,008
2,037
10,390
0
60,871
W
12,256
3,128
0
3,408
11,856
13,058
314
1,944
9,912
0
26,099
L
7,867
3,439
0
1,892
18,063
7,521
0
4,161
13,618
0
32,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
26,366
191
Minions Killed
113
12
Camps Cleared
3
912,819
Distance Traveled
817,252
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,213
513
18
1
1
284,066
5
L
Gilgamesh
8,816
551
38
2
1
265,109
1
W
Nu Wa
11,460
716
71
4
5
305,170
2
W
Nemesis
11,681
730
89
6
6
313,020
2
W
Mulan
10,700
669
31
2
1
294,629
2
L
Kali
9,337
584
57
4
1
268,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role