Player Matchup

Sobek
Sobek
HatsuniMiku
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
NicoSoria24
Anubis
Level 28
God Stats
33W - 32L
1,526 SR
Queue Stats
112W - 133L
1,469 Elo+
Party 3
Bellona
Bellona
SupremeDmN
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
alexiscapo01
Tsukuyomi
Level 28
God Stats
4W - 13L
1,378 SR
Queue Stats
115W - 139L
1,443 Elo+
Party 3
Izanami
Izanami
xAcedyum
Izanami
Level 26
God Stats
5W - 6L
1,676 SR
Queue Stats
78W - 74L
1,460 Elo+
Party 3
Team Averages
Level 17
1,516 SR
1,474 Elo+

VS

Team Averages
Level 23
1,419 SR
1,399 Elo+
Discordia
Discordia
LuckTSL
Discordia
Level 27
God Stats
8W - 6L
1,430 SR
Queue Stats
10W - 12L
1,380 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 25
God Stats
201W - 285L
1,429 SR
Queue Stats
213W - 297L
1,326 Elo+
Party 1
Ullr
Ullr
YTAntonio M
Ullr
Level 18
God Stats
3W - 5L
1,370 SR
Queue Stats
51W - 49L
1,432 Elo+
Solo
Arachne
Arachne
banidordenoobs
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
carabaca24
Sun Wukong
Level 28
God Stats
35W - 49L
1,368 SR
Queue Stats
136W - 205L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,693
369
215
3,040
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
9
1 / 4 / 1
5,087
509
3,223
5,220
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SupremeDmN
Bellona
9
0 / 3 / 1
5,183
518
2,238
5,091
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
alexiscapo01
Tsukuyomi
7
3 / 4 / 0
4,932
493
3,390
6,773
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
xAcedyum
Izanami
9
0 / 2 / 1
4,951
495
3,460
4,527
1,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LuckTSL
Discordia
10
1 / 2 / 4
6,130
613
2,195
4,510
1,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
MairaSeibel
Cerberus
9
1 / 1 / 1
4,834
483
574
5,050
2,409
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 2
5,147
515
2,601
5,548
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
9 / 0 / 2
7,262
726
6,450
5,381
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
carabaca24
Sun Wukong
10
3 / 1 / 0
5,963
596
2,504
5,506
3,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Discordia
LuckTSL
Discordia
1
2
4
1.5
W
Cerberus
MairaSeibel
Cerberus
1
1
1
1.5
L
Anubis
1
4
1
0.38
L
Bellona
SupremeDmN
Bellona
0
3
1
0.17
W
0
1
2
1
L
Tsukuyomi
alexiscapo01
Tsukuyomi
3
4
0
0.75
W
9
0
2
10
W
Sun Wukong
carabaca24
Sun Wukong
3
1
0
3
L
Izanami
xAcedyum
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
14,324
24,651
Taken
25,995
10,756
Mitigated
10,540
5,141
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
215
0
0
562
3,040
1,635
0
142
2,898
4,509
0
W
Discordia
LuckTSL
Discordia
2,195
59
0
1,582
4,510
1,061
752
2,202
2,022
28,474
0
W
Cerberus
MairaSeibel
Cerberus
574
0
0
1,273
5,050
2,409
254
98
4,952
12,308
0
L
Anubis
3,223
181
0
962
5,220
2,087
0
1,498
3,722
22,210
0
L
Bellona
SupremeDmN
Bellona
2,238
220
0
194
5,091
3,914
204
0
5,091
4,482
15,859
W
2,601
1,379
0
2,580
5,548
1,473
1,114
117
5,431
0
25,976
L
Tsukuyomi
alexiscapo01
Tsukuyomi
3,390
1,231
0
2,051
6,773
1,938
0
476
6,297
0
17,307
W
6,450
3,969
0
3,460
5,381
1,882
219
629
4,646
0
46,877
W
Sun Wukong
carabaca24
Sun Wukong
2,504
610
0
1,714
5,506
3,715
16
365
5,141
0
18,611
L
Izanami
xAcedyum
Izanami
3,460
2,212
0
1,372
4,527
1,182
0
653
3,874
0
28,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
29,336
189
Minions Killed
266
0
Camps Cleared
0
817,825
Distance Traveled
928,968
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,693
369
6
1
0
89,865
1
W
Discordia
6,130
613
55
6
0
178,602
2
W
Cerberus
4,834
483
29
3
0
169,422
0
L
Anubis
5,087
509
40
4
0
182,725
3
L
Bellona
5,183
518
47
5
0
186,196
0
W
Ullr
5,147
515
55
6
0
156,036
2
L
Tsukuyomi
4,932
493
44
4
0
182,847
1
W
Arachne
7,262
726
79
8
0
240,490
3
W
Sun Wukong
5,963
596
48
5
0
184,418
2
L
Izanami
4,951
495
52
5
0
176,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role