Player Matchup

Ymir
Ymir
Dmoonly
Ymir
Level 6
God Stats
15W - 9L
1,573 SR
Queue Stats
22W - 20L
1,459 Elo+
Party 1
Ra
Ra
Mumuza
Ra
Level 18
God Stats
32W - 45L
1,363 SR
Queue Stats
77W - 92L
1,396 Elo+
Party 1
Hercules
Hercules
Raladin
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
WitchKingAngmarr
Aphrodite
Level 17
God Stats
7W - 7L
1,521 SR
Queue Stats
58W - 65L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
iMoonsRS
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,354 Elo+
Solo
Team Averages
Level 25
1,491 SR
1,407 Elo+

VS

Team Averages
Level 23
1,446 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Artemis2124
Hera
Level 27
God Stats
6W - 9L
1,414 SR
Queue Stats
129W - 195L
1,409 Elo+
Party 2
Rama
Rama
Demoniality666
Rama
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 59L
1,518 Elo+
Solo
Olorun
Olorun
Italo Hale1394
Olorun
Level 23
God Stats
7W - 9L
1,500 SR
Queue Stats
66W - 80L
1,472 Elo+
Party 2
Yemoja
Yemoja
Mistiyc
Yemoja
Level 29
God Stats
6W - 12L
1,318 SR
Queue Stats
138W - 195L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dmoonly
Ymir
18
2 / 7 / 3
11,022
848
3,304
31,858
35,940
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
18
0 / 6 / 6
11,150
858
9,755
16,580
7,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Raladin
Hercules
18
5 / 8 / 4
12,082
929
18,607
35,519
33,690
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
18
3 / 5 / 4
11,569
890
13,362
24,444
26,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
iMoonsRS
Danzaburou
18
1 / 8 / 6
12,062
928
12,848
16,440
7,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 2 / 12
12,528
964
15,931
14,736
5,933
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 2 / 22
13,101
1,008
18,719
7,266
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
26 / 2 / 5
17,515
1,347
60,128
16,440
6,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 4 / 18
11,517
886
17,672
14,173
6,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Mistiyc
Yemoja
19
1 / 1 / 17
13,183
1,014
5,371
12,480
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
11
Kills
34
34
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
12
6
W
1
2
22
6
W
26
2
5
14.25
L
Ymir
Dmoonly
Ymir
2
7
3
0.5
W
0
4
18
2.25
W
Yemoja
Mistiyc
Yemoja
1
1
17
9.5
L
Ra
0
6
6
0.5
L
Hercules
Raladin
Hercules
5
8
4
0.88
L
Aphrodite
3
5
4
1
L
Danzaburou
iMoonsRS
Danzaburou
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,876
Damage
117,821
124,841
Taken
65,095
111,722
Mitigated
29,767
23,114
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,931
12,221
0
1,873
14,736
5,933
0
8,185
6,551
0
23,613
W
18,719
4,858
0
0
7,266
2,927
0
1,540
5,726
47,416
0
W
60,128
37,495
0
304
16,440
6,604
0
5,429
11,011
0
99,544
L
Ymir
Dmoonly
Ymir
3,304
913
0
1,839
31,858
35,940
0
11,992
19,866
13,220
0
W
17,672
10,703
744
3,665
14,173
6,510
0
5,064
9,109
29,449
0
W
Yemoja
Mistiyc
Yemoja
5,371
1,971
7,554
3,920
12,480
7,793
0
6,203
6,277
15,295
0
L
Ra
9,755
863
2,297
2,377
16,580
7,623
0
6,657
9,923
37,926
0
L
Hercules
Raladin
Hercules
18,607
3,179
0
5,456
35,519
33,690
0
14,374
21,145
0
32,759
L
Aphrodite
13,362
1,577
3,688
7,231
24,444
26,979
0
5,103
19,341
22,622
0
L
Danzaburou
iMoonsRS
Danzaburou
12,848
6,718
0
226
16,440
7,490
0
3,636
12,804
0
39,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
67,844
173
Minions Killed
222
4
Camps Cleared
7
1,002,969
Distance Traveled
1,154,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,528
964
20
2
1
261,223
0
W
Hera
13,101
1,008
73
6
1
238,595
0
W
Rama
17,515
1,347
80
6
3
230,502
0
L
Ymir
11,022
848
20
2
1
172,781
0
W
Olorun
11,517
886
35
3
0
197,004
1
W
Yemoja
13,183
1,014
14
1
2
226,756
1
L
Ra
11,150
858
61
5
0
189,347
0
L
Hercules
12,082
929
23
2
0
255,701
0
L
Aphrodite
11,569
890
17
1
2
220,460
0
L
Danzaburou
12,062
928
52
4
1
164,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role