Player Matchup

Sol
Sol
BluntSwordsman
Sol
Level 45
God Stats
7W - 9L
1,495 SR
Queue Stats
73W - 130L
1,336 Elo+
Party 1
Hercules
Hercules
JayJay17
Hercules
Level 159
God Stats
25W - 19L
1,605 SR
Queue Stats
510W - 560L
1,560 Elo+
Solo
Terra
Terra
captainkronic
Terra
Level 40
God Stats
25W - 46L
1,432 SR
Queue Stats
57W - 109L
1,313 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,403 Elo+

VS

Team Averages
Level 50
1,479 SR
1,334 Elo+
Anubis
Anubis
HidesOnShrooms
Anubis
Level 45
God Stats
5W - 2L
1,538 SR
Queue Stats
91W - 75L
1,563 Elo+
Solo
Izanami
Izanami
SempaiLucky
Izanami
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,119 Elo+
Solo
Discordia
Discordia
Thunder1718
Discordia
Level 68
God Stats
5W - 11L
1,398 SR
Queue Stats
38W - 80L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,799
580
2,438
5,255
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
JayJay17
Hercules
9
1 / 0 / 0
6,190
619
5,042
7,010
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 3 / 1
5,752
575
863
6,318
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,399
740
7,627
6,213
2,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SempaiLucky
Izanami
9
1 / 0 / 3
6,317
632
2,214
4,098
1,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Thunder1718
Discordia
12
0 / 0 / 5
6,704
670
4,794
2,231
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
1
1
4.5
L
Hercules
JayJay17
Hercules
1
0
0
1
W
Izanami
SempaiLucky
Izanami
1
0
3
2.5
W
Discordia
Thunder1718
Discordia
0
0
5
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,343
Damage
14,635
18,583
Taken
12,542
9,023
Mitigated
4,235
3,564
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
676
0
1,094
5,255
1,117
0
4,229
1,026
21,484
0
W
7,627
263
0
2,464
6,213
2,455
59
2,206
3,804
35,864
0
L
Hercules
JayJay17
Hercules
5,042
552
0
1,432
7,010
5,974
0
4,215
2,795
0
12,346
W
Izanami
SempaiLucky
Izanami
2,214
1,152
231
726
4,098
1,133
757
1,162
2,772
0
11,940
W
Discordia
Thunder1718
Discordia
4,794
143
202
405
2,231
647
111
523
1,544
22,089
0
L
863
0
555
483
6,318
1,932
0
4,145
2,173
5,979
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,741
Gold Earned
20,420
83
Minions Killed
134
2
Camps Cleared
7
528,056
Distance Traveled
525,506
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,799
580
43
4
1
161,154
0
W
Anubis
7,399
740
73
7
5
169,991
5
L
Hercules
6,190
619
27
3
0
202,416
4
W
Izanami
6,317
632
23
2
0
157,667
0
W
Discordia
6,704
670
38
4
2
197,848
0
L
Terra
5,752
575
13
1
1
164,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role