Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chickenaylay
Merlin
Level 79
God Stats
180W - 117L
1,630 SR
Queue Stats
227W - 137L
1,619 Elo+
Solo
King Arthur
King Arthur
Lettice187
King Arthur
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
83W - 89L
1,543 Elo+
Solo
Cerberus
Cerberus
Real-Inspector
Cerberus
Level 155
God Stats
2W - 1L
1,529 SR
Queue Stats
19W - 28L
1,519 Elo+
Solo
Vulcan
Vulcan
superMarioisPro
Vulcan
Level 124
God Stats
19W - 10L
1,773 SR
Queue Stats
531W - 514L
1,640 Elo+
Solo
Team Averages
Level 128
1,593 SR
1,564 Elo+

VS

Team Averages
Level 111
1,689 SR
1,610 Elo+
Hun Batz
Hun Batz
AcouColours
Hun Batz
Level 125
God Stats
4W - 1L
1,706 SR
Queue Stats
139W - 77L
1,615 Elo+
Party 1
Ra
Ra
DrF3tusPunch3r
Ra
Level 89
God Stats
6W - 2L
1,603 SR
Queue Stats
191W - 140L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
Level 98
God Stats
80W - 79L
1,596 SR
Queue Stats
317W - 291L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
JulioJulioJulio
Sun Wukong
Level 125
God Stats
5W - 6L
1,777 SR
Queue Stats
253W - 236L
1,566 Elo+
Solo
Neith
Neith
iestShaft
Neith
Level 117
God Stats
4W - 2L
1,765 SR
Queue Stats
15W - 14L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 1
7,902
790
1,804
5,631
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
15
1 / 5 / 1
8,941
894
7,222
12,058
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lettice187
King Arthur
15
0 / 9 / 3
8,873
887
11,920
18,523
9,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
14
2 / 1 / 2
8,891
889
5,989
8,017
6,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 2
9,433
943
9,412
11,698
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

112

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AcouColours
Hun Batz
16
4 / 2 / 15
10,000
1,000
9,786
10,642
5,584
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 0 / 12
10,352
1,035
8,804
5,941
2,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
17
8 / 0 / 11
10,573
1,057
13,421
4,486
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JulioJulioJulio
Sun Wukong
17
7 / 0 / 17
10,867
1,087
11,423
13,066
12,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
iestShaft
Neith
16
2 / 3 / 12
9,430
943
8,489
7,242
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
5
Kills
25
25
Deaths
5
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
1
0.25
W
Hun Batz
AcouColours
Hun Batz
4
2
15
5.75
L
Merlin
1
5
1
0.3
W
4
0
12
10
W
Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
8
0
11
13.5
W
Sun Wukong
JulioJulioJulio
Sun Wukong
7
0
17
15.5
L
King Arthur
Lettice187
King Arthur
0
9
3
0.17
L
Cerberus
2
1
2
3
W
Neith
iestShaft
Neith
2
3
12
2.67
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,347
Damage
51,923
55,927
Taken
41,377
27,209
Mitigated
24,319
5,748
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,804
104
1,738
831
5,631
2,262
0
3,418
2,107
5,363
0
W
Hun Batz
AcouColours
Hun Batz
9,786
2,175
0
0
10,642
5,584
0
5,610
4,778
0
26,543
L
Merlin
7,222
187
0
0
12,058
4,264
0
4,149
7,745
34,349
0
W
8,804
787
2,550
2,154
5,941
2,118
0
4,520
1,421
36,918
0
W
Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
13,421
1,694
0
166
4,486
1,371
0
3,295
1,191
33,123
0
W
Sun Wukong
JulioJulioJulio
Sun Wukong
11,423
2,564
0
1,012
13,066
12,332
0
7,015
6,051
3,231
20,065
L
King Arthur
Lettice187
King Arthur
11,920
560
0
1,731
18,523
9,295
0
5,386
12,999
1,300
30,836
L
Cerberus
5,989
119
0
1,448
8,017
6,856
0
5,101
2,682
14,026
0
W
Neith
iestShaft
Neith
8,489
2,772
0
1,203
7,242
2,914
0
4,953
2,289
0
23,392
L
9,412
3,671
0
0
11,698
4,532
0
5,054
6,416
29,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
51,222
191
Minions Killed
228
6
Camps Cleared
10
792,087
Distance Traveled
1,011,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,902
790
7
1
0
136,205
0
W
Hun Batz
10,000
1,000
38
4
3
225,372
0
L
Merlin
8,941
894
61
6
0
163,214
0
W
Ra
10,352
1,035
75
8
3
206,076
0
W
Morgan Le Fay
10,573
1,057
48
5
2
208,736
0
W
Sun Wukong
10,867
1,087
26
3
1
203,913
0
L
King Arthur
8,873
887
53
5
1
157,558
0
L
Cerberus
8,891
889
26
3
1
145,173
0
W
Neith
9,430
943
41
4
1
167,225
0
L
Vulcan
9,433
943
44
4
4
189,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role