Player Matchup

Achilles
Achilles
Arab Zeus
Achilles
Level 124
God Stats
2W - 0L
1,548 SR
Queue Stats
96W - 114L
1,497 Elo+
Solo
Danzaburou
Danzaburou
MisterWalrus112
Danzaburou
Level 144
God Stats
13W - 7L
1,642 SR
Queue Stats
585W - 573L
1,588 Elo+
Solo
Merlin
Merlin
SoJuciyYah
Merlin
Level 105
God Stats
3W - 2L
1,467 SR
Queue Stats
216W - 212L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Spadeees-
Ah Puch
Level 123
God Stats
4W - 3L
1,554 SR
Queue Stats
138W - 132L
1,549 Elo+
Solo
Jormungandr
Jormungandr
haydo156
Jormungandr
Level 128
God Stats
3W - 0L
1,301 SR
Queue Stats
112W - 97L
1,572 Elo+
Solo
Team Averages
Level 125
1,502 SR
1,555 Elo+

VS

Team Averages
Level 137
1,551 SR
1,567 Elo+
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dzink0894
Vamana
Level 158
God Stats
4W - 1L
1,618 SR
Queue Stats
622W - 653L
1,583 Elo+
Solo
Poseidon
Poseidon
No Im Suck
Poseidon
Level 109
God Stats
0W - 3L
1,356 SR
Queue Stats
234W - 240L
1,598 Elo+
Solo
Thoth
Thoth
UsualCapybara84
Thoth
Level 155
God Stats
0W - 4L
1,468 SR
Queue Stats
152W - 151L
1,582 Elo+
Solo
Charybdis
Charybdis
bigtony53
Charybdis
Level 108
God Stats
0W - 3L
1,814 SR
Queue Stats
108W - 85L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arab Zeus
Achilles
20
7 / 5 / 17
13,106
728
16,035
25,920
40,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MisterWalrus112
Danzaburou
19
4 / 7 / 14
12,804
711
17,830
18,850
7,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
SoJuciyYah
Merlin
20
8 / 3 / 12
14,200
789
22,852
15,236
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Spadeees-
Ah Puch
20
10 / 6 / 9
13,694
761
20,583
18,336
9,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
haydo156
Jormungandr
20
4 / 4 / 20
13,471
748
13,745
28,147
34,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 8 / 11
10,689
594
11,845
22,189
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Dzink0894
Vamana
18
3 / 6 / 15
11,832
657
16,181
26,146
35,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
No Im Suck
Poseidon
20
7 / 8 / 10
12,939
719
21,578
17,966
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 14
13,526
751
24,241
17,515
7,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
bigtony53
Charybdis
19
4 / 8 / 7
11,941
663
12,774
14,441
5,989
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
81
33
Kills
24
25
Deaths
33
72
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
8
11
1.06
W
Achilles
Arab Zeus
Achilles
7
5
17
3.1
L
Vamana
Dzink0894
Vamana
3
6
15
1.75
W
Danzaburou
MisterWalrus112
Danzaburou
4
7
14
1.57
L
Poseidon
No Im Suck
Poseidon
7
8
10
1.5
W
Merlin
SoJuciyYah
Merlin
8
3
12
4.67
W
Ah Puch
Spadeees-
Ah Puch
10
6
9
2.42
L
7
3
14
4.67
L
Charybdis
bigtony53
Charybdis
4
8
7
0.94
W
Jormungandr
haydo156
Jormungandr
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,045
Damage
86,619
106,489
Taken
98,257
98,910
Mitigated
63,616
39,686
Healing
33,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,845
2,924
2,121
6,722
22,189
8,372
0
14,767
7,191
18,692
0
W
Achilles
Arab Zeus
Achilles
16,035
2,542
2,503
4,593
25,920
40,345
1,992
10,019
15,302
0
22,504
L
Vamana
Dzink0894
Vamana
16,181
6,390
361
8,781
26,146
35,167
75
12,694
13,036
843
29,385
W
Danzaburou
MisterWalrus112
Danzaburou
17,830
1,794
1,168
4,744
18,850
7,810
1,190
12,022
6,395
0
29,875
L
Poseidon
No Im Suck
Poseidon
21,578
810
2,531
5,244
17,966
7,042
80
11,805
5,880
53,747
0
W
Merlin
SoJuciyYah
Merlin
22,852
710
5,436
5,026
15,236
7,116
1,188
9,972
4,601
59,667
0
W
Ah Puch
Spadeees-
Ah Puch
20,583
368
1,985
5,119
18,336
9,166
284
12,664
5,268
42,833
0
L
24,241
497
685
3,735
17,515
7,046
599
10,229
7,134
44,626
0
L
Charybdis
bigtony53
Charybdis
12,774
7,699
1,634
1,553
14,441
5,989
895
7,685
6,566
0
20,477
W
Jormungandr
haydo156
Jormungandr
13,745
2,930
4,773
4,339
28,147
34,473
525
12,624
14,613
33,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,275
Gold Earned
60,927
193
Minions Killed
223
0
Camps Cleared
0
1,622,339
Distance Traveled
1,581,279
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,689
594
31
2
0
320,987
2
W
Achilles
13,106
728
12
1
0
306,575
1
L
Vamana
11,832
657
31
2
0
317,554
3
W
Danzaburou
12,804
711
25
1
0
332,620
1
L
Poseidon
12,939
719
57
3
0
294,420
0
W
Merlin
14,200
789
80
4
0
329,011
0
W
Ah Puch
13,694
761
43
2
0
339,486
2
L
Thoth
13,526
751
69
4
0
384,812
3
L
Charybdis
11,941
663
35
2
0
263,506
1
W
Jormungandr
13,471
748
33
2
0
314,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role