Player Matchup

Chang'e
Chang'e
AngelusCadus
Chang'e
Level 125
God Stats
14W - 10L
1,621 SR
Queue Stats
303W - 291L
1,556 Elo+
Party 1
Kali
Kali
Garked
Kali
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 173L
1,584 Elo+
Solo
Artio
Artio
Mabogan
Artio
Level 153
God Stats
11W - 6L
1,583 SR
Queue Stats
401W - 369L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
MrGiggles102
Cthulhu
Level 92
God Stats
38W - 38L
1,545 SR
Queue Stats
185W - 213L
1,571 Elo+
Party 1
Izanami
Izanami
inourritual
Izanami
Level 38
God Stats
22W - 14L
1,625 SR
Queue Stats
162W - 137L
1,555 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,560 Elo+

VS

Team Averages
Level 105
1,477 SR
1,471 Elo+
Achilles
Achilles
Atalis
Achilles
Level 144
God Stats
6W - 8L
1,478 SR
Queue Stats
416W - 434L
1,542 Elo+
Solo
Guan Yu
Guan Yu
BeefyxMoose13
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 66L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
Blackjack0929
Sylvanus
Level 80
God Stats
1W - 3L
1,115 SR
Queue Stats
94W - 125L
1,373 Elo+
Party 2
Persephone
Persephone
Hernanible
Persephone
Level 138
God Stats
0W - 2L
1,658 SR
Queue Stats
253W - 225L
1,523 Elo+
Party 3
Chaac
Chaac
MEA unrealCHAOS
Chaac
Level 146
God Stats
2W - 3L
1,636 SR
Queue Stats
277W - 262L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelusCadus
Chang'e
18
6 / 5 / 11
11,995
522
11,463
19,397
8,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Garked
Kali
20
10 / 2 / 12
13,914
605
18,468
24,279
12,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Mabogan
Artio
19
9 / 3 / 15
13,646
593
23,833
28,720
39,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MrGiggles102
Cthulhu
19
9 / 2 / 13
13,641
593
17,776
22,372
30,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
inourritual
Izanami
19
2 / 3 / 5
12,784
556
7,952
10,549
3,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atalis
Achilles
16
9 / 8 / 1
11,179
486
14,559
20,276
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
13
0 / 6 / 5
8,733
380
2,421
20,864
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Blackjack0929
Sylvanus
17
4 / 4 / 1
10,603
461
9,257
14,409
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Hernanible
Persephone
15
1 / 6 / 4
10,430
453
18,028
16,563
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 12 / 3
10,128
440
7,516
28,283
25,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
36
Kills
15
15
Deaths
36
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngelusCadus
Chang'e
6
5
11
2.3
L
Achilles
Atalis
Achilles
9
8
1
1.19
L
Guan Yu
0
6
5
0.42
L
Sylvanus
Blackjack0929
Sylvanus
4
4
1
1.13
W
Kali
Garked
Kali
10
2
12
8
L
Persephone
Hernanible
Persephone
1
6
4
0.5
L
1
12
3
0.21
W
Artio
Mabogan
Artio
9
3
15
5.5
W
Cthulhu
MrGiggles102
Cthulhu
9
2
13
7.75
W
Izanami
inourritual
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,492
Damage
51,781
105,317
Taken
100,395
94,178
Mitigated
63,222
55,245
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngelusCadus
Chang'e
11,463
2,292
4,815
9,972
19,397
8,149
3,596
5,839
13,464
68,738
0
L
Achilles
Atalis
Achilles
14,559
5,793
0
4,207
20,276
7,738
1,052
9,058
10,831
0
65,108
L
Guan Yu
2,421
517
1,282
3,310
20,864
16,472
0
8,656
11,931
0
17,319
L
Sylvanus
Blackjack0929
Sylvanus
9,257
3,093
1,078
4,823
14,409
7,705
0
4,463
9,827
54,123
10,754
W
Kali
Garked
Kali
18,468
8,565
0
12,056
24,279
12,775
3,402
7,145
16,783
0
99,062
L
Persephone
Hernanible
Persephone
18,028
1,569
0
4,793
16,563
6,040
0
11,138
4,835
80,805
0
L
7,516
760
0
5,230
28,283
25,267
422
17,070
9,576
4,349
49,791
W
Artio
Mabogan
Artio
23,833
3,933
2,806
13,805
28,720
39,459
593
5,951
21,784
79,946
0
W
Cthulhu
MrGiggles102
Cthulhu
17,776
2,045
1,919
7,590
22,372
30,318
1,954
8,153
14,085
58,629
0
W
Izanami
inourritual
Izanami
7,952
4,597
0
2,282
10,549
3,477
3,884
2,623
7,926
0
110,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,980
Gold Earned
51,073
646
Minions Killed
461
0
Camps Cleared
0
2,300,573
Distance Traveled
1,870,420
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,995
522
107
5
0
422,673
4
L
Achilles
11,179
486
99
4
0
338,636
3
L
Guan Yu
8,733
380
24
1
0
418,218
2
L
Sylvanus
10,603
461
102
4
0
364,044
2
W
Kali
13,914
605
121
5
0
548,760
1
L
Persephone
10,430
453
124
5
0
393,431
3
L
Chaac
10,128
440
112
5
0
356,091
1
W
Artio
13,646
593
125
5
0
450,686
0
W
Cthulhu
13,641
593
95
4
0
457,206
2
W
Izanami
12,784
556
198
9
0
421,248
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role