Player Matchup

Izanami
Izanami
Blortoise
Izanami
Level 65
God Stats
1W - 1L
1,206 SR
Queue Stats
52W - 64L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
SimplyCleb
Cabrakan
Level 156
God Stats
3W - 2L
1,601 SR
Queue Stats
198W - 188L
1,513 Elo+
Party 1
Chaac
Chaac
grimmykitty98
Chaac
Level 129
God Stats
7W - 5L
1,627 SR
Queue Stats
420W - 413L
1,456 Elo+
Solo
Medusa
Medusa
maniackiller964
Medusa
Level 124
God Stats
2W - 1L
1,676 SR
Queue Stats
122W - 138L
1,507 Elo+
Party 1
Skadi
Skadi
sheneverwantedme
Skadi
Level 142
God Stats
5W - 11L
1,373 SR
Queue Stats
120W - 127L
1,459 Elo+
Party 1
Team Averages
Level 123
1,496 SR
1,479 Elo+

VS

Team Averages
Level 73
1,573 SR
1,459 Elo+
Chiron
Chiron
CitizenShane132
Chiron
Level 61
God Stats
24W - 21L
1,501 SR
Queue Stats
265W - 289L
1,443 Elo+
Party 2
Scylla
Scylla
Dr Cox II
Scylla
Level 110
God Stats
12W - 8L
1,715 SR
Queue Stats
416W - 385L
1,493 Elo+
Party 2
Odin
Odin
JoeyDiamond1
Odin
Level 26
God Stats
3W - 8L
1,393 SR
Queue Stats
57W - 69L
1,408 Elo+
Party 2
Fenrir
Fenrir
Puckz34
Fenrir
Level 80
God Stats
14W - 13L
1,623 SR
Queue Stats
376W - 389L
1,502 Elo+
Party 2
Ymir
Ymir
TheRazorbackGuy
Ymir
Level 87
God Stats
4W - 4L
1,631 SR
Queue Stats
155W - 153L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blortoise
Izanami
8
1 / 1 / 6
5,621
562
1,145
6,487
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
SimplyCleb
Cabrakan
10
2 / 2 / 3
5,748
575
3,794
5,183
3,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 1 / 4
6,588
659
4,743
4,943
2,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
10 / 2 / 7
7,114
711
9,737
7,468
2,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 3 / 2
5,974
597
3,905
5,522
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,145
515
3,335
4,998
1,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Dr Cox II
Scylla
9
1 / 3 / 5
5,303
530
4,309
4,166
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,456
446
2,241
6,783
2,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
Puckz34
Fenrir
9
4 / 6 / 0
6,024
602
2,709
8,044
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 4 / 5
5,782
578
3,305
7,152
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
9
9
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blortoise
Izanami
1
1
6
4
L
1
4
2
0.5
L
Scylla
Dr Cox II
Scylla
1
3
5
1.17
L
0
3
0
0
L
Fenrir
Puckz34
Fenrir
4
6
0
0.67
W
Cabrakan
SimplyCleb
Cabrakan
2
2
3
1.75
L
3
4
5
1.38
W
3
1
4
5
W
10
2
7
6.75
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
15,899
29,603
Taken
31,143
11,061
Mitigated
11,266
6,601
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blortoise
Izanami
1,145
655
0
320
6,487
1,940
267
1,526
4,961
0
24,628
L
3,335
1,395
295
1,242
4,998
1,032
378
346
4,623
0
21,130
L
Scylla
Dr Cox II
Scylla
4,309
404
0
430
4,166
1,051
0
523
3,643
22,830
0
L
2,241
622
0
1,116
6,783
2,965
90
1,669
5,114
0
16,236
L
Fenrir
Puckz34
Fenrir
2,709
700
0
901
8,044
3,367
287
0
8,044
0
15,011
W
Cabrakan
SimplyCleb
Cabrakan
3,794
448
0
1,378
5,183
3,085
0
2,109
3,035
24,404
0
L
3,305
710
0
130
7,152
2,851
0
1,256
5,896
19,408
0
W
4,743
963
0
1,557
4,943
2,111
554
1,543
3,299
0
33,238
W
9,737
4,815
0
2,078
7,468
2,255
80
1,475
5,953
0
30,272
W
3,905
1,516
0
1,268
5,522
1,670
0
961
4,561
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
26,710
294
Minions Killed
185
0
Camps Cleared
0
958,383
Distance Traveled
957,002
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,621
562
49
5
0
181,569
0
L
Chiron
5,145
515
39
4
0
168,923
2
L
Scylla
5,303
530
44
4
0
182,700
2
L
Odin
4,456
446
30
3
0
207,418
0
L
Fenrir
6,024
602
32
3
0
198,986
1
W
Cabrakan
5,748
575
48
5
0
177,180
3
L
Ymir
5,782
578
40
4
0
198,975
3
W
Chaac
6,588
659
85
9
0
213,327
3
W
Medusa
7,114
711
57
6
0
196,980
0
W
Skadi
5,974
597
55
6
0
189,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role