Player Matchup

Fenrir
Fenrir
Netinho2695
Fenrir
Level 28
God Stats
8W - 5L
1,506 SR
Queue Stats
61W - 75L
1,366 Elo+
Party 1
Cerberus
Cerberus
Nëär
Cerberus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Khepri
Khepri
OtsutsukiRH
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,399 Elo+
Party 1
Rama
Rama
Sousuke1998
Rama
Level 28
God Stats
30W - 23L
1,577 SR
Queue Stats
61W - 50L
1,480 Elo+
Solo
Nu Wa
Nu Wa
patria-charmosa0
Nu Wa
Level 25
God Stats
16W - 19L
1,468 SR
Queue Stats
174W - 188L
1,429 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,435 Elo+

VS

Team Averages
Level 21
1,493 SR
1,421 Elo+
Bacchus
Bacchus
Eternallog
Bacchus
Level 25
God Stats
25W - 21L
1,545 SR
Queue Stats
121W - 161L
1,393 Elo+
Solo
Skadi
Skadi
LuckTSL
Skadi
Level 27
God Stats
0W - 6L
1,444 SR
Queue Stats
10W - 12L
1,406 Elo+
Solo
Tyr
Tyr
Tatycomend02
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,377 Elo+
Solo
Discordia
Discordia
banidordenoobs
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
zekron235
Ratatoskr
Level 19
God Stats
1W - 2L
1,479 SR
Queue Stats
3W - 4L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 0 / 6
10,420
579
11,619
11,616
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Nëär
Cerberus
15
6 / 1 / 1
9,386
521
7,822
10,471
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
15
1 / 0 / 19
9,717
540
4,436
9,764
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
14 / 4 / 4
10,428
579
15,326
11,316
4,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 9
9,695
539
9,276
9,104
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eternallog
Bacchus
11
0 / 6 / 4
6,991
388
3,197
15,023
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
LuckTSL
Skadi
13
2 / 7 / 3
8,368
465
8,067
11,735
2,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 1
7,856
436
4,404
13,201
9,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
banidordenoobs
Discordia
16
4 / 8 / 1
9,653
536
10,737
12,225
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
zekron235
Ratatoskr
12
1 / 7 / 4
7,527
418
4,017
12,795
6,347
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
35
Kills
7
8
Deaths
35
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eternallog
Bacchus
0
6
4
0.33
L
Skadi
LuckTSL
Skadi
2
7
3
0.5
W
Fenrir
12
0
6
15
W
Cerberus
Nëär
Cerberus
6
1
1
6.5
W
Khepri
1
0
19
10.5
W
14
4
4
4
L
0
7
1
0.07
L
Discordia
banidordenoobs
Discordia
4
8
1
0.56
W
2
3
9
2.17
L
Ratatoskr
zekron235
Ratatoskr
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
30,422
52,271
Taken
64,979
32,421
Mitigated
33,129
18,131
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eternallog
Bacchus
3,197
141
0
2,613
15,023
11,612
13
4,698
10,280
11,218
0
L
Skadi
LuckTSL
Skadi
8,067
4,251
0
924
11,735
2,760
470
4,242
7,457
0
37,425
W
Fenrir
11,619
3,467
0
5,072
11,616
4,625
0
4,705
6,825
0
61,248
W
Cerberus
Nëär
Cerberus
7,822
797
0
5,403
10,471
9,371
508
304
10,167
45,594
0
W
Khepri
4,436
1,135
0
2,785
9,764
10,472
165
2,097
7,613
21,990
0
W
15,326
12,489
0
2,518
11,316
4,935
1,632
3,230
7,996
0
73,389
L
4,404
1,231
0
2,347
13,201
9,297
236
6,469
6,064
0
37,705
L
Discordia
banidordenoobs
Discordia
10,737
766
0
1,208
12,225
3,113
0
3,090
9,135
74,875
0
W
9,276
2,941
0
2,353
9,104
3,018
1,482
3,120
5,675
66,121
0
L
Ratatoskr
zekron235
Ratatoskr
4,017
883
0
3,026
12,795
6,347
0
2,249
10,509
0
38,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
40,395
470
Minions Killed
339
0
Camps Cleared
0
1,625,350
Distance Traveled
1,471,466
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,991
388
13
1
0
338,862
6
L
Skadi
8,368
465
55
3
0
269,217
2
W
Fenrir
10,420
579
106
6
0
391,164
1
W
Cerberus
9,386
521
126
7
0
276,939
2
W
Khepri
9,717
540
32
2
0
357,442
0
W
Rama
10,428
579
102
6
0
293,146
2
L
Tyr
7,856
436
73
4
0
285,708
1
L
Discordia
9,653
536
137
8
0
303,680
1
W
Nu Wa
9,695
539
104
6
0
306,659
3
L
Ratatoskr
7,527
418
61
3
0
273,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role