Player Matchup

Kumbhakarna
Kumbhakarna
Asdfkofdk
Kumbhakarna
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,473 Elo+
Solo
Ra
Ra
Belei45
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Koalinh4
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,699 Elo+
Party 1
Medusa
Medusa
NuWa1994
Medusa
Level 5
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 7L
1,283 Elo+
Solo
Arachne
Arachne
OVERDEMI
Arachne
Level 15
God Stats
2W - 7L
1,750 SR
Queue Stats
14W - 30L
1,429 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,477 Elo+

VS

Team Averages
Level 26
1,510 SR
1,470 Elo+
Arachne
Arachne
Sandy8307
Arachne
Level 28
God Stats
5W - 0L
1,698 SR
Queue Stats
110W - 172L
1,363 Elo+
Party 2
Cabrakan
Cabrakan
Thnax
Cabrakan
Level 26
God Stats
2W - 1L
1,475 SR
Queue Stats
83W - 59L
1,639 Elo+
Party 3
Achilles
Achilles
Z4G470
Achilles
Level 29
God Stats
64W - 48L
1,665 SR
Queue Stats
79W - 68L
1,552 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
aleatory-bine3
Morgan Le Fay
Level 20
God Stats
5W - 8L
1,273 SR
Queue Stats
59W - 57L
1,385 Elo+
Solo
Danzaburou
Danzaburou
nucl3oGG
Danzaburou
Level 27
God Stats
6W - 7L
1,437 SR
Queue Stats
115W - 167L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Asdfkofdk
Kumbhakarna
12
4 / 5 / 8
8,972
498
9,489
15,005
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 4 / 1
7,644
425
4,040
7,552
2,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Koalinh4
Ne Zha
12
2 / 8 / 2
7,863
437
3,159
11,232
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
NuWa1994
Medusa
11
2 / 8 / 6
7,293
405
9,864
13,185
4,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
OVERDEMI
Arachne
14
4 / 3 / 2
8,617
479
8,557
16,234
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sandy8307
Arachne
16
12 / 3 / 4
10,547
586
10,601
12,894
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Thnax
Cabrakan
12
0 / 4 / 11
8,250
458
7,451
13,775
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Z4G470
Achilles
15
6 / 0 / 7
9,724
540
10,904
15,499
15,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
aleatory-bine3
Morgan Le Fay
16
6 / 1 / 1
10,416
579
8,640
6,193
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
nucl3oGG
Danzaburou
14
4 / 5 / 6
9,407
523
9,045
10,830
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
28
28
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Asdfkofdk
Kumbhakarna
4
5
8
1.6
L
1
4
1
0.38
L
Ne Zha
Koalinh4
Ne Zha
2
8
2
0.38
L
Medusa
NuWa1994
Medusa
2
8
6
0.63
L
Arachne
OVERDEMI
Arachne
4
3
2
1.67
W
Arachne
Sandy8307
Arachne
12
3
4
4.67
W
Cabrakan
Thnax
Cabrakan
0
4
11
1.38
W
Achilles
Z4G470
Achilles
6
0
7
9.5
W
Morgan Le Fay
aleatory-bine3
Morgan Le Fay
6
1
1
6.5
W
Danzaburou
nucl3oGG
Danzaburou
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
46,641
63,208
Taken
59,191
28,039
Mitigated
43,430
12,392
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Asdfkofdk
Kumbhakarna
9,489
756
0
1,816
15,005
13,464
0
4,889
9,497
19,339
0
L
4,040
182
572
1,256
7,552
2,199
0
1,809
5,565
36,277
0
L
Ne Zha
Koalinh4
Ne Zha
3,159
1,643
0
2,021
11,232
3,149
691
706
10,018
0
31,906
L
Medusa
NuWa1994
Medusa
9,864
3,670
141
2,187
13,185
4,036
0
4,891
8,062
0
36,406
L
Arachne
OVERDEMI
Arachne
8,557
5,016
0
4,399
16,234
5,191
0
3,684
12,322
0
53,820
W
Arachne
Sandy8307
Arachne
10,601
8,181
0
7,024
12,894
7,153
0
2,359
10,535
0
70,022
W
Cabrakan
Thnax
Cabrakan
7,451
1,280
0
3,688
13,775
13,862
398
3,876
9,899
23,375
0
W
Achilles
Z4G470
Achilles
10,904
2,577
0
8,050
15,499
15,270
1,563
2,897
12,602
419
49,069
W
Morgan Le Fay
aleatory-bine3
Morgan Le Fay
8,640
1,624
0
1,723
6,193
2,901
46
1,396
4,797
62,805
0
W
Danzaburou
nucl3oGG
Danzaburou
9,045
3,719
0
2,300
10,830
4,244
1,827
3,076
7,754
0
52,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
48,344
299
Minions Killed
445
0
Camps Cleared
0
1,552,812
Distance Traveled
1,681,774
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,972
498
19
1
0
340,261
6
L
Ra
7,644
425
60
3
0
237,812
0
L
Ne Zha
7,863
437
84
5
0
335,149
1
L
Medusa
7,293
405
42
2
0
295,457
0
L
Arachne
8,617
479
94
5
0
344,133
2
W
Arachne
10,547
586
105
6
0
356,558
0
W
Cabrakan
8,250
458
26
1
0
329,051
3
W
Achilles
9,724
540
99
6
0
352,983
0
W
Morgan Le Fay
10,416
579
119
7
0
326,436
1
W
Danzaburou
9,407
523
96
5
0
316,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role