Player Matchup

Bacchus
Bacchus
BalanceViking
Bacchus
Level 93
God Stats
19W - 8L
1,668 SR
Queue Stats
192W - 188L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
SYNNERSS
Kukulkan
Level 3
God Stats
2W - 2L
1,331 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 1
Achilles
Achilles
n0rweg1an
Achilles
Level 96
God Stats
5W - 7L
1,501 SR
Queue Stats
153W - 150L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
xFKKillerx
Gilgamesh
Level 85
God Stats
4W - 7L
1,481 SR
Queue Stats
104W - 106L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
xbAccoollwowx
Danzaburou
Level 26
God Stats
24W - 18L
1,542 SR
Queue Stats
66W - 68L
1,391 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,358 Elo+

VS

Team Averages
Level 79
1,598 SR
1,515 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Br4ndo-Cr4zy1
Sol
Level 40
God Stats
20W - 22L
1,466 SR
Queue Stats
130W - 145L
1,440 Elo+
Solo
Anhur
Anhur
GodKingItachi
Anhur
Level 17
God Stats
1W - 0L
1,716 SR
Queue Stats
28W - 19L
1,584 Elo+
Party 2
Neith
Neith
MagicalPotato0
Neith
Level 105
God Stats
1W - 0L
1,770 SR
Queue Stats
123W - 97L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
PercLoMein
Gilgamesh
Level 122
God Stats
11W - 12L
1,536 SR
Queue Stats
76W - 63L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
4 / 2 / 1
5,643
564
5,129
8,270
5,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SYNNERSS
Kukulkan
9
1 / 8 / 0
5,233
523
1,527
6,653
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
n0rweg1an
Achilles
7
0 / 4 / 0
4,115
412
1,409
5,162
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
xFKKillerx
Gilgamesh
7
0 / 7 / 2
4,664
466
3,625
8,333
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
xbAccoollwowx
Danzaburou
9
2 / 4 / 2
5,256
526
4,584
4,999
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
2 / 2 / 3
5,248
525
4,032
8,353
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 1 / 2
7,426
743
7,471
7,414
2,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 2 / 3
6,451
645
4,622
7,041
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 3
5,698
570
3,508
4,953
1,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
PercLoMein
Gilgamesh
12
8 / 0 / 0
7,144
714
5,303
5,254
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
25
25
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
3
1.75
L
Bacchus
4
2
1
2.25
W
8
1
2
9
W
5
2
3
3.25
W
2
2
3
1.75
W
Gilgamesh
PercLoMein
Gilgamesh
8
0
0
8
L
Kukulkan
SYNNERSS
Kukulkan
1
8
0
0.13
L
Achilles
n0rweg1an
Achilles
0
4
0
0
L
Gilgamesh
xFKKillerx
Gilgamesh
0
7
2
0.14
L
Danzaburou
xbAccoollwowx
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
24,936
33,417
Taken
33,015
16,646
Mitigated
12,620
3,760
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,032
470
0
2,325
8,353
2,797
0
2,519
5,834
18,886
0
L
Bacchus
5,129
417
475
1,661
8,270
5,528
0
2,376
5,894
15,333
0
W
7,471
3,355
0
3,997
7,414
2,449
1,018
1,303
6,051
42,467
0
W
4,622
2,550
0
1,523
7,041
2,706
108
782
6,149
0
30,865
W
3,508
2,250
0
1,193
4,953
1,236
934
1,703
3,250
0
24,916
W
Gilgamesh
PercLoMein
Gilgamesh
5,303
1,503
0
2,130
5,254
3,432
0
263
4,835
0
36,298
L
Kukulkan
SYNNERSS
Kukulkan
1,527
540
0
0
6,653
2,145
17
4,423
2,230
18,773
0
L
Achilles
n0rweg1an
Achilles
1,409
279
0
201
5,162
3,952
37
0
5,162
0
12,965
L
Gilgamesh
xFKKillerx
Gilgamesh
3,625
1,233
0
1,014
8,333
3,356
0
3,604
4,729
0
20,056
L
Danzaburou
xbAccoollwowx
Danzaburou
4,584
2,770
0
409
4,999
1,665
0
1,100
3,899
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
31,967
172
Minions Killed
280
0
Camps Cleared
0
883,508
Distance Traveled
918,931
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,248
525
24
2
0
187,332
2
L
Bacchus
5,643
564
23
2
0
200,834
2
W
Sol
7,426
743
74
7
0
183,279
2
W
Anhur
6,451
645
56
6
0
173,006
0
W
Neith
5,698
570
55
6
0
171,840
1
W
Gilgamesh
7,144
714
71
7
0
203,474
1
L
Kukulkan
5,233
523
42
4
0
158,196
0
L
Achilles
4,115
412
16
2
0
146,012
0
L
Gilgamesh
4,664
466
41
4
0
201,509
2
L
Danzaburou
5,256
526
50
5
0
176,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role