Player Matchup

Rama
Rama
Brotaco136
Rama
Level 154
God Stats
10W - 2L
1,777 SR
Queue Stats
313W - 289L
1,606 Elo+
Party 2
Tyr
Tyr
Mhirko
Tyr
Level 68
God Stats
8W - 4L
1,606 SR
Queue Stats
21W - 12L
1,789 Elo+
Solo
Sylvanus
Sylvanus
SmallFace
Sylvanus
Level 103
God Stats
16W - 20L
1,462 SR
Queue Stats
336W - 291L
1,643 Elo+
Party 2
Baba Yaga
Baba Yaga
Tunrfish
Baba Yaga
Level 114
God Stats
19W - 19L
1,636 SR
Queue Stats
572W - 559L
1,587 Elo+
Solo
Thanatos
Thanatos
XxSemonxX
Thanatos
Level 66
God Stats
14W - 14L
1,604 SR
Queue Stats
242W - 168L
1,698 Elo+
Party 2
Team Averages
Level 101
1,617 SR
1,664 Elo+

VS

Team Averages
Level 139
1,589 SR
1,635 Elo+
Sylvanus
Sylvanus
Funkle101
Sylvanus
Level 160
God Stats
10W - 18L
1,447 SR
Queue Stats
359W - 352L
1,643 Elo+
Solo
Set
Set
Gînger
Set
Level 143
God Stats
31W - 38L
1,577 SR
Queue Stats
365W - 317L
1,649 Elo+
Party 1
Ullr
Ullr
ISyzygyI
Ullr
Level 148
God Stats
63W - 31L
1,766 SR
Queue Stats
201W - 171L
1,675 Elo+
Party 1
Sol
Sol
OmegaK50
Sol
Level 156
God Stats
17W - 21L
1,571 SR
Queue Stats
512W - 483L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
SalaciousB
Ao Kuang
Level 86
God Stats
101W - 71L
1,583 SR
Queue Stats
435W - 399L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 14
12,779
532
16,121
15,527
5,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Mhirko
Tyr
20
11 / 2 / 15
14,398
600
19,549
29,276
29,184
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
SmallFace
Sylvanus
16
0 / 6 / 23
10,965
457
11,131
24,011
25,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Tunrfish
Baba Yaga
18
7 / 5 / 18
12,867
536
16,810
12,194
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XxSemonxX
Thanatos
20
17 / 9 / 9
14,913
621
23,652
23,570
10,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Funkle101
Sylvanus
16
1 / 9 / 10
9,971
415
11,145
23,832
27,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
17
0 / 7 / 4
10,967
457
12,069
19,881
14,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
18
15 / 6 / 2
12,885
537
20,830
21,435
7,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 9 / 5
10,638
443
11,227
20,460
6,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
SalaciousB
Ao Kuang
17
4 / 9 / 4
11,308
471
10,766
22,516
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
48
40
Kills
23
24
Deaths
40
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
Sylvanus
Funkle101
Sylvanus
1
9
10
0.67
L
Set
0
7
4
0.29
L
Ullr
15
6
2
2.67
W
Tyr
Mhirko
Tyr
11
2
15
9.25
L
3
9
5
0.61
L
Ao Kuang
SalaciousB
Ao Kuang
4
9
4
0.67
W
Sylvanus
SmallFace
Sylvanus
0
6
23
1.92
W
Baba Yaga
Tunrfish
Baba Yaga
7
5
18
3.2
W
Thanatos
XxSemonxX
Thanatos
17
9
9
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,263
Damage
66,037
104,578
Taken
108,124
76,516
Mitigated
65,649
48,148
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,121
9,238
0
5,020
15,527
5,767
7,018
6,699
8,724
0
111,112
L
Sylvanus
Funkle101
Sylvanus
11,145
2,435
2,338
5,910
23,832
27,820
256
8,411
15,421
39,119
8,144
L
Set
12,069
2,927
0
4,058
19,881
14,889
0
3,338
16,543
0
94,128
L
Ullr
20,830
7,882
0
2,655
21,435
7,842
702
5,581
15,854
0
80,463
W
Tyr
Mhirko
Tyr
19,549
2,439
0
11,880
29,276
29,184
430
7,450
20,971
0
90,877
L
11,227
3,311
0
5,778
20,460
6,149
1,104
5,829
14,631
66,096
0
L
Ao Kuang
SalaciousB
Ao Kuang
10,766
3,140
0
6,258
22,516
8,949
0
4,011
18,505
47,819
11,238
W
Sylvanus
SmallFace
Sylvanus
11,131
3,054
4,836
6,609
24,011
25,697
643
9,070
14,743
37,384
12,606
W
Baba Yaga
Tunrfish
Baba Yaga
16,810
1,409
0
3,190
12,194
4,959
1,078
3,503
8,594
70,062
0
W
Thanatos
XxSemonxX
Thanatos
23,652
7,449
0
16,613
23,570
10,909
0
7,272
16,204
0
100,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
55,769
587
Minions Killed
557
0
Camps Cleared
0
2,279,075
Distance Traveled
2,070,127
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,779
532
157
7
0
433,161
8
L
Sylvanus
9,971
415
78
3
0
375,019
11
L
Set
10,967
457
158
7
0
420,611
12
L
Ullr
12,885
537
136
6
0
429,743
6
W
Tyr
14,398
600
154
6
0
531,282
6
L
Sol
10,638
443
111
5
0
387,803
8
L
Ao Kuang
11,308
471
74
3
0
456,951
3
W
Sylvanus
10,965
457
63
3
0
390,221
1
W
Baba Yaga
12,867
536
107
4
0
487,489
9
W
Thanatos
14,913
621
106
4
0
436,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role