Player Matchup

Loki
Loki
Captain Beohulf
Loki
Level 31
God Stats
4W - 1L
1,663 SR
Queue Stats
84W - 72L
1,404 Elo+
Party 4
Tiamat
Tiamat
CruddyAnemone25
Tiamat
Level 28
God Stats
11W - 9L
1,524 SR
Queue Stats
53W - 55L
1,375 Elo+
Party 4
Mulan
Mulan
Fearsome_Fox00
Mulan
Level 28
God Stats
3W - 2L
1,521 SR
Queue Stats
72W - 80L
1,488 Elo+
Party 1
Sobek
Sobek
MrMicheal532
Sobek
Level 7
God Stats
1W - 2L
1,302 SR
Queue Stats
18W - 25L
1,432 Elo+
Party 1
Chiron
Chiron
NordicBasilisk
Chiron
Level 138
God Stats
7W - 1L
1,741 SR
Queue Stats
120W - 130L
1,480 Elo+
Party 1
Team Averages
Level 46
1,550 SR
1,436 Elo+

VS

Team Averages
Level 17
1,477 SR
1,265 Elo+
Ares
Ares
Arthexledur
Ares
Level 8
God Stats
1W - 3L
1,267 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 3
Apollo
Apollo
MonsiRacing
Apollo
Level 7
God Stats
1W - 4L
1,309 SR
Queue Stats
1W - 4L
1,126 Elo+
Party 3
Tiamat
Tiamat
Orbit Rezhy
Tiamat
Level 37
God Stats
1W - 1L
1,707 SR
Queue Stats
89W - 80L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oyjrfb
Tsukuyomi
Level 8
God Stats
1W - 2L
1,498 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 2
Erlang Shen
Erlang Shen
xXDan24Xx
Erlang Shen
Level 27
God Stats
7W - 5L
1,606 SR
Queue Stats
26W - 28L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 6
10,877
544
11,797
12,347
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 1 / 13
11,728
586
17,618
15,567
9,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 5 / 9
10,584
529
14,297
18,337
16,189
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 21
9,743
487
6,020
14,144
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
22 / 2 / 6
12,304
615
23,035
13,300
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 4
8,262
413
5,590
20,845
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
10
0 / 11 / 1
7,032
352
2,988
15,531
3,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
3 / 11 / 4
9,838
492
13,485
19,231
8,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
oyjrfb
Tsukuyomi
10
2 / 20 / 2
7,785
389
7,305
19,400
4,835
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
xXDan24Xx
Erlang Shen
16
7 / 5 / 0
10,937
547
13,354
22,768
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
56
Kills
13
14
Deaths
58
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
13
3
6
5.33
W
10
1
13
16.5
W
8
5
9
2.5
L
Apollo
0
11
1
0.05
W
3
3
21
4.5
W
22
2
6
12.5
L
Tiamat
3
11
4
0.45
L
Tsukuyomi
oyjrfb
Tsukuyomi
2
20
2
0.15
L
Erlang Shen
xXDan24Xx
Erlang Shen
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,767
Damage
42,722
73,695
Taken
97,775
54,601
Mitigated
42,925
21,433
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,590
1,103
0
943
20,845
15,855
303
4,285
16,452
22,894
0
W
11,797
3,944
160
3,820
12,347
4,668
1,630
1,389
10,826
0
56,573
W
17,618
1,164
220
7,057
15,567
9,088
1,807
4,530
10,595
82,546
0
W
14,297
4,747
0
976
18,337
16,189
1,122
4,820
13,309
0
46,282
L
Apollo
2,988
1,597
0
1,608
15,531
3,721
99
1,923
13,562
0
41,124
W
6,020
595
121
2,723
14,144
19,038
1,172
4,075
9,854
15,439
0
W
23,035
9,704
992
5,364
13,300
5,618
7,547
4,000
9,152
0
86,495
L
Tiamat
13,485
1,365
0
5,895
19,231
8,631
0
5,798
13,190
49,981
0
L
Tsukuyomi
oyjrfb
Tsukuyomi
7,305
3,108
0
138
19,400
4,835
0
4,105
15,171
0
19,139
L
Erlang Shen
xXDan24Xx
Erlang Shen
13,354
6,151
0
6,030
22,768
9,883
177
6,999
15,552
3,430
49,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
43,854
474
Minions Killed
285
0
Camps Cleared
0
1,763,733
Distance Traveled
1,620,065
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,262
413
17
1
0
332,165
1
W
Loki
10,877
544
88
4
0
336,609
0
W
Tiamat
11,728
586
139
7
0
368,111
1
W
Mulan
10,584
529
83
4
0
353,768
0
L
Apollo
7,032
352
67
3
0
305,540
0
W
Sobek
9,743
487
18
1
0
371,724
0
W
Chiron
12,304
615
146
7
0
333,521
1
L
Tiamat
9,838
492
85
4
0
343,467
0
L
Tsukuyomi
7,785
389
21
1
0
293,847
2
L
Erlang Shen
10,937
547
95
5
0
345,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role