Player Matchup

Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mrfoook
Ymir
Level 13
God Stats
2W - 1L
1,596 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Neith
Neith
zetancio
Neith
Level 20
God Stats
2W - 0L
1,130 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 27
1,445 SR
1,500 Elo+

VS

Team Averages
Level 14
1,270 SR
1,217 Elo+
Ymir
Ymir
AnONImoLe
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Drizzzzit
Cerberus
Level 16
God Stats
25W - 33L
1,204 SR
Queue Stats
59W - 79L
1,160 Elo+
Party 2
Hel
Hel
Harryyang2005
Hel
Level 16
God Stats
13W - 22L
1,144 SR
Queue Stats
36W - 59L
1,039 Elo+
Party 2
Neith
Neith
Steamedpotato05
Neith
Level 14
God Stats
5W - 15L
1,044 SR
Queue Stats
38W - 63L
1,071 Elo+
Party 2
Nemesis
Nemesis
TrainEngineXVI
Nemesis
Level 20
God Stats
34W - 31L
1,459 SR
Queue Stats
76W - 92L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
17 / 3 / 2
11,125
695
17,888
14,994
6,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
 
Arachne
16
8 / 2 / 9
10,246
640
10,556
10,033
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
13
1 / 4 / 3
8,244
515
6,795
9,721
3,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Mrfoook
Ymir
14
1 / 0 / 8
8,367
523
3,265
9,050
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
zetancio
Neith
14
4 / 1 / 7
8,933
558
8,426
4,167
1,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 10 / 0
6,264
392
2,322
15,338
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Drizzzzit
Cerberus
12
0 / 5 / 3
7,809
488
2,643
15,560
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 1
7,756
485
3,672
10,372
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,764
485
4,068
10,352
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 4 / 0
9,986
624
11,669
14,776
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
31
Kills
10
10
Deaths
32
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
17
3
2
6
W
Arachne
 
Arachne
8
2
9
6.25
W
Cu Chulainn
 
Cu Chulainn
1
4
3
0.63
L
Ymir
0
10
0
0
L
Cerberus
Drizzzzit
Cerberus
0
5
3
0.3
L
0
7
1
0.07
W
Ymir
Mrfoook
Ymir
1
0
8
5
L
0
6
1
0.08
L
10
4
0
2.5
W
Neith
zetancio
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,930
Damage
24,374
47,965
Taken
66,398
25,801
Mitigated
34,677
21,358
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,888
1,340
518
8,038
14,994
6,997
1,224
3,964
10,672
69,657
0
W
Arachne
 
Arachne
10,556
7,255
0
5,120
10,033
4,337
0
2,021
7,885
0
65,957
W
Cu Chulainn
 
Cu Chulainn
6,795
1,625
0
1,580
9,721
3,993
529
1,575
7,695
0
34,599
L
Ymir
2,322
666
0
1,211
15,338
12,425
394
6,829
8,509
13,839
0
L
Cerberus
Drizzzzit
Cerberus
2,643
372
12
4,776
15,560
10,451
356
1,095
14,465
34,162
0
L
3,672
119
1,182
2,555
10,372
3,519
921
4,945
5,427
41,688
0
W
Ymir
Mrfoook
Ymir
3,265
742
0
3,211
9,050
9,164
603
141
8,909
17,812
0
L
4,068
1,826
0
2,452
10,352
2,735
810
3,399
6,953
0
36,497
L
11,669
6,837
0
3,344
14,776
5,547
2,412
4,885
9,891
0
62,022
W
Neith
zetancio
Neith
8,426
3,932
0
2,891
4,167
1,310
4,033
0
4,167
0
54,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
39,579
407
Minions Killed
364
0
Camps Cleared
0
1,548,167
Distance Traveled
1,399,236
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,125
695
120
8
0
305,023
0
W
Arachne
10,246
640
83
5
0
362,040
0
W
Cu Chulainn
8,244
515
67
4
0
293,148
0
L
Ymir
6,264
392
16
1
0
263,334
3
L
Cerberus
7,809
488
88
6
0
246,870
2
L
Hel
7,756
485
105
7
0
275,117
2
W
Ymir
8,367
523
31
2
0
286,215
5
L
Neith
7,764
485
76
5
0
278,916
1
L
Nemesis
9,986
624
79
5
0
334,999
1
W
Neith
8,933
558
106
7
0
301,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role