Player Matchup

The Morrigan
The Morrigan
SashaIBBN
The Morrigan
Level 56
God Stats
0W - 1L
1,259 SR
Queue Stats
18W - 24L
1,299 Elo+
Party 2
Yemoja
Yemoja
quqng
Yemoja
Level 3
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
y2kbunny
Nu Wa
Level 16
God Stats
0W - 4L
1,543 SR
Queue Stats
3W - 7L
1,496 Elo+
Party 2
Team Averages
Level 25
1,522 SR
1,432 Elo+

VS

Team Averages
Level 51
1,339 SR
1,221 Elo+
Chaac
Chaac
drunkpanda622
Chaac
Level 68
God Stats
7W - 13L
1,277 SR
Queue Stats
145W - 276L
1,190 Elo+
Party 1
Tyr
Tyr
ship-dark155
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,284 Elo+
Solo
Freya
Freya
starfishmcstuffz
Freya
Level 68
God Stats
4W - 4L
1,242 SR
Queue Stats
145W - 270L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SashaIBBN
The Morrigan
9
1 / 5 / 2
6,240
624
7,232
6,401
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
quqng
Yemoja
9
1 / 3 / 2
7,067
707
6,840
10,844
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
y2kbunny
Nu Wa
8
2 / 4 / 1
6,370
637
3,986
7,246
2,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,426
743
8,867
6,448
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 5
6,658
666
1,801
11,214
7,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
7 / 2 / 5
8,383
838
9,287
9,119
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
SashaIBBN
The Morrigan
1
5
2
0.4
W
4
0
7
7.5
L
Yemoja
quqng
Yemoja
1
3
2
0.67
W
1
2
5
1.75
W
7
2
5
4.75
L
Nu Wa
y2kbunny
Nu Wa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
19,955
24,491
Taken
26,781
13,065
Mitigated
15,413
2,614
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
SashaIBBN
The Morrigan
7,232
1,030
501
359
6,401
2,092
0
2,866
3,311
16,572
196
W
8,867
974
78
4,079
6,448
4,350
498
4,221
2,227
0
29,207
L
Yemoja
quqng
Yemoja
6,840
2,396
635
1,072
10,844
8,911
0
3,273
7,066
15,971
0
W
1,801
606
160
2,480
11,214
7,424
0
8,221
2,993
0
12,222
W
9,287
3,080
207
4,718
9,119
3,639
447
6,206
2,913
22,707
2,853
L
Nu Wa
y2kbunny
Nu Wa
3,986
2,332
0
47
7,246
2,062
0
1,868
5,200
8,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
22,467
55
Minions Killed
95
1
Camps Cleared
4
428,327
Distance Traveled
515,462
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,240
624
27
3
0
146,385
0
W
Chaac
7,426
743
40
4
1
194,606
1
L
Yemoja
7,067
707
17
2
0
145,651
1
W
Tyr
6,658
666
22
2
0
174,410
2
W
Freya
8,383
838
33
3
3
146,446
2
L
Nu Wa
6,370
637
11
1
1
136,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role