Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Budderswift11
Heimdallr
Level 47
God Stats
2W - 11L
1,254 SR
Queue Stats
81W - 104L
1,382 Elo+
Party 1
Fafnir
Fafnir
FajaDeNoir
Fafnir
Level 84
God Stats
21W - 19L
1,509 SR
Queue Stats
158W - 171L
1,480 Elo+
Party 1
Ares
Ares
mycatwearspants
Ares
Level 107
God Stats
7W - 6L
1,529 SR
Queue Stats
551W - 585L
1,470 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,466 Elo+

VS

Team Averages
Level 104
1,511 SR
1,474 Elo+
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Alexteir43
Cabrakan
Level 83
God Stats
5W - 3L
1,504 SR
Queue Stats
118W - 126L
1,444 Elo+
Party 2
Set
Set
JGrealish
Set
Level 124
God Stats
6W - 7L
1,499 SR
Queue Stats
125W - 124L
1,502 Elo+
Solo
Medusa
Medusa
RagingRican211
Medusa
Level 128
God Stats
3W - 4L
1,393 SR
Queue Stats
115W - 129L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
RegencyTen10
Kukulkan
Level 119
God Stats
10W - 12L
1,661 SR
Queue Stats
217W - 229L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 2 / 0
7,422
619
5,389
7,525
3,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
 
Skadi
10
1 / 5 / 1
6,221
518
8,143
9,650
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
Budderswift11
Heimdallr
8
0 / 7 / 0
5,029
419
2,401
8,694
2,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
FajaDeNoir
Fafnir
10
0 / 2 / 1
6,273
523
2,049
9,732
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 3 / 0
6,105
509
4,351
8,395
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 0 / 6
7,182
599
4,461
8,501
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Alexteir43
Cabrakan
11
0 / 4 / 3
6,063
505
4,249
8,923
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 6
7,275
606
6,290
8,262
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 2
7,626
636
6,806
4,489
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
RegencyTen10
Kukulkan
13
5 / 2 / 2
7,358
613
6,646
5,378
2,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
19
19
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
L
Skadi
 
Skadi
1
5
1
0.3
W
Ares
 
Ares
4
0
6
7
W
Cabrakan
Alexteir43
Cabrakan
0
4
3
0.38
L
Heimdallr
Budderswift11
Heimdallr
0
7
0
0
L
Fafnir
FajaDeNoir
Fafnir
0
2
1
0.25
W
4
0
6
7
W
6
0
2
7
W
Kukulkan
RegencyTen10
Kukulkan
5
2
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
28,452
43,996
Taken
35,553
20,950
Mitigated
20,787
10,726
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,389
1,082
0
1,670
7,525
3,446
0
3,294
4,231
0
39,939
L
Skadi
 
Skadi
8,143
4,105
250
786
9,650
2,840
0
4,307
5,343
0
45,547
W
Ares
 
Ares
4,461
159
0
2,945
8,501
5,810
0
1,648
6,853
14,651
0
W
Cabrakan
Alexteir43
Cabrakan
4,249
290
0
2,060
8,923
8,007
81
1,202
7,721
27,935
0
L
Heimdallr
Budderswift11
Heimdallr
2,401
1,271
167
1,648
8,694
2,200
341
913
7,781
0
20,101
L
Fafnir
FajaDeNoir
Fafnir
2,049
224
226
2,807
9,732
7,229
0
4,233
5,499
17,820
0
W
6,290
3,046
0
4,432
8,262
3,226
0
1,845
6,417
0
37,749
W
6,806
2,656
0
1,797
4,489
1,630
63
494
3,995
0
53,251
W
Kukulkan
RegencyTen10
Kukulkan
6,646
526
0
443
5,378
2,114
410
1,211
4,167
49,461
0
L
4,351
768
0
3,172
8,395
5,235
0
2,609
5,786
33,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
35,504
337
Minions Killed
337
0
Camps Cleared
0
1,146,013
Distance Traveled
1,266,066
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,422
619
105
9
0
223,879
1
L
Skadi
6,221
518
86
7
0
221,928
4
W
Ares
7,182
599
17
1
0
242,152
3
W
Cabrakan
6,063
505
54
5
0
213,113
2
L
Heimdallr
5,029
419
42
4
0
218,023
2
L
Fafnir
6,273
523
38
3
0
236,881
3
W
Set
7,275
606
60
5
0
302,513
2
W
Medusa
7,626
636
100
8
0
256,865
2
W
Kukulkan
7,358
613
106
9
0
251,423
4
L
Ares
6,105
509
66
6
0
245,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role