Player Matchup

Cthulhu
Cthulhu
ABUSIVE NATIVE
Cthulhu
Level 87
God Stats
26W - 14L
1,682 SR
Queue Stats
184W - 129L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
LeGuck
Danzaburou
Level 86
God Stats
15W - 3L
1,782 SR
Queue Stats
88W - 57L
1,611 Elo+
Party 1
Odin
Odin
PolskaPower12
Odin
Level 25
God Stats
6W - 2L
1,622 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 1
Team Averages
Level 66
1,695 SR
1,558 Elo+

VS

Team Averages
Level 39
1,642 SR
1,312 Elo+
Loki
Loki
CureKingpin
Loki
Level 6
God Stats
1W - 5L
1,756 SR
Queue Stats
2W - 10L
1,279 Elo+
Solo
Ratatoskr
Ratatoskr
eyani08
Ratatoskr
Level 29
God Stats
2W - 9L
1,510 SR
Queue Stats
167W - 204L
1,319 Elo+
Party 2
Fenrir
Fenrir
xCxmpTito
Fenrir
Level 82
God Stats
3W - 3L
1,661 SR
Queue Stats
230W - 277L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 13
10,019
771
13,538
10,115
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LeGuck
Danzaburou
14
9 / 5 / 9
10,562
812
9,203
8,230
2,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 13
9,698
746
6,409
8,444
5,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
7,257
558
1,584
5,853
2,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
eyani08
Ratatoskr
11
3 / 8 / 4
8,496
654
7,332
12,688
4,766
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
xCxmpTito
Fenrir
13
4 / 6 / 3
9,268
713
8,487
17,562
11,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
19
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
0
6
4
0.33
W
Danzaburou
LeGuck
Danzaburou
9
5
9
2.7
W
5
1
13
11.5
L
Ratatoskr
eyani08
Ratatoskr
3
8
4
0.63
L
Fenrir
xCxmpTito
Fenrir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
17,403
26,789
Taken
36,103
22,705
Mitigated
18,847
6,423
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,538
1,200
481
3,162
10,115
13,922
498
134
9,981
39,516
0
L
1,584
369
0
189
5,853
2,603
0
1,580
4,016
0
4,574
W
Danzaburou
LeGuck
Danzaburou
9,203
3,191
364
1,190
8,230
2,880
1,190
238
7,992
0
36,025
W
6,409
1,469
0
1,226
8,444
5,903
585
225
8,219
4,676
16,461
L
Ratatoskr
eyani08
Ratatoskr
7,332
1,016
0
5
12,688
4,766
0
4,972
7,093
0
22,206
L
Fenrir
xCxmpTito
Fenrir
8,487
2,718
92
2,245
17,562
11,478
0
7,221
9,575
0
28,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
25,021
148
Minions Killed
87
7
Camps Cleared
3
775,161
Distance Traveled
570,120
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,019
771
69
5
1
265,618
1
L
Loki
7,257
558
5
0
0
141,527
0
W
Danzaburou
10,562
812
49
4
5
227,521
1
W
Odin
9,698
746
30
2
1
282,022
0
L
Ratatoskr
8,496
654
39
3
3
194,051
4
L
Fenrir
9,268
713
43
3
0
234,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role