Player Matchup

Nemesis
Nemesis
Babysaurs
Nemesis
Level 17
God Stats
0W - 2L
1,316 SR
Queue Stats
21W - 10L
1,643 Elo+
Party 1
Mulan
Mulan
CapnCamera
Mulan
Level 25
God Stats
2W - 4L
1,542 SR
Queue Stats
24W - 17L
1,595 Elo+
Party 1
Hades
Hades
Emirp1
Hades
Level 36
God Stats
6W - 3L
1,825 SR
Queue Stats
25W - 14L
1,637 Elo+
Party 1
The Morrigan
The Morrigan
Lackest
The Morrigan
Level 26
God Stats
1W - 4L
1,634 SR
Queue Stats
11W - 8L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SergeiTheShovel
Morgan Le Fay
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 12L
1,661 Elo+
Party 1
Team Averages
Level 32
1,563 SR
1,634 Elo+

VS

Team Averages
Level 22
1,523 SR
1,565 Elo+
Thanatos
Thanatos
ByronJ400
Thanatos
Level 8
God Stats
1W - 0L
1,182 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Horus
Horus
FallenAngel_1233
Horus
Level 27
God Stats
19W - 6L
1,757 SR
Queue Stats
131W - 106L
1,511 Elo+
Solo
Discordia
Discordia
Fillanegro
Discordia
Level 28
God Stats
37W - 23L
1,649 SR
Queue Stats
232W - 194L
1,596 Elo+
Solo
Neith
Neith
NøticeMeSënpai
Neith
Level 17
God Stats
23W - 18L
1,571 SR
Queue Stats
83W - 66L
1,524 Elo+
Solo
Cthulhu
Cthulhu
PressMeDown
Cthulhu
Level 29
God Stats
1W - 2L
1,457 SR
Queue Stats
25W - 24L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Babysaurs
Nemesis
15
0 / 10 / 5
8,636
864
4,275
13,401
4,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
16
0 / 6 / 7
9,194
919
10,153
16,662
14,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Emirp1
Hades
16
1 / 9 / 5
9,341
934
10,707
24,188
23,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Lackest
The Morrigan
16
5 / 5 / 1
10,826
1,083
14,115
10,585
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SergeiTheShovel
Morgan Le Fay
16
2 / 8 / 5
10,425
1,043
12,286
12,890
4,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

57

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByronJ400
Thanatos
17
9 / 4 / 20
11,381
1,138
13,041
15,361
6,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 26
10,062
1,006
6,171
16,177
21,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Fillanegro
Discordia
18
8 / 1 / 24
12,101
1,210
23,799
5,745
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
11 / 0 / 22
12,045
1,205
17,530
4,013
1,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
PressMeDown
Cthulhu
18
9 / 1 / 23
11,340
1,134
12,976
13,726
6,369
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
153
8
Kills
38
38
Deaths
8
23
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Babysaurs
Nemesis
0
10
5
0.25
W
Thanatos
ByronJ400
Thanatos
9
4
20
4.75
L
Mulan
0
6
7
0.58
L
Hades
Emirp1
Hades
1
9
5
0.39
W
1
2
26
7
W
Discordia
Fillanegro
Discordia
8
1
24
20
L
The Morrigan
Lackest
The Morrigan
5
5
1
1.1
W
11
0
22
22
W
Cthulhu
PressMeDown
Cthulhu
9
1
23
20.5
L
Morgan Le Fay
SergeiTheShovel
Morgan Le Fay
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,536
Damage
73,517
77,726
Taken
55,022
51,670
Mitigated
37,783
6,330
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Babysaurs
Nemesis
4,275
1,503
0
794
13,401
4,411
0
3,998
9,403
0
8,165
W
Thanatos
ByronJ400
Thanatos
13,041
4,560
0
7,814
15,361
6,725
0
9,960
5,401
0
25,079
L
Mulan
10,153
1,803
959
1,682
16,662
14,571
0
7,688
8,974
0
22,258
L
Hades
Emirp1
Hades
10,707
1,074
502
1,184
24,188
23,888
0
10,862
13,326
22,209
0
W
6,171
3,194
5,557
5,593
16,177
21,355
0
10,324
5,853
0
11,575
W
Discordia
Fillanegro
Discordia
23,799
957
0
821
5,745
2,076
0
4,385
1,360
62,042
0
L
The Morrigan
Lackest
The Morrigan
14,115
994
236
505
10,585
4,032
0
7,883
2,702
40,299
2,893
W
17,530
6,273
0
2,699
4,013
1,258
0
2,211
1,802
0
34,953
W
Cthulhu
PressMeDown
Cthulhu
12,976
615
781
4,207
13,726
6,369
0
8,886
4,840
40,904
0
L
Morgan Le Fay
SergeiTheShovel
Morgan Le Fay
12,286
1,588
0
468
12,890
4,768
0
6,344
6,546
43,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,422
Gold Earned
56,929
197
Minions Killed
222
4
Camps Cleared
7
933,094
Distance Traveled
1,021,846
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,636
864
5
1
1
178,057
1
W
Thanatos
11,381
1,138
22
2
1
175,562
0
L
Mulan
9,194
919
33
3
0
191,736
0
L
Hades
9,341
934
24
2
1
172,680
0
W
Horus
10,062
1,006
6
1
0
198,292
3
W
Discordia
12,101
1,210
91
9
4
215,154
1
L
The Morrigan
10,826
1,083
72
7
1
202,624
2
W
Neith
12,045
1,205
47
5
1
197,963
0
W
Cthulhu
11,340
1,134
56
6
1
234,875
1
L
Morgan Le Fay
10,425
1,043
63
6
1
187,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role