Player Matchup

Neith
Neith
HEROxDreadful
Neith
Level 7
God Stats
3W - 3L
1,416 SR
Queue Stats
5W - 3L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
Josskun0o0
Kukulkan
Level 11
God Stats
1W - 2L
1,388 SR
Queue Stats
4W - 3L
1,382 Elo+
Party 1
Fenrir
Fenrir
L3GO Design
Fenrir
Level 87
God Stats
6W - 4L
1,661 SR
Queue Stats
148W - 158L
1,375 Elo+
Party 2
Cerberus
Cerberus
Nat Model
Cerberus
Level 80
God Stats
1W - 0L
1,636 SR
Queue Stats
71W - 82L
1,473 Elo+
Party 1
Nike
Nike
TBC VikoKun
Nike
Level 26
God Stats
4W - 1L
1,571 SR
Queue Stats
4W - 3L
1,382 Elo+
Party 1
Team Averages
Level 42
1,534 SR
1,380 Elo+

VS

Team Averages
Level 18
1,470 SR
1,461 Elo+
Bacchus
Bacchus
JoeMc_62
Bacchus
Level 18
God Stats
8W - 7L
1,344 SR
Queue Stats
36W - 43L
1,315 Elo+
Solo
Janus
Janus
Milkymilker2
Janus
Level 25
God Stats
2W - 3L
1,507 SR
Queue Stats
53W - 56L
1,496 Elo+
Solo
Chernobog
Chernobog
ScrimJL
Chernobog
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,624 Elo+
Solo
Da Ji
Da Ji
TymeHop
Da Ji
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 48L
1,535 Elo+
Solo
King Arthur
King Arthur
WUT Looney
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 5
9,517
634
13,568
9,475
3,295
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Josskun0o0
Kukulkan
12
2 / 3 / 6
7,907
527
1,275
4,747
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
10 / 3 / 4
9,862
657
10,485
8,365
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Nat Model
Cerberus
12
3 / 1 / 9
8,390
559
3,566
10,470
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 1
8,254
550
2,697
6,121
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoeMc_62
Bacchus
10
2 / 4 / 0
6,413
428
2,963
10,937
8,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 5 / 2
8,461
564
4,522
7,680
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ScrimJL
Chernobog
8
1 / 10 / 0
5,678
379
3,438
10,709
1,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
TymeHop
Da Ji
12
3 / 7 / 4
7,522
501
4,662
11,502
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
WUT Looney
King Arthur
4
0 / 3 / 0
4,876
325
665
3,317
684
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
29
Kills
10
10
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
L
Bacchus
JoeMc_62
Bacchus
2
4
0
0.5
W
Kukulkan
Josskun0o0
Kukulkan
2
3
6
1.67
W
Fenrir
10
3
4
4
L
4
5
2
1
W
Cerberus
Nat Model
Cerberus
3
1
9
7.5
L
Chernobog
ScrimJL
Chernobog
1
10
0
0.1
W
2
1
1
2.5
L
Da Ji
TymeHop
Da Ji
3
7
4
0.71
L
King Arthur
WUT Looney
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
16,250
39,178
Taken
44,145
22,837
Mitigated
16,912
11,686
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,568
7,808
0
4,742
9,475
3,295
3,723
1,995
7,480
0
42,780
L
Bacchus
JoeMc_62
Bacchus
2,963
105
0
1,772
10,937
8,474
402
1,190
9,603
13,090
0
W
Kukulkan
Josskun0o0
Kukulkan
1,275
362
0
0
4,747
1,416
1,568
2,369
2,178
31,042
0
W
Fenrir
10,485
2,090
0
2,922
8,365
4,124
1,355
678
7,645
0
66,639
L
4,522
387
0
500
7,680
1,726
592
1,559
6,121
49,761
0
W
Cerberus
Nat Model
Cerberus
3,566
401
314
1,646
10,470
10,190
344
620
9,812
26,206
0
L
Chernobog
ScrimJL
Chernobog
3,438
2,521
0
540
10,709
1,692
0
470
10,239
0
20,263
W
2,697
130
0
2,062
6,121
3,812
2,394
1,477
4,578
0
36,503
L
Da Ji
TymeHop
Da Ji
4,662
1,357
0
1,521
11,502
4,336
0
1,622
9,742
0
35,515
L
King Arthur
WUT Looney
King Arthur
665
24
0
0
3,317
684
112
0
3,153
0
6,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
32,950
387
Minions Killed
230
0
Camps Cleared
0
1,319,661
Distance Traveled
1,152,045
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,517
634
77
5
0
261,667
1
L
Bacchus
6,413
428
15
1
0
299,603
2
W
Kukulkan
7,907
527
52
3
0
231,809
0
W
Fenrir
9,862
657
111
7
0
300,901
0
L
Janus
8,461
564
115
8
0
262,256
0
W
Cerberus
8,390
559
66
4
0
288,804
3
L
Chernobog
5,678
379
29
2
0
210,079
1
W
Nike
8,254
550
81
5
0
236,480
4
L
Da Ji
7,522
501
62
4
0
271,470
1
L
King Arthur
4,876
325
9
1
0
108,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role