Player Matchup

Hercules
Hercules
BuddyRabbit
Hercules
Level 37
God Stats
9W - 20L
1,426 SR
Queue Stats
285W - 278L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
DreadfulAngel69
Ratatoskr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 47L
1,576 Elo+
Party 2
Tiamat
Tiamat
F_T_W_81
Tiamat
Level 146
God Stats
7W - 8L
1,424 SR
Queue Stats
749W - 678L
1,518 Elo+
Party 2
Team Averages
Level 69
1,450 SR
1,534 Elo+

VS

Team Averages
Level 19
1,546 SR
1,501 Elo+
Baron Samedi
Baron Samedi
ChupaPingas111
Baron Samedi
Level 15
God Stats
1W - 2L
1,475 SR
Queue Stats
20W - 20L
1,474 Elo+
Party 1
Ymir
Ymir
Destructorxd123
Ymir
Level 17
God Stats
19W - 15L
1,523 SR
Queue Stats
30W - 28L
1,477 Elo+
Party 1
Artemis
Artemis
Methamoth
Artemis
Level 26
God Stats
12W - 7L
1,640 SR
Queue Stats
32W - 31L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuddyRabbit
Hercules
18
4 / 3 / 10
13,498
614
14,336
20,535
24,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ratatoskr
DreadfulAngel69
Ratatoskr
15
3 / 3 / 6
12,410
564
8,014
14,920
9,583
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
F_T_W_81
Tiamat
19
7 / 0 / 6
14,119
642
29,940
18,499
13,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChupaPingas111
Baron Samedi
15
1 / 6 / 5
11,809
537
17,308
21,633
11,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 0 / 3
12,102
550
5,005
20,495
26,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Methamoth
Artemis
14
2 / 8 / 4
11,938
543
17,122
16,722
7,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
6
6
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
BuddyRabbit
Hercules
4
3
10
3
L
Baron Samedi
ChupaPingas111
Baron Samedi
1
6
5
0.58
L
3
0
3
4.5
W
Ratatoskr
DreadfulAngel69
Ratatoskr
3
3
6
2
W
Tiamat
F_T_W_81
Tiamat
7
0
6
10
L
Artemis
Methamoth
Artemis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,290
Damage
39,435
53,954
Taken
58,850
47,070
Mitigated
45,327
23,139
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BuddyRabbit
Hercules
14,336
2,239
0
7,626
20,535
24,420
0
8,312
12,223
0
35,778
L
Baron Samedi
ChupaPingas111
Baron Samedi
17,308
1,530
1,898
4,862
21,633
11,268
26
11,050
9,539
70,128
0
L
5,005
1,443
0
0
20,495
26,579
0
10,979
8,076
13,972
0
W
Ratatoskr
DreadfulAngel69
Ratatoskr
8,014
1,541
0
670
14,920
9,583
331
4,578
10,342
0
45,393
W
Tiamat
F_T_W_81
Tiamat
29,940
2,316
600
14,243
18,499
13,067
0
10,010
8,489
85,128
0
L
Artemis
Methamoth
Artemis
17,122
9,163
0
3,593
16,722
7,480
0
6,478
9,329
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
35,849
270
Minions Killed
216
11
Camps Cleared
8
1,257,787
Distance Traveled
1,019,513
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,498
614
57
3
0
412,977
7
L
Baron Samedi
11,809
537
123
6
4
318,045
3
L
Ymir
12,102
550
32
1
1
388,125
0
W
Ratatoskr
12,410
564
46
2
3
425,896
2
W
Tiamat
14,119
642
167
8
8
418,914
3
L
Artemis
11,938
543
61
3
3
313,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role