Player Matchup

Chaac
Chaac
Bongazoid
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,615 Elo+
Solo
Rama
Rama
DARKHAZE777
Rama
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 144L
1,560 Elo+
Solo
Arachne
Arachne
MooseIXC
Arachne
Level 28
God Stats
2W - 1L
1,739 SR
Queue Stats
86W - 96L
1,557 Elo+
Solo
Anubis
Anubis
Ozymandious0
Anubis
Level 29
God Stats
61W - 43L
1,701 SR
Queue Stats
147W - 145L
1,635 Elo+
Solo
Agni
Agni
RenaTole
Agni
Level 26
God Stats
0W - 1L
1,664 SR
Queue Stats
105W - 116L
1,563 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,586 Elo+

VS

Team Averages
Level 22
1,611 SR
1,584 Elo+
Nu Wa
Nu Wa
Groosalugg
Nu Wa
Level 25
God Stats
4W - 2L
1,700 SR
Queue Stats
102W - 122L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Mck3nn4
Baron Samedi
Level 29
God Stats
3W - 2L
1,645 SR
Queue Stats
170W - 170L
1,531 Elo+
Solo
Thanatos
Thanatos
RealArtimisFowl
Thanatos
Level 26
God Stats
5W - 5L
1,447 SR
Queue Stats
207W - 152L
1,600 Elo+
Solo
Mulan
Mulan
SuaveeMike
Mulan
Level 7
God Stats
6W - 4L
1,410 SR
Queue Stats
15W - 15L
1,479 Elo+
Solo
Danzaburou
Danzaburou
thetamalegrind
Danzaburou
Level 23
God Stats
4W - 1L
1,851 SR
Queue Stats
72W - 38L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bongazoid
Chaac
9
1 / 2 / 3
5,770
481
3,443
7,939
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 6 / 2
6,932
578
6,044
8,776
2,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MooseIXC
Arachne
10
2 / 3 / 1
6,217
518
3,974
8,695
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
2 / 5 / 1
7,056
588
4,765
7,310
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
11
2 / 4 / 1
6,677
556
6,875
9,245
3,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 0 / 8
7,263
605
4,351
4,415
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Mck3nn4
Baron Samedi
10
3 / 2 / 5
6,027
502
4,091
8,085
6,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
8 / 1 / 3
7,879
657
8,644
7,969
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
2 / 3 / 2
7,020
585
5,780
10,985
6,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
thetamalegrind
Danzaburou
13
6 / 4 / 2
7,504
625
8,364
8,737
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
20
20
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bongazoid
Chaac
1
2
3
1.25
L
3
6
2
0.67
W
Nu Wa
1
0
8
5
W
Baron Samedi
Mck3nn4
Baron Samedi
3
2
5
2.75
L
Arachne
MooseIXC
Arachne
2
3
1
0.83
L
Anubis
2
5
1
0.5
W
Thanatos
8
1
3
9.5
L
Agni
2
4
1
0.63
W
Mulan
2
3
2
1
W
Danzaburou
thetamalegrind
Danzaburou
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
31,230
41,965
Taken
40,191
17,627
Mitigated
20,312
11,832
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bongazoid
Chaac
3,443
269
0
1,518
7,939
5,366
0
2,333
5,606
357
23,187
L
6,044
4,561
0
1,060
8,776
2,850
0
2,040
6,736
0
33,606
W
Nu Wa
4,351
481
0
1,999
4,415
1,203
0
861
3,554
46,068
0
W
Baron Samedi
Mck3nn4
Baron Samedi
4,091
442
1,046
2,872
8,085
6,446
0
2,173
5,912
16,790
0
L
Arachne
MooseIXC
Arachne
3,974
2,363
0
3,782
8,695
3,264
0
1,191
7,504
0
32,114
L
Anubis
4,765
404
0
1,911
7,310
2,622
0
2,285
5,025
47,750
0
W
Thanatos
8,644
2,356
0
8,866
7,969
2,973
0
2,674
5,295
0
44,785
L
Agni
6,875
955
0
3,561
9,245
3,525
564
593
8,652
38,444
0
W
Mulan
5,780
915
0
6,474
10,985
6,492
392
6,037
4,948
0
38,210
W
Danzaburou
thetamalegrind
Danzaburou
8,364
4,692
0
3,107
8,737
3,198
1,278
0
8,737
0
48,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
35,693
357
Minions Killed
407
0
Camps Cleared
0
1,038,968
Distance Traveled
1,186,015
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,770
481
38
3
0
218,140
1
L
Rama
6,932
578
65
5
0
186,777
2
W
Nu Wa
7,263
605
99
8
0
234,704
2
W
Baron Samedi
6,027
502
31
3
0
229,004
2
L
Arachne
6,217
518
76
6
0
248,393
4
L
Anubis
7,056
588
99
8
0
191,358
3
W
Thanatos
7,879
657
79
7
0
257,624
2
L
Agni
6,677
556
79
7
0
194,300
2
W
Mulan
7,020
585
89
7
0
243,122
3
W
Danzaburou
7,504
625
109
9
0
221,561
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role