Player Matchup

Cthulhu
Cthulhu
Derfslayer
Cthulhu
Level 26
God Stats
5W - 2L
1,529 SR
Queue Stats
13W - 12L
1,442 Elo+
Party 1
Da Ji
Da Ji
N3xusPirat3
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
ThemBlondHooD
Nu Wa
Level 99
God Stats
2W - 2L
1,477 SR
Queue Stats
13W - 12L
1,442 Elo+
Party 1
Team Averages
Level 58
1,502 SR
1,476 Elo+

VS

Team Averages
Level 48
1,648 SR
1,539 Elo+
Hercules
Hercules
TreM3
Hercules
Level 87
God Stats
36W - 23L
1,582 SR
Queue Stats
298W - 206L
1,583 Elo+
Party 2
Artemis
Artemis
Vasket
Artemis
Level 29
God Stats
15W - 9L
1,860 SR
Queue Stats
84W - 45L
1,661 Elo+
Party 2
Nox
Nox
WinterIsHerez
Nox
Level 28
God Stats
25W - 30L
1,502 SR
Queue Stats
44W - 52L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derfslayer
Cthulhu
10
1 / 7 / 4
8,152
679
5,605
16,710
15,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 7 / 3
7,302
609
3,700
10,467
4,677
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 3 / 2
8,624
719
10,167
6,984
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TreM3
Hercules
13
4 / 2 / 13
8,852
738
7,261
11,788
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Vasket
Artemis
14
10 / 1 / 6
9,842
820
14,433
7,838
2,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 13
8,855
738
8,038
9,084
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
17
17
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Derfslayer
Cthulhu
1
7
4
0.43
L
1
7
3
0.36
L
3
3
2
1.33
W
Hercules
TreM3
Hercules
4
2
13
5.25
W
Artemis
Vasket
Artemis
10
1
6
13
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
29,732
34,161
Taken
28,710
22,436
Mitigated
17,950
3,655
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Derfslayer
Cthulhu
5,605
713
368
1,907
16,710
15,027
0
4,770
11,316
12,511
0
L
3,700
774
0
0
10,467
4,677
0
1,472
8,750
0
11,062
L
10,167
3,374
0
1,380
6,984
2,732
0
1,972
4,969
29,732
0
W
Hercules
TreM3
Hercules
7,261
1,491
286
5,876
11,788
12,327
157
6,144
5,122
0
19,880
W
Artemis
Vasket
Artemis
14,433
7,137
0
1,899
7,838
2,649
2,462
4,816
2,836
0
37,077
W
8,038
570
574
4,288
9,084
2,974
228
4,871
3,975
36,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
27,549
72
Minions Killed
139
1
Camps Cleared
8
610,827
Distance Traveled
664,018
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,152
679
15
1
0
210,637
1
L
Da Ji
7,302
609
21
2
0
184,248
0
L
Nu Wa
8,624
719
36
3
1
215,942
3
W
Hercules
8,852
738
25
2
1
231,381
1
W
Artemis
9,842
820
66
6
3
201,332
0
W
Nox
8,855
738
48
4
4
231,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role