Player Matchup

Cthulhu
Cthulhu
ButteryCroisant
Cthulhu
Level 128
God Stats
2W - 3L
1,539 SR
Queue Stats
323W - 352L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Egirl_SaltyTTV
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,280 Elo+
Solo
Vulcan
Vulcan
Glumbus17
Vulcan
Level 103
God Stats
3W - 3L
1,633 SR
Queue Stats
131W - 134L
1,376 Elo+
Solo
Fenrir
Fenrir
Schindyy
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,486 Elo+
Solo
Charybdis
Charybdis
oFFicial_KILLION
Charybdis
Level 64
God Stats
1W - 3L
1,276 SR
Queue Stats
81W - 83L
1,326 Elo+
Solo
Team Averages
Level 80
1,490 SR
1,370 Elo+

VS

Team Averages
Level 71
1,391 SR
1,352 Elo+
Sol
Sol
JaySantiago00
Sol
Level 67
God Stats
1W - 0L
1,381 SR
Queue Stats
8W - 12L
1,328 Elo+
Solo
Kuzenbo
Kuzenbo
LoneNorminator
Kuzenbo
Level 67
God Stats
1W - 2L
1,250 SR
Queue Stats
73W - 87L
1,335 Elo+
Party 1
Discordia
Discordia
Mdellep
Discordia
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 212L
1,369 Elo+
Solo
Hachiman
Hachiman
SmokeVII
Hachiman
Level 58
God Stats
2W - 1L
1,532 SR
Queue Stats
78W - 94L
1,315 Elo+
Party 1
Poseidon
Poseidon
Tyrin91
Poseidon
Level 124
God Stats
3W - 0L
1,294 SR
Queue Stats
128W - 137L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 8
12,605
840
17,951
24,209
32,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 8 / 7
9,709
647
9,081
13,453
5,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Glumbus17
Vulcan
20
8 / 8 / 7
12,904
860
20,015
16,684
6,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Schindyy
Fenrir
12
1 / 5 / 8
8,541
569
5,344
8,893
3,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
19
4 / 6 / 7
11,301
753
8,904
16,629
6,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 22
11,573
772
14,873
12,942
4,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 23
12,075
805
9,169
21,337
23,843
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Mdellep
Discordia
19
10 / 4 / 16
12,153
810
13,779
9,935
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
SmokeVII
Hachiman
19
9 / 7 / 16
12,204
814
16,432
18,447
7,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Tyrin91
Poseidon
20
10 / 7 / 13
12,314
821
14,373
13,268
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
126
25
Kills
36
36
Deaths
25
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
8
9
8
1.33
L
4
8
7
0.94
L
Vulcan
Glumbus17
Vulcan
8
8
7
1.44
W
3
5
22
2.8
W
4
2
23
7.75
W
Discordia
Mdellep
Discordia
10
4
16
4.5
L
Fenrir
Schindyy
Fenrir
1
5
8
1
W
Hachiman
SmokeVII
Hachiman
9
7
16
2.43
W
Poseidon
Tyrin91
Poseidon
10
7
13
2.36
L
Charybdis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
68,626
79,868
Taken
75,929
55,395
Mitigated
44,842
14,920
Healing
29,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,951
724
732
1,364
24,209
32,516
15
14,672
9,537
36,546
0
L
9,081
1,198
512
1,483
13,453
5,733
186
8,347
5,106
0
18,175
L
Vulcan
Glumbus17
Vulcan
20,015
4,487
1,364
2,491
16,684
6,842
343
12,143
4,541
40,064
0
W
14,873
2,728
1,107
3,305
12,942
4,787
1,694
7,987
4,955
30,584
0
W
9,169
3,098
2,563
8,961
21,337
23,843
837
10,520
10,817
15,925
0
W
Discordia
Mdellep
Discordia
13,779
1,606
1,103
1,726
9,935
4,025
1,035
5,618
4,317
31,113
0
L
Fenrir
Schindyy
Fenrir
5,344
1,168
564
1,213
8,893
3,585
0
5,810
3,083
0
6,309
W
Hachiman
SmokeVII
Hachiman
16,432
8,334
484
5,884
18,447
7,181
1,146
7,528
10,919
0
33,474
W
Poseidon
Tyrin91
Poseidon
14,373
2,790
2,199
1,701
13,268
5,006
1,371
6,313
6,955
40,186
0
L
Charybdis
8,904
2,539
454
4,743
16,629
6,719
1,178
11,222
5,407
0
30,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
60,319
148
Minions Killed
162
0
Camps Cleared
0
1,019,360
Distance Traveled
1,299,110
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,605
840
41
3
0
212,675
0
L
Ne Zha
9,709
647
11
1
0
185,732
1
L
Vulcan
12,904
860
38
3
0
234,420
0
W
Sol
11,573
772
32
2
0
271,458
0
W
Kuzenbo
12,075
805
8
1
0
307,242
0
W
Discordia
12,153
810
36
2
0
237,892
1
L
Fenrir
8,541
569
3
0
0
162,627
0
W
Hachiman
12,204
814
28
2
0
242,672
0
W
Poseidon
12,314
821
58
4
0
239,846
4
L
Charybdis
11,301
753
55
4
0
223,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role