Player Matchup

Izanami
Izanami
EThote Llama
Izanami
Level 105
God Stats
7W - 8L
1,539 SR
Queue Stats
666W - 616L
1,619 Elo+
Party 1
Cerberus
Cerberus
FoxyMongrel
Cerberus
Level 126
God Stats
5W - 2L
1,654 SR
Queue Stats
335W - 320L
1,496 Elo+
Solo
Rama
Rama
RaptorT55
Rama
Level 81
God Stats
4W - 6L
1,330 SR
Queue Stats
529W - 498L
1,572 Elo+
Party 1
Achilles
Achilles
Snipe_Celly03
Achilles
Level 98
God Stats
2W - 0L
1,755 SR
Queue Stats
67W - 52L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
TwinkiesAreBoss
Nu Wa
Level 102
God Stats
1W - 0L
1,553 SR
Queue Stats
33W - 27L
1,556 Elo+
Party 2
Team Averages
Level 102
1,566 SR
1,565 Elo+

VS

Team Averages
Level 138
1,342 SR
1,549 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
D00LIN
He Bo
Level 119
God Stats
3W - 9L
1,220 SR
Queue Stats
577W - 526L
1,559 Elo+
Solo
Hera
Hera
DropDeadBunny
Hera
Level 129
God Stats
1W - 2L
1,474 SR
Queue Stats
53W - 43L
1,570 Elo+
Party 3
Thanatos
Thanatos
SoakedBear63
Thanatos
Level 160
God Stats
0W - 9L
1,016 SR
Queue Stats
981W - 901L
1,548 Elo+
Solo
Chronos
Chronos
UnendingSky
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 91L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EThote Llama
Izanami
16
4 / 5 / 13
10,004
834
14,117
9,772
4,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FoxyMongrel
Cerberus
16
3 / 4 / 22
10,365
864
9,173
16,565
21,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
18
4 / 1 / 14
10,410
868
7,856
8,631
4,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Snipe_Celly03
Achilles
17
12 / 4 / 14
10,943
912
10,633
14,475
19,343
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 12
10,698
892
14,321
6,031
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 5 / 6
10,383
865
10,908
19,481
24,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
D00LIN
He Bo
15
1 / 8 / 9
8,629
719
6,910
14,405
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 8 / 5
9,793
816
8,340
11,597
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SoakedBear63
Thanatos
5
0 / 2 / 0
5,912
493
0
2,853
906
Chronos
UnendingSky
Chronos
15
5 / 9 / 3
8,867
739
6,948
17,182
7,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
32
Kills
14
16
Deaths
32
75
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
5
6
1.6
L
He Bo
D00LIN
He Bo
1
8
9
0.69
L
3
8
5
0.69
W
Izanami
EThote Llama
Izanami
4
5
13
2.1
W
Cerberus
FoxyMongrel
Cerberus
3
4
22
3.5
W
Rama
4
1
14
11
W
Achilles
Snipe_Celly03
Achilles
12
4
14
4.75
L
Thanatos
SoakedBear63
Thanatos
0
2
0
0
W
9
2
12
7.5
L
Chronos
UnendingSky
Chronos
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,100
Damage
33,106
55,474
Taken
65,518
54,739
Mitigated
45,511
19,910
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,908
1,898
896
3,844
19,481
24,465
0
6,281
12,861
26,138
0
L
He Bo
D00LIN
He Bo
6,910
836
1,732
2,150
14,405
5,374
0
6,870
7,298
24,252
0
L
8,340
2,115
331
947
11,597
6,778
0
3,675
7,835
23,660
0
W
Izanami
EThote Llama
Izanami
14,117
5,672
1,983
888
9,772
4,709
1,882
6,567
3,205
0
36,678
W
Cerberus
FoxyMongrel
Cerberus
9,173
319
1,709
4,460
16,565
21,847
353
9,369
7,196
18,782
0
W
Rama
7,856
4,421
957
2,806
8,631
4,329
1,784
6,517
2,114
0
25,538
W
Achilles
Snipe_Celly03
Achilles
10,633
1,714
2,319
2,923
14,475
19,343
510
7,591
6,884
0
12,685
L
Thanatos
SoakedBear63
Thanatos
0
0
0
0
2,853
906
0
1,787
1,014
0
0
W
14,321
2,382
438
1,427
6,031
4,511
859
3,062
2,969
27,380
0
L
Chronos
UnendingSky
Chronos
6,948
3,025
1,132
2,257
17,182
7,988
108
4,881
11,947
18,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,420
Gold Earned
43,584
121
Minions Killed
95
0
Camps Cleared
0
1,087,698
Distance Traveled
738,200
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,383
865
22
2
0
188,424
0
L
He Bo
8,629
719
31
3
0
171,027
0
L
Hera
9,793
816
23
2
0
204,540
0
W
Izanami
10,004
834
30
3
0
205,186
1
W
Cerberus
10,365
864
23
2
0
240,249
0
W
Rama
10,410
868
33
3
0
197,138
0
W
Achilles
10,943
912
4
0
0
231,356
1
L
Thanatos
5,912
493
0
0
0
0
0
W
Nu Wa
10,698
892
31
3
0
213,769
1
L
Chronos
8,867
739
19
2
0
174,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role