Player Matchup

Set
Set
Diamond V
Conchudo0
Set
Diamond V
Level 49
God Stats
5W - 6L
1,600 SR
Queue Stats
55W - 42L
2,085 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
DuroJay
Sun Wukong
Diamond V
Level 158
God Stats
3W - 0L
1,529 SR
Queue Stats
103W - 96L
2,143 MMR
Solo
Discordia
Discordia
Diamond IV
GusanoEspacial
Discordia
Diamond IV
Level 141
God Stats
14W - 10L
1,698 SR
Queue Stats
432W - 419L
2,112 MMR
Solo
Medusa
Medusa
Diamond V
eightytwolac
Medusa
Diamond V
Level 145
God Stats
3W - 1L
1,692 SR
Queue Stats
287W - 277L
2,052 MMR
Solo
Athena
Athena
Diamond IV
fijikilo0
Athena
Diamond IV
Level 151
God Stats
3W - 2L
1,712 SR
Queue Stats
143W - 129L
2,143 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,646 SR
2,107 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,523 SR
1,842 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
RISK T0 WIN
Sobek
Diamond IV
Level 160
God Stats
8W - 9L
1,397 SR
Queue Stats
226W - 209L
2,050 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
Unscathed64
Gilgamesh
Diamond III
Level 145
God Stats
10W - 13L
1,592 SR
Queue Stats
187W - 169L
2,110 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
xxDOSIxx
Danzaburou
Diamond V
Level 160
God Stats
2W - 1L
1,625 SR
Queue Stats
63W - 58L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
14,678
544
20,297
26,348
13,825
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DuroJay
Sun Wukong
20
4 / 1 / 9
14,554
539
26,938
22,620
24,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
GusanoEspacial
Discordia
20
9 / 5 / 10
14,289
529
24,955
20,122
9,159
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
11 / 3 / 10
15,569
577
26,215
21,120
10,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
fijikilo0
Athena
18
1 / 1 / 24
12,847
476
13,443
27,461
36,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
OdinTiamatUllrMorgan Le FayGeb

VS

Bans
ArtioKaliScyllaLokiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 0 / 3
15,120
560
29,857
35,825
45,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
 
Baron Samedi
19
3 / 10 / 5
12,918
478
15,201
24,508
13,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 6 / 10
11,504
426
7,947
31,042
35,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Unscathed64
Gilgamesh
19
2 / 10 / 7
12,637
468
15,199
26,869
12,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
xxDOSIxx
Danzaburou
20
0 / 8 / 1
12,558
465
10,465
23,457
9,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
34
Kills
14
14
Deaths
34
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
9
0
3
10.5
L
Baron Samedi
 
Baron Samedi
3
10
5
0.55
W
9
4
10
3.5
W
Sun Wukong
DuroJay
Sun Wukong
4
1
9
8.5
W
Discordia
GusanoEspacial
Discordia
9
5
10
2.8
L
0
6
10
0.83
L
Gilgamesh
Unscathed64
Gilgamesh
2
10
7
0.55
W
Medusa
11
3
10
5.33
W
Athena
fijikilo0
Athena
1
1
24
13
L
Danzaburou
xxDOSIxx
Danzaburou
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,848
Damage
78,669
117,671
Taken
141,701
93,420
Mitigated
115,376
35,737
Healing
36,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
29,857
2,369
0
7,308
35,825
45,276
0
11,220
24,426
15,033
111,298
L
Baron Samedi
 
Baron Samedi
15,201
809
1,538
5,637
24,508
13,291
0
9,673
14,407
77,567
0
W
20,297
8,170
0
10,931
26,348
13,825
0
6,823
19,525
0
140,749
W
Sun Wukong
DuroJay
Sun Wukong
26,938
2,119
0
10,778
22,620
24,277
371
4,931
17,689
19,962
101,609
W
Discordia
GusanoEspacial
Discordia
24,955
1,296
147
3,866
20,122
9,159
1,615
5,356
14,766
114,139
0
L
7,947
417
0
8,535
31,042
35,549
0
10,666
20,072
34,929
0
L
Gilgamesh
Unscathed64
Gilgamesh
15,199
2,632
0
5,834
26,869
12,241
56
7,942
18,791
0
96,122
W
Medusa
26,215
11,308
0
7,906
21,120
10,044
6,588
2,500
18,620
0
133,575
W
Athena
fijikilo0
Athena
13,443
2,996
0
2,109
27,461
36,115
397
8,443
19,018
36,222
0
L
Danzaburou
xxDOSIxx
Danzaburou
10,465
3,980
0
7,217
23,457
9,019
0
2,871
20,556
0
114,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,937
Gold Earned
64,737
795
Minions Killed
760
0
Camps Cleared
0
2,677,745
Distance Traveled
2,412,839
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,120
560
224
8
0
563,025
1
L
Baron Samedi
12,918
478
138
5
0
410,007
6
W
Set
14,678
544
189
7
0
552,531
4
W
Sun Wukong
14,554
539
199
7
0
581,619
1
W
Discordia
14,289
529
170
6
0
484,421
6
L
Sobek
11,504
426
52
2
0
505,578
7
L
Gilgamesh
12,637
468
155
6
0
504,910
4
W
Medusa
15,569
577
196
7
0
510,369
8
W
Athena
12,847
476
41
2
0
548,805
11
L
Danzaburou
12,558
465
191
7
0
429,319
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role