Player Matchup

Sol
Sol
HahaBottom
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,496 Elo+
Solo
Kukulkan
Kukulkan
OkamiTheWizard
Kukulkan
Level 118
God Stats
1W - 0L
1,459 SR
Queue Stats
31W - 34L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
PolishAdventure
Jormungandr
Level 17
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 2
Skadi
Skadi
Shinorei
Skadi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,476 Elo+
Party 2
Ares
Ares
TaC0Sage
Ares
Level 74
God Stats
3W - 1L
1,593 SR
Queue Stats
28W - 34L
1,486 Elo+
Party 2
Team Averages
Level 72
1,473 SR
1,550 Elo+

VS

Team Averages
Level 64
1,547 SR
1,594 Elo+
Hun Batz
Hun Batz
Ovais
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 39L
1,710 Elo+
Party 1
Vulcan
Vulcan
Suurvival
Vulcan
Level 29
God Stats
1W - 3L
1,590 SR
Queue Stats
107W - 131L
1,429 Elo+
Solo
Merlin
Merlin
TheMaskMan13
Merlin
Level 126
God Stats
1W - 2L
1,852 SR
Queue Stats
110W - 86L
1,588 Elo+
Party 1
Bacchus
Bacchus
Xx_Ortiz_23
Bacchus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 63L
1,507 Elo+
Solo
Artio
Artio
alan165258
Artio
Level 107
God Stats
0W - 1L
1,294 SR
Queue Stats
70W - 40L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
12,278
722
17,024
17,240
7,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
7 / 5 / 10
12,633
743
20,480
15,634
6,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PolishAdventure
Jormungandr
20
4 / 5 / 17
12,227
719
14,798
18,041
22,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Shinorei
Skadi
20
7 / 3 / 15
12,545
738
19,867
11,864
4,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
18
2 / 5 / 19
11,037
649
11,966
18,590
17,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ovais
Hun Batz
18
8 / 8 / 6
11,859
698
16,517
19,007
7,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Suurvival
Vulcan
18
3 / 4 / 10
11,949
703
17,157
11,171
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
20
7 / 2 / 9
12,814
754
22,251
12,488
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Xx_Ortiz_23
Bacchus
17
2 / 5 / 13
11,487
676
7,179
16,100
22,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
19
2 / 4 / 16
11,310
665
11,518
36,377
21,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
76
23
Kills
22
22
Deaths
23
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
Kukulkan
7
5
10
2.4
L
Hun Batz
Ovais
Hun Batz
8
8
6
1.38
W
Jormungandr
PolishAdventure
Jormungandr
4
5
17
2.5
W
Skadi
Shinorei
Skadi
7
3
15
4.83
L
Vulcan
Suurvival
Vulcan
3
4
10
2
W
Ares
2
5
19
2.3
L
Merlin
7
2
9
5.75
L
Bacchus
Xx_Ortiz_23
Bacchus
2
5
13
1.7
L
Artio
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,135
Damage
74,622
81,369
Taken
95,143
58,550
Mitigated
61,690
29,563
Healing
43,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,024
6,379
2,897
7,221
17,240
7,084
3,418
13,356
3,884
49,215
3,507
W
Kukulkan
20,480
1,141
1,794
3,789
15,634
6,445
0
10,417
5,217
51,411
0
L
Hun Batz
Ovais
Hun Batz
16,517
2,683
502
4,487
19,007
7,374
425
11,367
7,640
0
23,424
W
Jormungandr
PolishAdventure
Jormungandr
14,798
3,070
1,594
1,662
18,041
22,815
584
13,698
4,343
26,666
0
W
Skadi
Shinorei
Skadi
19,867
9,866
2,345
1,590
11,864
4,877
1,922
7,322
4,542
0
38,811
L
Vulcan
Suurvival
Vulcan
17,157
3,596
3,164
2,820
11,171
5,155
1,518
8,273
2,898
28,340
0
W
Ares
11,966
914
2,448
4,223
18,590
17,329
695
13,312
5,278
16,193
0
L
Merlin
22,251
679
3,370
4,606
12,488
5,083
2,104
8,292
4,196
73,795
0
L
Bacchus
Xx_Ortiz_23
Bacchus
7,179
313
446
1,868
16,100
22,821
213
9,296
6,804
10,233
0
L
Artio
11,518
1,555
4,159
18,391
36,377
21,257
943
25,388
10,989
24,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,720
Gold Earned
59,419
210
Minions Killed
172
0
Camps Cleared
0
1,490,996
Distance Traveled
1,547,879
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,278
722
74
4
0
289,101
0
W
Kukulkan
12,633
743
69
4
0
303,630
0
L
Hun Batz
11,859
698
27
2
0
271,332
0
W
Jormungandr
12,227
719
18
1
0
291,193
0
W
Skadi
12,545
738
41
2
0
302,613
0
L
Vulcan
11,949
703
23
1
0
310,476
0
W
Ares
11,037
649
8
0
0
304,459
0
L
Merlin
12,814
754
96
6
0
317,443
0
L
Bacchus
11,487
676
10
1
0
309,138
1
L
Artio
11,310
665
16
1
0
339,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role