Player Matchup

Sol
Sol
Dank Meme Maker
Sol
Level 86
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 1
Vulcan
Vulcan
Donnay 420
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Chaac
Chaac
NEX Karp
Chaac
Level 127
God Stats
0W - 1L
1,646 SR
Queue Stats
36W - 27L
1,590 Elo+
Party 1
Ra
Ra
SmakinClowns
Ra
Level 140
God Stats
1W - 1L
1,524 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 1
Fenrir
Fenrir
birdyboy148
Fenrir
Level 118
God Stats
2W - 2L
1,511 SR
Queue Stats
179W - 198L
1,444 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,396 Elo+

VS

Team Averages
Level 80
1,606 SR
1,457 Elo+
Ah Puch
Ah Puch
SmirkyPython831
Ah Puch
Level 43
God Stats
3W - 1L
1,732 SR
Queue Stats
52W - 46L
1,515 Elo+
Party 2
Achilles
Achilles
TropicalM0nk
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,422 Elo+
Party 2
Cernunnos
Cernunnos
cristian1994
Cernunnos
Level 107
God Stats
2W - 0L
1,779 SR
Queue Stats
69W - 96L
1,372 Elo+
Solo
Chang'e
Chang'e
neiltastic11
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,414 Elo+
Party 2
Chiron
Chiron
rHINOiSasTUD
Chiron
Level 147
God Stats
4W - 2L
1,520 SR
Queue Stats
160W - 153L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
10,033
772
17,830
13,731
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
Donnay 420
Vulcan
15
2 / 9 / 7
8,920
686
4,991
10,628
3,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
NEX Karp
Chaac
15
2 / 5 / 6
8,663
666
14,904
20,445
20,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 8 / 9
9,580
737
8,719
13,395
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
4 / 7 / 2
8,927
687
7,232
13,950
14,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 19
10,389
799
16,870
12,425
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TropicalM0nk
Achilles
17
5 / 4 / 16
10,361
797
7,240
18,341
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
cristian1994
Cernunnos
18
7 / 2 / 20
10,349
796
14,207
12,860
6,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
neiltastic11
Chang'e
16
4 / 3 / 20
10,015
770
7,443
14,748
8,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
13 / 3 / 20
11,844
911
21,515
15,455
7,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
15
Kills
35
35
Deaths
16
31
Assists
95
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
L
Vulcan
Donnay 420
Vulcan
2
9
7
0.61
L
Chaac
NEX Karp
Chaac
2
5
6
1
L
2
8
9
0.81
W
6
4
19
3.88
W
Achilles
TropicalM0nk
Achilles
5
4
16
3.25
L
Fenrir
4
7
2
0.71
W
Cernunnos
cristian1994
Cernunnos
7
2
20
8.5
W
Chang'e
neiltastic11
Chang'e
4
3
20
4.67
W
Chiron
13
3
20
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,676
Damage
67,275
72,149
Taken
73,829
47,010
Mitigated
49,325
22,940
Healing
38,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,830
4,337
873
3,285
13,731
4,505
0
4,716
9,015
34,788
0
L
Vulcan
Donnay 420
Vulcan
4,991
1,532
0
0
10,628
3,561
0
3,803
6,551
8,858
0
L
Chaac
NEX Karp
Chaac
14,904
1,404
1,694
6,676
20,445
20,557
0
8,234
11,926
0
22,062
L
8,719
246
2,778
3,405
13,395
4,270
0
4,748
8,546
26,778
0
W
16,870
463
1,421
2,744
12,425
5,716
424
5,053
7,372
31,365
0
W
Achilles
TropicalM0nk
Achilles
7,240
478
1,931
3,352
18,341
20,265
0
6,491
11,850
480
11,734
L
Fenrir
7,232
799
1,123
3,106
13,950
14,117
0
3,267
10,410
0
12,950
W
Cernunnos
cristian1994
Cernunnos
14,207
5,811
1,582
3,594
12,860
6,726
1,631
4,550
8,310
0
29,812
W
Chang'e
neiltastic11
Chang'e
7,443
952
10,769
6,399
14,748
8,767
601
8,052
6,696
16,265
0
W
Chiron
21,515
5,831
3,545
3,639
15,455
7,851
2,236
7,394
8,061
0
47,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,123
Gold Earned
52,958
126
Minions Killed
146
0
Camps Cleared
0
1,071,269
Distance Traveled
1,147,466
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,033
772
48
4
0
206,109
0
L
Vulcan
8,920
686
8
1
0
206,737
0
L
Chaac
8,663
666
22
2
0
247,304
3
L
Ra
9,580
737
39
3
0
206,779
0
W
Ah Puch
10,389
799
37
3
0
237,401
0
W
Achilles
10,361
797
6
0
0
256,862
0
L
Fenrir
8,927
687
9
1
0
204,340
0
W
Cernunnos
10,349
796
31
2
0
186,607
3
W
Chang'e
10,015
770
18
1
0
244,944
0
W
Chiron
11,844
911
54
4
0
221,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role