Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
Nokotarou
Neith
Gold V
Level 86
God Stats
10W - 7L
1,735 SR
Queue Stats
26W - 23L
1,378 MMR
Party 1
Ymir
Ymir
Silver IV
ProdiigyLFT
Ymir
Silver IV
Level 34
God Stats
1W - 4L
1,559 SR
Queue Stats
35W - 62L
1,295 MMR
Solo
Kali
Kali
Silver III
StormSlayer359
Kali
Silver III
Level 51
God Stats
0W - 7L
1,543 SR
Queue Stats
136W - 137L
1,350 MMR
Solo
Sol
Sol
Silver II
Veggimo
Sol
Silver II
Level 147
God Stats
19W - 22L
1,545 SR
Queue Stats
181W - 194L
918 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,577 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,566 SR
1,405 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver V
 
Fafnir
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
ClawedCmaniac
Odin
Silver I
Level 124
God Stats
7W - 6L
1,615 SR
Queue Stats
229W - 241L
1,224 MMR
Solo
Ullr
Ullr
Gold IV
Joju2Real
Ullr
Gold IV
Level 62
God Stats
31W - 32L
1,600 SR
Queue Stats
121W - 111L
1,559 MMR
Solo
Merlin
Merlin
Gold V
MrRaiza
Merlin
Gold V
Level 159
God Stats
6W - 6L
1,616 SR
Queue Stats
176W - 176L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 0
5,367
596
4,100
8,190
4,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Nokotarou
Neith
7
0 / 5 / 0
4,314
479
3,236
5,394
1,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 5 / 0
4,994
555
1,692
9,050
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 1
4,862
540
2,422
4,403
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
7
0 / 2 / 1
4,640
516
2,734
3,602
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaMorgan Le FayArtioBellonaTiamat

VS

Bans
SkadiOsirisJanusGilgameshRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
7 / 1 / 1
6,195
688
4,762
6,150
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
 
Fafnir
8
1 / 1 / 5
5,370
597
3,049
5,373
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 0
5,527
614
4,941
7,034
3,684
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
4 / 0 / 5
5,824
647
5,426
3,902
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
MrRaiza
Merlin
10
0 / 0 / 5
5,600
622
4,268
2,971
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Apollo
 
Apollo
7
1
1
7.5
W
Fafnir
 
Fafnir
1
1
5
3.5
W
2
1
0
2
W
Ullr
4
0
5
6.5
W
Merlin
MrRaiza
Merlin
0
0
5
2.5
L
Neith
Nokotarou
Neith
0
5
0
0
L
1
5
0
0.2
L
1
1
1
1.5
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
22,446
30,639
Taken
25,430
13,325
Mitigated
11,584
9,621
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,100
531
0
4,707
8,190
4,617
0
444
7,746
26,624
0
W
Apollo
 
Apollo
4,762
2,946
0
2,296
6,150
1,698
0
1,080
5,070
0
33,217
W
Fafnir
 
Fafnir
3,049
684
0
1,794
5,373
4,334
0
1,421
3,952
7,419
0
W
4,941
1,286
0
2,097
7,034
3,684
0
4,182
2,852
0
27,028
W
Ullr
5,426
3,080
0
1,499
3,902
1,019
0
815
3,087
0
32,736
W
Merlin
MrRaiza
Merlin
4,268
497
0
640
2,971
849
0
838
2,133
34,811
0
L
Neith
Nokotarou
Neith
3,236
1,790
0
990
5,394
1,202
0
1,395
3,999
0
25,528
L
1,692
610
0
1,123
9,050
4,746
0
2,837
6,213
10,411
0
L
2,422
988
0
1,888
4,403
1,665
0
1,294
3,109
0
20,630
L
Sol
2,734
563
0
913
3,602
1,095
0
1,347
2,255
20,924
2,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
28,516
227
Minions Killed
280
0
Camps Cleared
0
835,110
Distance Traveled
920,152
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,367
596
67
7
0
188,098
0
W
Apollo
6,195
688
69
8
0
182,756
0
W
Fafnir
5,370
597
15
2
0
181,973
5
W
Odin
5,527
614
62
7
0
195,167
2
W
Ullr
5,824
647
61
7
0
177,877
3
W
Merlin
5,600
622
73
8
0
182,379
2
L
Neith
4,314
479
52
6
0
165,168
1
L
Ymir
4,994
555
17
2
0
164,702
2
L
Kali
4,862
540
47
5
0
166,445
0
L
Sol
4,640
516
44
5
0
150,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role