Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ElTajo
Ymir
Level 27
God Stats
0W - 2L
1,618 SR
Queue Stats
15W - 11L
1,629 Elo+
Party 2
Achilles
Achilles
JonOssim
Achilles
Level 40
God Stats
1W - 3L
1,321 SR
Queue Stats
328W - 322L
1,466 Elo+
Solo
Arachne
Arachne
KobeWazHere
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 154L
1,525 Elo+
Party 3
Sol
Sol
lukepob21
Sol
Level 64
God Stats
213W - 147L
1,655 SR
Queue Stats
408W - 387L
1,584 Elo+
Party 3
Team Averages
Level 58
1,519 SR
1,541 Elo+

VS

Team Averages
Level 98
1,627 SR
1,599 Elo+
Janus
Janus
DaddysDrinkin
Janus
Level 27
God Stats
9W - 6L
1,620 SR
Queue Stats
67W - 61L
1,582 Elo+
Party 1
Pele
Pele
Gaankx
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 293L
1,587 Elo+
Party 1
Hachiman
Hachiman
Jahownd
Hachiman
Level 154
God Stats
6W - 6L
1,774 SR
Queue Stats
493W - 461L
1,649 Elo+
Party 1
Athena
Athena
bryangomez36
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 80L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
xYourBiggestFanx
Sun Wukong
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
333W - 275L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,991
499
1,391
3,478
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ElTajo
Ymir
9
0 / 3 / 2
5,525
460
2,386
10,119
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
JonOssim
Achilles
10
1 / 4 / 0
5,978
498
4,996
9,400
4,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
KobeWazHere
Arachne
10
1 / 5 / 0
5,677
473
2,892
7,974
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 4 / 2
6,742
562
9,755
8,848
2,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 7
6,945
579
4,899
7,170
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
Gaankx
Pele
14
6 / 1 / 8
7,903
659
8,384
8,635
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Jahownd
Hachiman
13
1 / 0 / 1
7,115
593
3,324
3,958
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
3 / 0 / 8
6,903
575
4,320
11,255
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xYourBiggestFanx
Sun Wukong
13
3 / 0 / 7
7,322
610
6,548
10,421
6,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
17
17
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
4
4
7
1.88
L
Ymir
ElTajo
Ymir
0
3
2
0.33
W
Pele
Gaankx
Pele
6
1
8
10
W
Hachiman
Jahownd
Hachiman
1
0
1
1.5
L
Achilles
JonOssim
Achilles
1
4
0
0.25
L
Arachne
KobeWazHere
Arachne
1
5
0
0.2
W
Athena
3
0
8
7
L
3
4
2
1
W
Sun Wukong
xYourBiggestFanx
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
27,475
39,819
Taken
41,439
18,717
Mitigated
25,230
9,619
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,391
884
0
578
3,478
1,097
0
427
3,051
0
39,578
W
4,899
653
0
1,515
7,170
2,534
295
4,078
3,092
38,297
0
L
Ymir
ElTajo
Ymir
2,386
670
0
1,169
10,119
7,593
0
2,686
7,433
15,933
0
W
Pele
Gaankx
Pele
8,384
2,154
0
4,084
8,635
3,636
0
1,882
6,753
0
47,425
W
Hachiman
Jahownd
Hachiman
3,324
1,453
0
1,526
3,958
1,534
0
122
3,836
0
53,203
L
Achilles
JonOssim
Achilles
4,996
1,566
0
2,352
9,400
4,224
0
800
8,600
0
24,244
L
Arachne
KobeWazHere
Arachne
2,892
1,921
0
1,848
7,974
3,000
11
1,834
6,140
0
34,182
W
Athena
4,320
759
0
3,403
11,255
11,039
218
4,348
6,907
27,962
0
L
9,755
2,781
0
3,672
8,848
2,803
0
3,472
5,376
38,502
0
W
Sun Wukong
xYourBiggestFanx
Sun Wukong
6,548
1,053
0
3,300
10,421
6,487
116
1,711
8,710
0
47,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
36,188
311
Minions Killed
407
0
Camps Cleared
0
1,153,462
Distance Traveled
1,278,112
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,991
499
98
8
0
222,331
4
W
Janus
6,945
579
67
6
0
236,660
3
L
Ymir
5,525
460
21
2
0
207,212
4
W
Pele
7,903
659
91
8
0
301,361
2
W
Hachiman
7,115
593
115
10
0
228,052
4
L
Achilles
5,978
498
56
5
0
239,076
0
L
Arachne
5,677
473
72
6
0
260,781
4
W
Athena
6,903
575
46
4
0
254,745
3
L
Sol
6,742
562
64
5
0
224,062
6
W
Sun Wukong
7,322
610
88
7
0
257,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role