Player Matchup

Athena
Athena
Dumbuldumb
Athena
Level 2
God Stats
1W - 3L
1,319 SR
Queue Stats
44W - 35L
1,266 Elo+
Party 1
Da Ji
Da Ji
TyeFate
Da Ji
Level 11
God Stats
5W - 0L
1,689 SR
Queue Stats
47W - 52L
1,331 Elo+
Solo
Jormungandr
Jormungandr
emileo
Jormungandr
Level 23
God Stats
7W - 1L
1,332 SR
Queue Stats
29W - 22L
1,422 Elo+
Party 1
Thoth
Thoth
marcus-QC
Thoth
Level 18
God Stats
16W - 9L
1,309 SR
Queue Stats
24W - 19L
1,441 Elo+
Party 1
Apollo
Apollo
murphyreilly979
Apollo
Level 14
God Stats
97W - 112L
1,436 SR
Queue Stats
181W - 206L
1,367 Elo+
Solo
Team Averages
Level 14
1,417 SR
1,365 Elo+

VS

Team Averages
Level 18
1,484 SR
1,361 Elo+
Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AvupStreet
Hachiman
Level 25
God Stats
14W - 18L
1,444 SR
Queue Stats
64W - 73L
1,347 Elo+
Solo
Heimdallr
Heimdallr
EmetTheGreat
Heimdallr
Level 18
God Stats
33W - 30L
1,509 SR
Queue Stats
37W - 35L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Krunces
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Solo
Rama
Rama
Zetabyss
Rama
Level 23
God Stats
19W - 13L
1,465 SR
Queue Stats
160W - 146L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dumbuldumb
Athena
19
1 / 5 / 27
11,175
1,016
6,011
19,692
26,961
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
TyeFate
Da Ji
19
14 / 4 / 10
13,173
1,198
16,154
15,285
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
emileo
Jormungandr
20
9 / 0 / 18
13,472
1,225
17,588
12,880
22,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
marcus-QC
Thoth
19
6 / 2 / 22
12,130
1,103
29,032
13,305
5,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 9
10,895
990
5,511
17,450
7,760
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

198

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 6 / 7
10,244
931
10,689
15,809
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
AvupStreet
Hachiman
17
1 / 10 / 5
10,300
936
12,569
16,975
5,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
EmetTheGreat
Heimdallr
17
5 / 7 / 7
11,661
1,060
24,872
18,300
6,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Krunces
Kukulkan
17
2 / 5 / 9
10,923
993
13,469
10,610
2,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
17
5 / 6 / 8
11,829
1,075
12,288
16,703
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
34
Kills
15
15
Deaths
34
86
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
7
0.92
L
Hachiman
AvupStreet
Hachiman
1
10
5
0.35
W
Athena
Dumbuldumb
Athena
1
5
27
2.9
L
Heimdallr
EmetTheGreat
Heimdallr
5
7
7
1.21
L
Kukulkan
Krunces
Kukulkan
2
5
9
1.3
W
Da Ji
TyeFate
Da Ji
14
4
10
4.75
L
Rama
5
6
8
1.5
W
Jormungandr
emileo
Jormungandr
9
0
18
18
W
Thoth
marcus-QC
Thoth
6
2
22
8.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,296
Damage
73,887
78,612
Taken
78,397
72,475
Mitigated
25,939
5,422
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,689
4,096
0
2,576
15,809
5,297
0
9,735
5,884
0
21,378
L
Hachiman
AvupStreet
Hachiman
12,569
6,161
0
1,199
16,975
5,701
0
11,239
5,343
0
37,529
W
Athena
Dumbuldumb
Athena
6,011
1,735
0
0
19,692
26,961
0
3,426
16,101
11,667
0
L
Heimdallr
EmetTheGreat
Heimdallr
24,872
14,482
0
1,248
18,300
6,892
0
10,334
7,581
0
50,483
L
Kukulkan
Krunces
Kukulkan
13,469
1,310
0
739
10,610
2,806
0
7,975
2,449
28,818
0
W
Da Ji
TyeFate
Da Ji
16,154
6,762
0
122
15,285
9,003
0
2,238
12,961
0
26,742
L
Rama
12,288
9,122
0
2,057
16,703
5,243
0
11,772
4,509
0
30,028
W
Jormungandr
emileo
Jormungandr
17,588
3,334
669
2,513
12,880
22,834
0
2,247
10,489
41,993
0
W
Thoth
marcus-QC
Thoth
29,032
1,008
0
2,118
13,305
5,917
0
2,331
10,875
43,462
0
W
5,511
3,753
0
0
17,450
7,760
0
2,621
14,717
0
34,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
54,957
192
Minions Killed
205
1
Camps Cleared
7
1,066,256
Distance Traveled
990,175
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,244
931
30
3
0
219,602
1
L
Hachiman
10,300
936
42
4
1
185,770
3
W
Athena
11,175
1,016
10
1
0
222,730
0
L
Heimdallr
11,661
1,060
49
4
1
205,665
0
L
Kukulkan
10,923
993
43
4
2
202,844
0
W
Da Ji
13,173
1,198
19
2
0
205,066
0
L
Rama
11,829
1,075
41
4
3
176,294
0
W
Jormungandr
13,472
1,225
54
5
1
213,528
0
W
Thoth
12,130
1,103
44
4
0
237,169
1
W
Apollo
10,895
990
65
6
0
187,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role