Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DigemSmack223
Jing Wei
Level 129
God Stats
7W - 5L
1,651 SR
Queue Stats
329W - 333L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Imalilbitcountry
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,751 SR
Queue Stats
26W - 8L
1,803 Elo+
Party 1
Cupid
Cupid
KodRedPhoenix55
Cupid
Level 123
God Stats
1W - 0L
1,520 SR
Queue Stats
49W - 53L
1,530 Elo+
Party 2
Zeus
Zeus
Skadiipippen
Zeus
Level 27
God Stats
3W - 0L
1,459 SR
Queue Stats
98W - 46L
1,711 Elo+
Party 1
Team Averages
Level 87
1,576 SR
1,591 Elo+

VS

Team Averages
Level 47
1,408 SR
1,441 Elo+
Amaterasu
Amaterasu
HeZeev
Amaterasu
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
37W - 42L
1,501 Elo+
Solo
Bacchus
Bacchus
U DeadAs BrO
Bacchus
Level 27
God Stats
1W - 8L
1,209 SR
Queue Stats
247W - 295L
1,355 Elo+
Solo
Olorun
Olorun
WoodiestLine04
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ullr
Ullr
dat_ashe_
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo
Fafnir
Fafnir
lexus0709
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 3 / 24
12,099
756
7,614
16,020
15,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
DigemSmack223
Jing Wei
20
10 / 4 / 24
13,204
825
20,064
13,507
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Imalilbitcountry
Ah Muzen Cab
20
20 / 4 / 18
13,846
865
30,990
22,971
11,918
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 22
10,901
681
9,308
11,925
4,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 28
12,385
774
31,075
16,933
8,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeZeev
Amaterasu
18
4 / 10 / 5
11,078
692
11,522
20,514
20,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
U DeadAs BrO
Bacchus
17
2 / 8 / 10
11,121
695
14,249
23,834
32,960
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 7 / 4
11,756
735
12,516
23,664
10,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
18
5 / 8 / 6
11,502
719
15,388
18,115
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
lexus0709
Fafnir
14
0 / 11 / 6
9,348
584
10,223
22,022
13,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
45
44
Kills
14
16
Deaths
44
116
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
24
5.67
W
Jing Wei
DigemSmack223
Jing Wei
10
4
24
5.5
L
Amaterasu
HeZeev
Amaterasu
4
10
5
0.65
W
Ah Muzen Cab
Imalilbitcountry
Ah Muzen Cab
20
4
18
7.25
W
2
3
22
4.33
W
7
2
28
10.5
L
Bacchus
U DeadAs BrO
Bacchus
2
8
10
0.88
L
3
7
4
0.71
L
Ullr
5
8
6
1
L
Fafnir
lexus0709
Fafnir
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,051
Damage
63,898
81,356
Taken
108,149
46,126
Mitigated
84,252
37,474
Healing
29,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,614
623
1,674
4,201
16,020
15,829
310
6,753
9,267
0
17,249
W
Jing Wei
DigemSmack223
Jing Wei
20,064
12,718
1,900
2,476
13,507
5,890
2,138
5,014
8,493
0
47,272
L
Amaterasu
HeZeev
Amaterasu
11,522
4,108
1,407
1,411
20,514
20,495
50
6,760
13,344
0
21,686
W
Ah Muzen Cab
Imalilbitcountry
Ah Muzen Cab
30,990
13,751
2,787
10,820
22,971
11,918
2,133
11,735
11,236
0
49,206
W
9,308
4,914
2,255
3,527
11,925
4,387
656
5,131
6,794
0
22,410
W
31,075
2,721
1,988
5,846
16,933
8,102
1,076
8,355
8,578
42,205
0
L
Bacchus
U DeadAs BrO
Bacchus
14,249
1,422
2,535
3,647
23,834
32,960
48
5,947
17,413
24,368
0
L
12,516
7,163
4,199
10,455
23,664
10,651
1,689
5,729
17,551
32,478
0
L
Ullr
15,388
3,288
165
930
18,115
7,126
1,110
5,129
12,715
0
29,880
L
Fafnir
lexus0709
Fafnir
10,223
702
701
4,034
22,022
13,020
0
5,588
16,051
18,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
54,805
157
Minions Killed
152
0
Camps Cleared
0
1,428,512
Distance Traveled
1,212,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,099
756
16
1
0
278,942
1
W
Jing Wei
13,204
825
45
3
0
290,015
1
L
Amaterasu
11,078
692
18
1
0
263,714
0
W
Ah Muzen Cab
13,846
865
30
2
0
251,350
0
W
Cupid
10,901
681
32
2
0
311,379
0
W
Zeus
12,385
774
34
2
0
296,826
0
L
Bacchus
11,121
695
20
1
0
272,635
0
L
Olorun
11,756
735
51
3
0
233,395
0
L
Ullr
11,502
719
35
2
0
248,701
0
L
Fafnir
9,348
584
28
2
0
194,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role