Player Matchup

Danzaburou
Danzaburou
Platinum II
BiiLdu
Danzaburou
Platinum II
Level 44
God Stats
15W - 4L
1,784 SR
Queue Stats
31W - 16L
2,235 MMR
Party 3
Merlin
Merlin
Diamond V
Fran 085223
Merlin
Diamond V
Level 49
God Stats
8W - 14L
1,573 SR
Queue Stats
212W - 196L
2,080 MMR
Solo
Cerberus
Cerberus
Platinum I
OhhTarso
Cerberus
Platinum I
Level 148
God Stats
17W - 13L
1,662 SR
Queue Stats
337W - 349L
1,964 MMR
Party 3
Loki
Loki
Diamond V
TWO0DY
Loki
Diamond V
Level 149
God Stats
6W - 3L
1,560 SR
Queue Stats
219W - 213L
2,108 MMR
Party 1
Athena
Athena
Diamond IV
xXxFROSTyX
Athena
Diamond IV
Level 147
God Stats
1W - 3L
1,375 SR
Queue Stats
481W - 487L
2,068 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,591 SR
2,091 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,644 SR
1,910 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thoth
Thoth
Diamond IV
Anubiris_
Thoth
Diamond IV
Level 127
God Stats
3W - 8L
1,462 SR
Queue Stats
593W - 568L
2,061 MMR
Party 2
Susano
Susano
Platinum I
Blеss
Susano
Platinum I
Level 60
God Stats
3W - 1L
2,030 SR
Queue Stats
54W - 26L
2,292 MMR
Party 4
Ganesha
Ganesha
Platinum III
RockMorti
Ganesha
Platinum III
Level 149
God Stats
16W - 10L
1,649 SR
Queue Stats
106W - 107L
1,853 MMR
Solo
Cthulhu
Cthulhu
Platinum II
XunzaA
Cthulhu
Platinum II
Level 106
God Stats
19W - 19L
1,581 SR
Queue Stats
417W - 406L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiiLdu
Danzaburou
19
9 / 1 / 4
12,461
656
12,948
10,884
3,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
1 / 2 / 6
11,614
611
6,948
10,829
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
OhhTarso
Cerberus
18
3 / 0 / 7
11,322
596
8,004
10,249
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
TWO0DY
Loki
19
7 / 1 / 5
12,029
633
7,563
13,251
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
xXxFROSTyX
Athena
14
0 / 1 / 11
9,431
496
4,512
15,362
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioMorgan Le FayTiamatOdin

VS

Bans
GebGilgameshKhepriZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 6 / 0
10,194
537
8,004
11,971
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Anubiris_
Thoth
12
0 / 4 / 1
7,861
414
5,233
9,313
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Blеss
Susano
15
2 / 4 / 2
9,029
475
12,214
14,590
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
RockMorti
Ganesha
11
0 / 4 / 3
7,731
407
2,393
12,182
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
XunzaA
Cthulhu
12
0 / 2 / 1
7,822
412
3,648
7,698
7,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
6
0
0.5
L
Thoth
Anubiris_
Thoth
0
4
1
0.13
W
Danzaburou
BiiLdu
Danzaburou
9
1
4
11
L
Susano
Blеss
Susano
2
4
2
0.75
W
Merlin
1
2
6
2
W
Cerberus
OhhTarso
Cerberus
3
0
7
6.5
L
Ganesha
RockMorti
Ganesha
0
4
3
0.38
W
Loki
TWO0DY
Loki
7
1
5
9.5
L
Cthulhu
XunzaA
Cthulhu
0
2
1
0.25
W
Athena
xXxFROSTyX
Athena
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
31,492
60,575
Taken
55,754
34,085
Mitigated
25,715
23,996
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,004
2,804
0
2,860
11,971
2,819
1,214
1,887
10,035
0
82,797
L
Thoth
Anubiris_
Thoth
5,233
96
0
1,437
9,313
2,471
0
3,288
5,976
53,444
0
W
Danzaburou
BiiLdu
Danzaburou
12,948
4,790
0
5,390
10,884
3,910
1,666
1,610
9,182
0
112,120
L
Susano
Blеss
Susano
12,214
2,660
0
4,072
14,590
4,521
0
4,052
10,439
0
67,295
W
Merlin
6,948
312
0
2,763
10,829
3,494
1,377
2,080
8,545
95,823
0
W
Cerberus
OhhTarso
Cerberus
8,004
379
0
3,531
10,249
8,291
413
3,185
6,994
63,540
0
L
Ganesha
RockMorti
Ganesha
2,393
327
0
3,314
12,182
8,724
0
5,352
6,639
17,138
0
W
Loki
TWO0DY
Loki
7,563
1,757
0
6,174
13,251
4,765
419
2,705
10,529
0
92,750
L
Cthulhu
XunzaA
Cthulhu
3,648
149
144
686
7,698
7,180
0
3,703
3,201
32,362
0
W
Athena
xXxFROSTyX
Athena
4,512
1,383
0
6,138
15,362
13,625
459
3,361
11,859
25,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,857
Gold Earned
42,637
656
Minions Killed
496
0
Camps Cleared
0
1,988,680
Distance Traveled
1,820,044
34
Wards Purchased
125
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,194
537
173
9
0
370,040
2
L
Thoth
7,861
414
114
6
0
347,162
9
W
Danzaburou
12,461
656
152
8
0
373,110
14
L
Susano
9,029
475
118
6
0
411,812
3
W
Merlin
11,614
611
183
10
0
370,156
3
W
Cerberus
11,322
596
129
7
0
403,428
5
L
Ganesha
7,731
407
16
1
0
292,126
15
W
Loki
12,029
633
165
9
0
427,465
5
L
Cthulhu
7,822
412
75
4
0
398,904
96
W
Athena
9,431
496
27
1
0
414,521
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role