Player Matchup

Thor
Thor
DIGITAL101
Thor
Level 4
God Stats
1W - 1L
1,774 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 2
Sol
Sol
DeathSpreader
Sol
Level 128
God Stats
0W - 1L
1,302 SR
Queue Stats
13W - 7L
1,748 Elo+
Party 2
Sobek
Sobek
MemeDeFogo
Sobek
Level 113
God Stats
0W - 1L
1,737 SR
Queue Stats
15W - 6L
1,679 Elo+
Party 2
Team Averages
Level 82
1,604 SR
1,739 Elo+

VS

Team Averages
Level 111
1,466 SR
1,588 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bombelu
Danzaburou
Level 126
God Stats
2W - 1L
1,379 SR
Queue Stats
126W - 98L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gebirgsquelle
Morgan Le Fay
Level 88
God Stats
5W - 3L
1,518 SR
Queue Stats
90W - 53L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 13 / 3
6,034
549
2,978
14,085
3,672
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 5 / 1
8,118
738
11,869
12,194
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
1 / 8 / 5
7,527
684
3,456
18,464
16,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
8 / 0 / 18
9,695
881
14,187
14,039
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Bombelu
Danzaburou
14
17 / 2 / 7
11,193
1,018
17,000
7,884
3,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Gebirgsquelle
Morgan Le Fay
11
1 / 4 / 15
7,993
727
6,548
6,495
2,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
26
26
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
18
17
W
Danzaburou
Bombelu
Danzaburou
17
2
7
10.25
L
0
13
3
0.12
L
5
5
1
1.1
W
Morgan Le Fay
Gebirgsquelle
Morgan Le Fay
1
4
15
2.13
L
Sobek
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
37,735
44,743
Taken
28,418
24,875
Mitigated
19,473
7,813
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,187
2,856
0
6,199
14,039
14,061
258
5,953
8,086
0
35,017
W
Danzaburou
Bombelu
Danzaburou
17,000
8,833
0
2,918
7,884
3,016
1,743
4,571
3,313
0
45,002
L
2,978
794
0
311
14,085
3,672
318
1,008
12,737
0
6,368
L
11,869
3,705
0
3,953
12,194
4,378
360
2,176
9,666
38,245
3,255
W
Morgan Le Fay
Gebirgsquelle
Morgan Le Fay
6,548
1,051
0
517
6,495
2,396
1,133
3,957
2,538
20,842
0
L
Sobek
3,456
230
0
3,549
18,464
16,825
46
3,488
14,503
9,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,679
Gold Earned
28,881
91
Minions Killed
136
2
Camps Cleared
7
482,902
Distance Traveled
617,741
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,695
881
40
4
2
230,373
0
W
Danzaburou
11,193
1,018
64
6
2
200,911
3
L
Thor
6,034
549
7
1
0
143,851
2
L
Sol
8,118
738
78
7
2
171,722
2
W
Morgan Le Fay
7,993
727
32
3
3
186,457
1
L
Sobek
7,527
684
6
1
0
167,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role