Player Matchup

Fafnir
Fafnir
KingAnimalia373
Fafnir
Level 29
God Stats
3W - 4L
1,350 SR
Queue Stats
47W - 61L
1,457 Elo+
Solo
Pele
Pele
Voltzy
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Osiris
Osiris
camerocity
Osiris
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 129L
1,370 Elo+
Solo
Danzaburou
Danzaburou
niquito1109
Danzaburou
Level 26
God Stats
1W - 1L
1,496 SR
Queue Stats
30W - 29L
1,446 Elo+
Solo
Kukulkan
Kukulkan
nixxipearl
Kukulkan
Level 25
God Stats
87W - 97L
1,458 SR
Queue Stats
103W - 112L
1,441 Elo+
Solo
Team Averages
Level 27
1,461 SR
1,433 Elo+

VS

Team Averages
Level 17
1,577 SR
1,406 Elo+
Neith
Neith
BoyMayor
Neith
Level 28
God Stats
3W - 3L
1,522 SR
Queue Stats
64W - 74L
1,417 Elo+
Solo
Khepri
Khepri
Braylon09
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
RustyToasty
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,344 Elo+
Solo
Bastet
Bastet
Springnara
Bastet
Level 17
God Stats
2W - 2L
1,756 SR
Queue Stats
20W - 30L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
rouge21
Tsukuyomi
Level 13
God Stats
19W - 14L
1,608 SR
Queue Stats
26W - 21L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 18
11,446
1,145
7,267
8,788
10,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Voltzy
Pele
18
19 / 2 / 14
12,991
1,299
28,469
11,050
4,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
camerocity
Osiris
18
6 / 2 / 23
10,458
1,046
8,843
10,856
6,113
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
niquito1109
Danzaburou
19
10 / 2 / 22
12,425
1,243
19,094
11,635
4,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
nixxipearl
Kukulkan
17
2 / 0 / 13
9,820
982
8,238
4,308
1,813
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoyMayor
Neith
15
2 / 9 / 2
9,886
989
10,324
13,668
5,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Braylon09
Khepri
14
0 / 8 / 4
8,547
855
3,277
12,939
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
RustyToasty
Baba Yaga
16
0 / 11 / 4
9,079
908
10,052
17,857
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Springnara
Bastet
15
0 / 9 / 4
8,840
884
5,576
16,931
6,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
rouge21
Tsukuyomi
15
5 / 6 / 1
10,664
1,066
11,942
16,186
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
22
43
Kills
7
7
Deaths
43
90
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
BoyMayor
Neith
2
9
2
0.33
L
Khepri
Braylon09
Khepri
0
8
4
0.25
W
6
1
18
15
L
Baba Yaga
RustyToasty
Baba Yaga
0
11
4
0.18
L
Bastet
Springnara
Bastet
0
9
4
0.22
W
Pele
Voltzy
Pele
19
2
14
13
W
Osiris
camerocity
Osiris
6
2
23
8.75
W
Danzaburou
niquito1109
Danzaburou
10
2
22
10.5
W
Kukulkan
nixxipearl
Kukulkan
2
0
13
8.5
L
Tsukuyomi
rouge21
Tsukuyomi
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,911
Damage
41,171
46,637
Taken
77,581
28,510
Mitigated
32,454
5,348
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BoyMayor
Neith
10,324
4,611
0
602
13,668
5,311
0
3,842
9,826
0
28,375
L
Khepri
Braylon09
Khepri
3,277
911
0
43
12,939
9,067
0
2,916
9,513
4,380
0
W
7,267
2,929
405
1,279
8,788
10,890
0
1,540
7,248
15,253
0
L
Baba Yaga
RustyToasty
Baba Yaga
10,052
1,681
0
1,641
17,857
6,382
0
1,930
15,927
17,446
0
L
Bastet
Springnara
Bastet
5,576
1,766
26
586
16,931
6,206
0
3,745
13,186
0
16,904
W
Pele
Voltzy
Pele
28,469
8,210
0
758
11,050
4,728
0
3,614
7,436
0
42,762
W
Osiris
camerocity
Osiris
8,843
4,611
273
786
10,856
6,113
0
3,017
7,839
0
14,391
W
Danzaburou
niquito1109
Danzaburou
19,094
6,592
0
1,847
11,635
4,966
0
2,940
8,695
0
40,768
W
Kukulkan
nixxipearl
Kukulkan
8,238
819
0
0
4,308
1,813
0
2,218
2,090
22,698
0
L
Tsukuyomi
rouge21
Tsukuyomi
11,942
3,068
0
1,075
16,186
5,488
0
3,072
13,114
0
23,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,140
Gold Earned
47,016
161
Minions Killed
111
3
Camps Cleared
5
972,549
Distance Traveled
772,718
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,886
989
54
5
2
149,918
0
L
Khepri
8,547
855
3
0
0
103,638
0
W
Fafnir
11,446
1,145
15
2
1
190,748
0
L
Baba Yaga
9,079
908
18
2
1
151,924
0
L
Bastet
8,840
884
22
2
2
196,271
0
W
Pele
12,991
1,299
40
4
1
209,150
0
W
Osiris
10,458
1,046
16
2
0
199,553
1
W
Danzaburou
12,425
1,243
49
5
1
183,518
0
W
Kukulkan
9,820
982
41
4
0
189,580
0
L
Tsukuyomi
10,664
1,066
14
1
0
170,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role