Player Matchup

Jormungandr
Jormungandr
BoofBaby11
Jormungandr
Level 21
God Stats
6W - 4L
1,456 SR
Queue Stats
97W - 56L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RoSe_MoonBeam
Morgan Le Fay
Level 100
God Stats
11W - 16L
1,487 SR
Queue Stats
189W - 193L
1,441 Elo+
Solo
Chiron
Chiron
ShrekOnIce
Chiron
Level 129
God Stats
9W - 6L
1,645 SR
Queue Stats
203W - 145L
1,626 Elo+
Party 2
Hun Batz
Hun Batz
YamnZaddy
Hun Batz
Level 128
God Stats
10W - 4L
1,748 SR
Queue Stats
178W - 124L
1,635 Elo+
Party 2
Pele
Pele
kingslayer4321
Pele
Level 69
God Stats
7W - 5L
1,653 SR
Queue Stats
117W - 100L
1,488 Elo+
Party 2
Team Averages
Level 89
1,598 SR
1,554 Elo+

VS

Team Averages
Level 96
1,533 SR
1,509 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Cynecx
Vulcan
Level 99
God Stats
10W - 10L
1,617 SR
Queue Stats
544W - 472L
1,557 Elo+
Party 1
Ymir
Ymir
Jittuhr
Ymir
Level 42
God Stats
136W - 118L
1,567 SR
Queue Stats
164W - 167L
1,499 Elo+
Party 1
Set
Set
christjerky
Set
Level 107
God Stats
8W - 6L
1,482 SR
Queue Stats
360W - 336L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoofBaby11
Jormungandr
8
1 / 1 / 2
5,500
550
3,472
5,161
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
RoSe_MoonBeam
Morgan Le Fay
9
0 / 1 / 3
5,555
556
2,817
3,797
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
ShrekOnIce
Chiron
11
5 / 0 / 0
6,738
674
4,915
4,479
1,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
YamnZaddy
Hun Batz
11
4 / 2 / 0
6,312
631
4,936
6,255
2,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 3
6,031
603
3,782
7,702
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 2
5,367
537
2,423
6,567
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
 
Rama
9
0 / 4 / 0
5,189
519
2,323
6,307
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Cynecx
Vulcan
10
1 / 2 / 2
5,697
570
3,479
5,132
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Jittuhr
Ymir
9
0 / 4 / 1
4,868
487
2,065
6,906
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 1
6,227
623
4,506
6,123
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
2
2
L
Rama
 
Rama
0
4
0
0
W
Jormungandr
BoofBaby11
Jormungandr
1
1
2
2
L
Vulcan
Cynecx
Vulcan
1
2
2
1
L
Ymir
Jittuhr
Ymir
0
4
1
0.13
W
Morgan Le Fay
RoSe_MoonBeam
Morgan Le Fay
0
1
3
1.5
W
Chiron
ShrekOnIce
Chiron
5
0
0
5
W
Hun Batz
YamnZaddy
Hun Batz
4
2
0
2
L
4
1
1
4.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
14,796
27,394
Taken
31,035
9,555
Mitigated
14,542
7,811
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,423
255
0
1,689
6,567
3,674
0
2,163
4,404
2,962
12,818
L
Rama
 
Rama
2,323
2,123
0
1,169
6,307
1,331
0
781
5,526
0
30,346
W
Jormungandr
BoofBaby11
Jormungandr
3,472
1,131
0
1,062
5,161
2,762
0
702
4,459
14,524
0
L
Vulcan
Cynecx
Vulcan
3,479
1,131
0
1,531
5,132
1,696
0
2,663
2,469
31,463
0
L
Ymir
Jittuhr
Ymir
2,065
85
0
542
6,906
5,237
0
0
6,906
16,733
0
W
Morgan Le Fay
RoSe_MoonBeam
Morgan Le Fay
2,817
137
0
1,325
3,797
1,141
76
2,010
1,787
32,375
0
W
Chiron
ShrekOnIce
Chiron
4,915
2,470
115
1,911
4,479
1,061
540
76
4,403
0
41,953
W
Hun Batz
YamnZaddy
Hun Batz
4,936
1,081
0
245
6,255
2,406
0
1,729
4,526
0
29,428
L
4,506
1,833
0
2,077
6,123
2,604
0
682
5,441
0
33,215
W
3,782
1,090
0
3,153
7,702
2,185
0
1,529
6,173
0
36,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
27,348
300
Minions Killed
261
0
Camps Cleared
0
1,029,076
Distance Traveled
1,029,292
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,367
537
31
3
0
206,332
3
L
Rama
5,189
519
64
6
0
186,006
2
W
Jormungandr
5,500
550
22
2
0
197,483
4
L
Vulcan
5,697
570
73
7
0
211,387
5
L
Ymir
4,868
487
25
3
0
191,598
2
W
Morgan Le Fay
5,555
556
63
6
0
199,800
2
W
Chiron
6,738
674
77
8
0
204,510
3
W
Hun Batz
6,312
631
65
7
0
214,814
1
L
Set
6,227
623
68
7
0
233,969
1
W
Pele
6,031
603
73
7
0
212,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role