Player Matchup

Neith
Neith
HarleyW18
Neith
Level 29
God Stats
3W - 5L
1,421 SR
Queue Stats
103W - 139L
1,313 Elo+
Party 1
Persephone
Persephone
Ohh__Caramello
Persephone
Level 27
God Stats
32W - 32L
1,710 SR
Queue Stats
165W - 180L
1,429 Elo+
Solo
Nemesis
Nemesis
Pokeymcspottt
Nemesis
Level 21
God Stats
1W - 0L
1,598 SR
Queue Stats
22W - 34L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thereallit
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,465 SR
Queue Stats
7W - 3L
1,420 Elo+
Solo
Artio
Artio
dizzily_
Artio
Level 24
God Stats
3W - 6L
1,119 SR
Queue Stats
50W - 58L
1,342 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,374 Elo+

VS

Team Averages
Level 22
1,517 SR
1,433 Elo+
Da Ji
Da Ji
Drezzik92
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
Level 29
God Stats
9W - 5L
1,901 SR
Queue Stats
103W - 111L
1,406 Elo+
Solo
Neith
Neith
ElMigue123
Neith
Level 11
God Stats
7W - 11L
1,333 SR
Queue Stats
19W - 34L
1,372 Elo+
Party 2
Ymir
Ymir
ElMiguelocote13
Ymir
Level 26
God Stats
7W - 16L
1,352 SR
Queue Stats
69W - 96L
1,370 Elo+
Party 2
Agni
Agni
KtownChaosDeala
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HarleyW18
Neith
11
2 / 1 / 6
6,731
481
2,938
4,750
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Ohh__Caramello
Persephone
13
3 / 0 / 4
8,316
594
5,641
5,817
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
4 / 1 / 4
7,179
513
5,665
6,411
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Thereallit
Morgan Le Fay
12
5 / 1 / 3
7,126
509
8,044
4,340
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
dizzily_
Artio
13
3 / 0 / 1
7,592
542
2,793
5,367
5,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drezzik92
Da Ji
11
2 / 5 / 0
6,778
484
3,429
10,270
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
2
0 / 0 / 0
4,393
314
219
626
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
9
0 / 2 / 1
5,399
386
1,737
5,040
1,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
6,125
438
1,784
8,802
5,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 7 / 0
5,143
367
3,701
10,012
3,522
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Drezzik92
Da Ji
2
5
0
0.4
L
Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
0
0
0
0
L
Neith
0
2
1
0.25
L
1
3
0
0.33
W
Neith
HarleyW18
Neith
2
1
6
5
L
0
7
0
0
W
Persephone
Ohh__Caramello
Persephone
3
0
4
5
W
Nemesis
4
1
4
6
W
Morgan Le Fay
Thereallit
Morgan Le Fay
5
1
3
6.5
W
Artio
dizzily_
Artio
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
10,870
26,685
Taken
34,750
12,030
Mitigated
15,772
7,132
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Drezzik92
Da Ji
3,429
800
0
2,254
10,270
4,539
0
2,312
7,866
0
39,006
L
Morgan Le Fay
ELEGANTSCMBG
Morgan Le Fay
219
66
0
335
626
144
0
286
296
4,254
0
L
Neith
1,737
524
0
773
5,040
1,622
273
2,347
2,653
0
23,573
L
1,784
534
0
1,116
8,802
5,945
50
5,278
3,480
15,479
0
W
Neith
HarleyW18
Neith
2,938
547
0
1,308
4,750
1,459
1,088
1,106
3,644
0
25,297
L
3,701
968
0
582
10,012
3,522
0
5,801
3,977
18,449
0
W
Persephone
Ohh__Caramello
Persephone
5,641
567
0
2,469
5,817
1,757
3,286
1,156
4,661
46,593
0
W
Nemesis
5,665
2,695
0
49
6,411
2,309
0
1,293
5,118
0
37,575
W
Morgan Le Fay
Thereallit
Morgan Le Fay
8,044
783
147
691
4,340
1,407
364
1,440
2,900
33,987
0
W
Artio
dizzily_
Artio
2,793
270
0
2,468
5,367
5,098
529
709
4,658
33,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
27,838
339
Minions Killed
194
0
Camps Cleared
0
1,274,176
Distance Traveled
1,010,839
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,778
484
77
6
0
236,688
5
L
Morgan Le Fay
4,393
314
12
1
0
32,264
1
L
Neith
5,399
386
42
3
0
260,521
2
L
Ymir
6,125
438
30
2
0
243,176
4
W
Neith
6,731
481
45
3
0
227,547
0
L
Agni
5,143
367
33
2
0
238,190
1
W
Persephone
8,316
594
98
7
0
249,220
2
W
Nemesis
7,179
513
64
5
0
303,597
3
W
Morgan Le Fay
7,126
509
59
4
0
248,794
0
W
Artio
7,592
542
73
5
0
245,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role