Player Matchup

Amaterasu
Amaterasu
CARNITAASADA28
Amaterasu
Level 29
God Stats
4W - 9L
1,362 SR
Queue Stats
100W - 122L
1,373 Elo+
Party 3
Bellona
Bellona
Iconic Donzy
Bellona
Level 34
God Stats
25W - 23L
1,472 SR
Queue Stats
44W - 52L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
Iconic Froztii
Danzaburou
Level 25
God Stats
2W - 2L
1,838 SR
Queue Stats
79W - 102L
1,295 Elo+
Party 1
Fenrir
Fenrir
MLG XemiX
Fenrir
Level 27
God Stats
25W - 29L
1,420 SR
Queue Stats
82W - 92L
1,355 Elo+
Party 3
Hel
Hel
XxSnxkeEyezxX
Hel
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 194L
1,361 Elo+
Party 3
Team Averages
Level 28
1,518 SR
1,347 Elo+

VS

Team Averages
Level 17
1,341 SR
1,321 Elo+
Achilles
Achilles
Bowser_the_3rd
Achilles
Level 13
God Stats
1W - 2L
1,293 SR
Queue Stats
3W - 12L
1,303 Elo+
Solo
Thanatos
Thanatos
LoloTagz
Thanatos
Level 25
God Stats
12W - 19L
1,129 SR
Queue Stats
93W - 116L
1,280 Elo+
Party 2
Chernobog
Chernobog
rM-Symp
Chernobog
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 64L
1,326 Elo+
Party 2
Vulcan
Vulcan
rM-Szn
Vulcan
Level 25
God Stats
20W - 24L
1,281 SR
Queue Stats
86W - 100L
1,270 Elo+
Party 2
Ganesha
Ganesha
zxGunna
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CARNITAASADA28
Amaterasu
20
12 / 2 / 11
14,892
514
15,149
23,978
15,400
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Bellona
Iconic Donzy
Bellona
20
13 / 7 / 3
14,532
501
24,358
23,479
23,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Iconic Froztii
Danzaburou
20
10 / 6 / 8
15,388
531
24,664
22,243
9,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MLG XemiX
Fenrir
19
8 / 4 / 12
13,994
483
16,337
23,131
8,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 8 / 14
12,995
448
11,978
18,228
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 13 / 5
10,842
374
11,243
31,453
27,811
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
LoloTagz
Thanatos
18
8 / 7 / 2
12,346
426
14,282
26,847
10,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
rM-Symp
Chernobog
18
11 / 9 / 1
12,629
435
20,326
18,943
7,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
rM-Szn
Vulcan
18
5 / 8 / 5
12,234
422
20,825
20,264
9,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
zxGunna
Ganesha
17
0 / 10 / 10
11,043
381
12,713
29,297
25,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
47
Kills
26
27
Deaths
47
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
13
5
0.35
W
Amaterasu
CARNITAASADA28
Amaterasu
12
2
11
8.75
W
Bellona
Iconic Donzy
Bellona
13
7
3
2.07
W
Danzaburou
Iconic Froztii
Danzaburou
10
6
8
2.33
L
Thanatos
LoloTagz
Thanatos
8
7
2
1.29
W
Fenrir
MLG XemiX
Fenrir
8
4
12
3.5
W
4
8
14
1.38
L
Chernobog
rM-Symp
Chernobog
11
9
1
1.28
L
Vulcan
rM-Szn
Vulcan
5
8
5
0.94
L
Ganesha
zxGunna
Ganesha
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,486
Damage
79,389
111,059
Taken
126,804
64,680
Mitigated
81,492
39,001
Healing
25,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,243
4,880
0
401
31,453
27,811
380
1,470
29,813
0
46,304
W
Amaterasu
CARNITAASADA28
Amaterasu
15,149
3,783
332
9,368
23,978
15,400
2,693
5,816
18,162
0
57,380
W
Bellona
Iconic Donzy
Bellona
24,358
9,581
0
1,355
23,479
23,272
3,414
8,742
14,737
0
87,781
W
Danzaburou
Iconic Froztii
Danzaburou
24,664
19,152
0
7,962
22,243
9,241
4,919
6,220
16,023
0
112,321
L
Thanatos
LoloTagz
Thanatos
14,282
2,860
0
18,020
26,847
10,939
0
1,289
25,458
0
70,935
W
Fenrir
MLG XemiX
Fenrir
16,337
3,732
392
7,305
23,131
8,903
1,492
8,456
14,675
0
43,248
W
11,978
2,646
6,828
5,459
18,228
7,864
1,004
4,390
13,838
55,870
0
L
Chernobog
rM-Symp
Chernobog
20,326
11,422
0
2,369
18,943
7,694
63
3,205
15,406
0
76,371
L
Vulcan
rM-Szn
Vulcan
20,825
3,881
162
3,750
20,264
9,203
581
2,935
17,159
68,507
0
L
Ganesha
zxGunna
Ganesha
12,713
811
165
300
29,297
25,845
352
2,241
26,776
59,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,801
Gold Earned
59,094
511
Minions Killed
449
0
Camps Cleared
0
2,691,455
Distance Traveled
2,517,390
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,842
374
66
2
0
479,105
2
W
Amaterasu
14,892
514
99
3
0
630,565
7
W
Bellona
14,532
501
119
4
0
498,187
1
W
Danzaburou
15,388
531
141
5
0
486,429
0
L
Thanatos
12,346
426
126
4
0
521,653
0
W
Fenrir
13,994
483
55
2
0
629,118
0
W
Hel
12,995
448
97
3
0
447,156
3
L
Chernobog
12,629
435
127
4
0
481,572
1
L
Vulcan
12,234
422
90
3
0
519,478
0
L
Ganesha
11,043
381
40
1
0
515,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role