Player Matchup

Hera
Hera
DarkwingBanana
Hera
Level 129
God Stats
6W - 2L
1,619 SR
Queue Stats
138W - 147L
1,414 Elo+
Solo
Ares
Ares
KillerCrocKing
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Matt Olsten
Sylvanus
Level 114
God Stats
52W - 41L
1,532 SR
Queue Stats
302W - 345L
1,403 Elo+
Solo
Odin
Odin
Sir Nomads
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 254L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Tiny Itachi
Danzaburou
Level 64
God Stats
14W - 19L
1,491 SR
Queue Stats
179W - 198L
1,453 Elo+
Solo
Team Averages
Level 90
1,528 SR
1,423 Elo+

VS

Team Averages
Level 75
1,456 SR
1,453 Elo+
Osiris
Osiris
Luvvo
Osiris
Level 69
God Stats
5W - 11L
1,502 SR
Queue Stats
106W - 114L
1,439 Elo+
Solo
Hercules
Hercules
Nomzz47
Hercules
Level 82
God Stats
7W - 7L
1,415 SR
Queue Stats
447W - 428L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
O_Othatguy
Jing Wei
Level 69
God Stats
8W - 14L
1,481 SR
Queue Stats
251W - 289L
1,387 Elo+
Solo
Scylla
Scylla
QueenZombieChan
Scylla
Level 104
God Stats
4W - 7L
1,382 SR
Queue Stats
404W - 441L
1,410 Elo+
Solo
Olorun
Olorun
punkhxzard
Olorun
Level 50
God Stats
6W - 4L
1,500 SR
Queue Stats
229W - 199L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
9,940
552
16,726
11,271
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 10
7,980
443
3,548
15,568
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Matt Olsten
Sylvanus
18
8 / 0 / 8
10,344
575
11,457
11,928
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 8
8,795
489
5,798
14,301
9,396
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Tiny Itachi
Danzaburou
14
8 / 4 / 8
9,274
515
12,399
9,842
2,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Luvvo
Osiris
14
1 / 2 / 2
8,177
454
4,751
10,823
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Nomzz47
Hercules
12
3 / 8 / 6
7,529
418
5,662
21,104
8,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
O_Othatguy
Jing Wei
14
4 / 7 / 5
8,419
468
10,488
17,075
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 0
8,277
460
7,809
13,651
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
punkhxzard
Olorun
14
1 / 3 / 2
8,572
476
5,366
10,345
4,997
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
24
Kills
13
14
Deaths
24
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
1
5
10
1.2
L
Osiris
Luvvo
Osiris
1
2
2
1
W
Sylvanus
Matt Olsten
Sylvanus
8
0
8
12
L
Hercules
Nomzz47
Hercules
3
8
6
0.75
L
Jing Wei
O_Othatguy
Jing Wei
4
7
5
0.93
L
4
4
0
1
W
1
1
8
5
W
Danzaburou
Tiny Itachi
Danzaburou
8
4
8
3
L
Olorun
punkhxzard
Olorun
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
34,076
62,910
Taken
72,998
39,336
Mitigated
31,458
24,524
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,726
5,128
141
3,137
11,271
4,199
1,775
3,263
7,667
78,806
0
W
3,548
101
0
1,860
15,568
14,635
243
1,351
14,163
16,200
0
L
Osiris
Luvvo
Osiris
4,751
2,076
33
3,635
10,823
6,947
11
3,499
7,324
0
60,061
W
Sylvanus
Matt Olsten
Sylvanus
11,457
2,555
4,432
8,615
11,928
8,142
770
839
11,005
61,912
16,993
L
Hercules
Nomzz47
Hercules
5,662
1,437
0
4,190
21,104
8,938
0
8,746
12,358
0
26,345
L
Jing Wei
O_Othatguy
Jing Wei
10,488
6,366
489
4,738
17,075
5,645
126
6,741
10,334
0
61,799
L
7,809
1,031
0
4,532
13,651
4,931
0
8,060
5,591
44,013
0
W
5,798
418
0
3,310
14,301
9,396
449
5,720
8,489
0
43,758
W
Danzaburou
Tiny Itachi
Danzaburou
12,399
4,874
0
3,029
9,842
2,964
3,508
1,609
8,163
0
39,717
L
Olorun
punkhxzard
Olorun
5,366
2,555
1
4,281
10,345
4,997
578
4,435
5,910
42,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
40,974
416
Minions Killed
410
0
Camps Cleared
0
1,599,477
Distance Traveled
1,549,248
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,940
552
128
7
0
287,446
0
W
Ares
7,980
443
24
1
0
320,397
4
L
Osiris
8,177
454
110
6
0
320,045
0
W
Sylvanus
10,344
575
126
7
0
353,790
7
L
Hercules
7,529
418
48
3
0
300,219
1
L
Jing Wei
8,419
468
87
5
0
294,651
0
L
Scylla
8,277
460
71
4
0
323,971
6
W
Odin
8,795
489
79
4
0
348,911
5
W
Danzaburou
9,274
515
59
3
0
288,933
0
L
Olorun
8,572
476
94
5
0
310,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role