Player Matchup

Chaac
Chaac
BRANDOOM77
Chaac
Level 62
God Stats
18W - 28L
1,508 SR
Queue Stats
75W - 73L
1,472 Elo+
Solo
Loki
Loki
ImmortalItachi
Loki
Level 150
God Stats
10W - 19L
1,400 SR
Queue Stats
355W - 407L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
OutRagousRakiim
Kukulkan
Level 66
God Stats
19W - 22L
1,481 SR
Queue Stats
232W - 270L
1,418 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,430 Elo+

VS

Team Averages
Level 57
1,480 SR
1,404 Elo+
Izanami
Izanami
I-AlQaEDa
Izanami
Level 118
God Stats
1W - 0L
1,320 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Sylvanus
Sylvanus
WPG-Kev
Sylvanus
Level 25
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 1L
1,192 Elo+
Solo
Olorun
Olorun
batistatheking
Olorun
Level 29
God Stats
29W - 18L
1,559 SR
Queue Stats
29W - 18L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 3 / 6
9,278
580
7,206
12,182
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 4 / 2
10,260
641
10,069
13,122
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
1 / 4 / 4
9,975
623
7,815
8,412
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I-AlQaEDa
Izanami
16
8 / 0 / 2
11,764
735
14,273
9,164
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WPG-Kev
Sylvanus
14
0 / 2 / 8
10,769
673
4,445
13,791
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 7
10,559
660
10,413
13,963
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
11
11
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
6
1.33
W
Izanami
I-AlQaEDa
Izanami
8
0
2
9
L
5
4
2
1.5
L
Kukulkan
1
4
4
0.75
W
Sylvanus
WPG-Kev
Sylvanus
0
2
8
2
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
29,131
33,716
Taken
36,918
18,876
Mitigated
24,976
6,695
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,206
1,805
0
5,319
12,182
11,442
0
6,599
5,583
0
16,804
W
Izanami
I-AlQaEDa
Izanami
14,273
7,563
0
2,993
9,164
3,282
2,222
1,585
7,450
0
52,842
L
10,069
2,378
0
1,376
13,122
4,438
0
3,752
9,370
0
33,620
L
Kukulkan
7,815
180
0
0
8,412
2,996
0
3,340
5,072
44,941
0
W
Sylvanus
WPG-Kev
Sylvanus
4,445
1,542
2,611
5,612
13,791
15,035
559
2,898
10,386
12,938
0
W
10,413
6,341
425
3,552
13,963
6,659
70
4,002
9,791
43,125
4,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
33,092
181
Minions Killed
182
8
Camps Cleared
5
704,938
Distance Traveled
844,602
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,278
580
25
2
2
212,501
2
W
Izanami
11,764
735
100
6
3
303,542
3
L
Loki
10,260
641
46
3
6
249,248
2
L
Kukulkan
9,975
623
110
7
0
243,189
0
W
Sylvanus
10,769
673
22
1
0
278,155
5
W
Olorun
10,559
660
60
4
2
262,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role