Player Matchup

Izanami
Izanami
Chrisspyy
Izanami
Level 126
God Stats
25W - 17L
1,697 SR
Queue Stats
380W - 367L
1,539 Elo+
Party 2
Susano
Susano
GRIZZLY AND GUN
Susano
Level 128
God Stats
1W - 0L
1,592 SR
Queue Stats
162W - 124L
1,592 Elo+
Party 3
Scylla
Scylla
Helen Keller339
Scylla
Level 105
God Stats
2W - 4L
1,328 SR
Queue Stats
227W - 240L
1,600 Elo+
Solo
Kali
Kali
Skippoli
Kali
Level 156
God Stats
3W - 2L
1,523 SR
Queue Stats
353W - 289L
1,614 Elo+
Party 3
Cthulhu
Cthulhu
raptoriusrexIII
Cthulhu
Level 124
God Stats
19W - 6L
1,874 SR
Queue Stats
332W - 302L
1,573 Elo+
Party 2
Team Averages
Level 128
1,603 SR
1,584 Elo+

VS

Team Averages
Level 120
1,569 SR
1,549 Elo+
Heimdallr
Heimdallr
BaxterK9
Heimdallr
Level 109
God Stats
2W - 3L
1,439 SR
Queue Stats
400W - 378L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
El Jaime xD
Cu Chulainn
Level 144
God Stats
7W - 4L
1,793 SR
Queue Stats
235W - 247L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
ImaginWagonz420
Sylvanus
Level 124
God Stats
4W - 10L
1,465 SR
Queue Stats
635W - 609L
1,551 Elo+
Solo
Aphrodite
Aphrodite
Kohvor
Aphrodite
Level 81
God Stats
1W - 3L
1,598 SR
Queue Stats
151W - 150L
1,573 Elo+
Solo
Vamana
Vamana
Mucalo18
Vamana
Level 143
God Stats
1W - 3L
1,548 SR
Queue Stats
413W - 414L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chrisspyy
Izanami
19
2 / 6 / 7
11,519
501
18,729
19,184
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 4 / 4
11,455
498
13,470
18,896
11,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 5 / 5
11,854
515
23,777
14,792
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
20
8 / 0 / 3
12,927
562
18,333
26,640
11,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 1 / 6
10,046
437
10,427
20,101
22,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaxterK9
Heimdallr
16
2 / 5 / 4
10,763
468
14,882
18,551
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
El Jaime xD
Cu Chulainn
18
9 / 7 / 1
12,210
531
15,032
25,579
12,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
16
3 / 2 / 6
10,148
441
11,889
25,244
29,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Kohvor
Aphrodite
17
1 / 6 / 7
11,049
480
11,493
20,961
11,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Mucalo18
Vamana
18
1 / 3 / 5
11,872
516
16,558
23,913
18,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
23
Kills
16
16
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BaxterK9
Heimdallr
2
5
4
0.8
W
Izanami
Chrisspyy
Izanami
2
6
7
0.92
L
Cu Chulainn
El Jaime xD
Cu Chulainn
9
7
1
1.36
W
4
4
4
1.5
W
8
5
5
2.1
L
Sylvanus
3
2
6
3
L
Aphrodite
Kohvor
Aphrodite
1
6
7
0.75
L
Vamana
Mucalo18
Vamana
1
3
5
1.17
W
Kali
8
0
3
9.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,736
Damage
69,854
99,613
Taken
114,248
59,787
Mitigated
78,791
29,269
Healing
49,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BaxterK9
Heimdallr
14,882
6,528
0
3,979
18,551
6,826
588
5,596
12,829
0
75,708
W
Izanami
Chrisspyy
Izanami
18,729
10,444
0
3,576
19,184
7,413
1,667
5,697
13,487
0
108,559
L
Cu Chulainn
El Jaime xD
Cu Chulainn
15,032
4,022
0
7,300
25,579
12,268
764
6,243
18,985
0
95,015
W
13,470
1,328
0
5,464
18,896
11,582
130
3,507
15,389
0
64,940
W
23,777
3,007
0
3,930
14,792
6,091
699
4,464
10,325
71,623
0
L
Sylvanus
11,889
3,171
3,340
7,002
25,244
29,295
270
7,187
17,839
30,959
10,477
L
Aphrodite
Kohvor
Aphrodite
11,493
1,642
9,524
10,826
20,961
11,764
328
9,171
11,316
69,618
0
L
Vamana
Mucalo18
Vamana
16,558
5,912
0
7,172
23,913
18,638
374
4,660
19,075
12,953
79,051
W
Kali
18,333
8,562
0
10,508
26,640
11,722
0
6,460
20,180
0
122,398
W
10,427
397
3,202
2,589
20,101
22,979
0
5,914
14,187
34,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,801
Gold Earned
56,042
631
Minions Killed
580
0
Camps Cleared
0
2,294,649
Distance Traveled
2,213,513
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,763
468
113
5
0
424,418
3
W
Izanami
11,519
501
187
8
0
401,475
4
L
Cu Chulainn
12,210
531
122
5
0
467,625
1
W
Susano
11,455
498
139
6
0
423,536
3
W
Scylla
11,854
515
99
4
0
424,706
0
L
Sylvanus
10,148
441
55
2
0
427,210
8
L
Aphrodite
11,049
480
138
6
0
423,909
9
L
Vamana
11,872
516
152
7
0
470,351
1
W
Kali
12,927
562
160
7
0
561,887
1
W
Cthulhu
10,046
437
46
2
0
483,045
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role