Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
B lR O W N Y
Tsukuyomi
Level 160
God Stats
16W - 10L
1,687 SR
Queue Stats
399W - 357L
1,704 Elo+
Party 1
Sol
Sol
MisterSatire
Sol
Level 126
God Stats
14W - 10L
1,674 SR
Queue Stats
1,147W - 1,068L
1,665 Elo+
Party 3
Amaterasu
Amaterasu
Ohhhh Racial
Amaterasu
Level 160
God Stats
2W - 1L
1,636 SR
Queue Stats
246W - 222L
1,688 Elo+
Party 1
Ao Kuang
Ao Kuang
SlainePariah
Ao Kuang
Level 121
God Stats
23W - 26L
1,509 SR
Queue Stats
445W - 403L
1,625 Elo+
Party 3
Team Averages
Level 145
1,601 SR
1,636 Elo+

VS

Team Averages
Level 143
1,479 SR
1,633 Elo+
Bacchus
Bacchus
Evol Llama
Bacchus
Level 158
God Stats
7W - 12L
1,537 SR
Queue Stats
121W - 115L
1,606 Elo+
Party 2
Bakasura
Bakasura
Lil KolbyO
Bakasura
Level 152
God Stats
1W - 2L
1,467 SR
Queue Stats
250W - 215L
1,644 Elo+
Party 2
Izanami
Izanami
boxofsauce
Izanami
Level 89
God Stats
9W - 5L
1,715 SR
Queue Stats
668W - 612L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loveofmine
Morgan Le Fay
Level 158
God Stats
0W - 6L
1,129 SR
Queue Stats
135W - 122L
1,606 Elo+
Solo
Hercules
Hercules
xXBUTAXx
Hercules
Level 160
God Stats
26W - 28L
1,545 SR
Queue Stats
481W - 427L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 0 / 4
9,803
613
7,260
9,593
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
B lR O W N Y
Tsukuyomi
16
8 / 5 / 6
10,035
627
12,792
12,324
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
6 / 0 / 2
10,240
640
9,563
7,961
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Ohhhh Racial
Amaterasu
14
0 / 2 / 11
8,724
545
5,874
13,205
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
SlainePariah
Ao Kuang
15
3 / 2 / 2
9,473
592
5,712
8,124
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evol Llama
Bacchus
11
0 / 2 / 4
7,107
444
6,328
10,346
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Lil KolbyO
Bakasura
12
0 / 6 / 2
7,294
456
4,277
12,810
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Izanami
boxofsauce
Izanami
15
4 / 6 / 1
8,951
559
7,718
11,263
3,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
loveofmine
Morgan Le Fay
15
3 / 4 / 1
8,996
562
6,435
9,935
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
xXBUTAXx
Hercules
15
1 / 2 / 2
8,610
538
5,463
14,143
10,837
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
8
9
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
4
5
W
Tsukuyomi
B lR O W N Y
Tsukuyomi
8
5
6
2.2
L
Bacchus
Evol Llama
Bacchus
0
2
4
1
L
Bakasura
Lil KolbyO
Bakasura
0
6
2
0.17
W
6
0
2
7
W
Amaterasu
Ohhhh Racial
Amaterasu
0
2
11
2.75
W
Ao Kuang
SlainePariah
Ao Kuang
3
2
2
2
L
Izanami
boxofsauce
Izanami
4
6
1
0.75
L
Morgan Le Fay
loveofmine
Morgan Le Fay
3
4
1
0.88
L
Hercules
xXBUTAXx
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
30,221
51,207
Taken
58,497
25,297
Mitigated
32,546
21,933
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,260
4,482
0
5,427
9,593
3,468
108
3,069
6,464
0
83,439
W
Tsukuyomi
B lR O W N Y
Tsukuyomi
12,792
4,531
0
2,836
12,324
3,770
0
3,594
8,092
0
66,765
L
Bacchus
Evol Llama
Bacchus
6,328
313
0
1,864
10,346
8,406
0
3,623
6,723
22,818
0
L
Bakasura
Lil KolbyO
Bakasura
4,277
2,918
0
4,563
12,810
5,485
0
1,474
11,336
0
40,176
W
9,563
4,739
0
6,343
7,961
2,749
454
1,297
6,606
92,509
0
W
Amaterasu
Ohhhh Racial
Amaterasu
5,874
1,948
0
3,786
13,205
7,916
0
3,420
9,627
68
24,987
W
Ao Kuang
SlainePariah
Ao Kuang
5,712
1,358
0
3,541
8,124
7,394
588
1,204
6,682
41,876
7,065
L
Izanami
boxofsauce
Izanami
7,718
5,354
0
2,237
11,263
3,893
0
1,886
9,377
0
68,040
L
Morgan Le Fay
loveofmine
Morgan Le Fay
6,435
488
0
1,233
9,935
3,925
0
3,356
6,579
61,762
0
L
Hercules
xXBUTAXx
Hercules
5,463
2,411
0
4,907
14,143
10,837
271
4,302
9,841
0
54,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
40,958
539
Minions Killed
494
0
Camps Cleared
0
1,639,502
Distance Traveled
1,587,145
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,803
613
133
8
0
307,664
6
W
Tsukuyomi
10,035
627
118
7
0
335,816
2
L
Bacchus
7,107
444
31
2
0
339,362
4
L
Bakasura
7,294
456
90
6
0
321,886
1
W
Sol
10,240
640
149
9
0
327,519
6
W
Amaterasu
8,724
545
39
2
0
330,365
5
W
Ao Kuang
9,473
592
100
6
0
338,138
1
L
Izanami
8,951
559
120
8
0
285,293
4
L
Morgan Le Fay
8,996
562
130
8
0
296,248
5
L
Hercules
8,610
538
123
8
0
344,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role