Player Matchup

Scylla
Scylla
AdamantSundew7
Scylla
Level 24
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Axefen
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,459 Elo+
Solo
Thanatos
Thanatos
PackOfMinions
Thanatos
Level 41
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
TheDamBali
Artemis
Level 8
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
oZarkz US
Gilgamesh
Level 55
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,391 SR
1,492 Elo+

VS

Team Averages
Level 20
1,549 SR
1,496 Elo+
Bellona
Bellona
Brusome1
Bellona
Level 24
God Stats
2W - 4L
1,451 SR
Queue Stats
68W - 48L
1,487 Elo+
Solo
Kukulkan
Kukulkan
ER1CK99
Kukulkan
Level 28
God Stats
22W - 9L
1,704 SR
Queue Stats
96W - 81L
1,478 Elo+
Solo
Neith
Neith
GamerGirlAlice
Neith
Level 8
God Stats
2W - 0L
1,625 SR
Queue Stats
33W - 20L
1,635 Elo+
Solo
Ymir
Ymir
Oomshakalaka
Ymir
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo
Loki
Loki
TrippieCharmz
Loki
Level 29
God Stats
11W - 9L
1,465 SR
Queue Stats
32W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
4,897
445
2,749
6,043
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Axefen
Jormungandr
8
1 / 4 / 2
5,275
480
1,943
9,448
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
PackOfMinions
Thanatos
10
7 / 5 / 0
6,681
607
5,226
10,200
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
TheDamBali
Artemis
7
0 / 4 / 3
4,811
437
2,964
4,775
1,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
oZarkz US
Gilgamesh
8
0 / 4 / 1
5,115
465
1,395
5,899
3,682
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brusome1
Bellona
14
7 / 2 / 2
8,345
759
6,023
5,990
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ER1CK99
Kukulkan
11
4 / 3 / 2
6,951
632
3,838
6,619
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 3
7,338
667
11,328
4,812
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 1
5,934
539
1,366
5,780
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 0 / 1
6,752
614
2,231
6,183
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
24
24
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Jormungandr
Axefen
Jormungandr
1
4
2
0.5
W
Bellona
Brusome1
Bellona
7
2
2
4
W
Kukulkan
ER1CK99
Kukulkan
4
3
2
1.67
W
7
1
3
8.5
W
3
2
1
1.75
L
Thanatos
PackOfMinions
Thanatos
7
5
0
1.4
L
Artemis
TheDamBali
Artemis
0
4
3
0.38
W
3
0
1
3.5
L
Gilgamesh
oZarkz US
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
24,786
36,365
Taken
29,384
17,657
Mitigated
14,978
6,643
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,749
202
0
0
6,043
1,592
380
3,118
2,629
12,863
0
L
Jormungandr
Axefen
Jormungandr
1,943
513
0
687
9,448
7,122
0
1,564
7,884
14,457
0
W
Bellona
Brusome1
Bellona
6,023
1,928
0
1,521
5,990
5,544
508
0
5,990
4,461
45,949
W
Kukulkan
ER1CK99
Kukulkan
3,838
668
0
1,298
6,619
1,758
779
2,255
4,106
29,905
0
W
11,328
5,321
0
1,341
4,812
1,857
165
908
3,904
0
51,859
W
1,366
388
0
1,294
5,780
4,237
26
1,035
4,745
10,027
0
L
Thanatos
PackOfMinions
Thanatos
5,226
1,073
0
5,823
10,200
3,998
0
732
9,428
0
30,826
L
Artemis
TheDamBali
Artemis
2,964
946
0
0
4,775
1,263
0
181
4,594
0
18,745
W
2,231
588
0
3,188
6,183
1,582
0
204
5,947
0
37,810
L
Gilgamesh
oZarkz US
Gilgamesh
1,395
304
0
133
5,899
3,682
0
0
5,899
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
35,320
172
Minions Killed
353
0
Camps Cleared
0
1,019,617
Distance Traveled
1,060,597
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,897
445
27
2
0
162,521
0
L
Jormungandr
5,275
480
19
2
0
207,061
1
W
Bellona
8,345
759
101
9
0
225,240
0
W
Kukulkan
6,951
632
67
6
0
213,973
2
W
Neith
7,338
667
89
8
0
195,517
1
W
Ymir
5,934
539
18
2
0
178,239
0
L
Thanatos
6,681
607
55
5
0
235,752
0
L
Artemis
4,811
437
32
3
0
192,880
0
W
Loki
6,752
614
78
7
0
247,628
0
L
Gilgamesh
5,115
465
39
4
0
221,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role