Player Matchup

Artio
Artio
Khrism
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 1
Sol
Sol
ast47
Sol
Level 96
God Stats
15W - 32L
1,452 SR
Queue Stats
160W - 189L
1,385 Elo+
Solo
Apollo
Apollo
epicpants27
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 1
Team Averages
Level 69
1,484 SR
1,451 Elo+

VS

Team Averages
Level 117
1,527 SR
1,560 Elo+
Pele
Pele
EFJRAD
Pele
Level 119
God Stats
3W - 3L
1,603 SR
Queue Stats
172W - 172L
1,501 Elo+
Party 2
Tiamat
Tiamat
Houndfall
Tiamat
Level 126
God Stats
8W - 13L
1,479 SR
Queue Stats
163W - 161L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
TheKillerYt23
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Khrism
Artio
15
4 / 8 / 12
11,368
711
12,178
22,116
25,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
ast47
Sol
17
9 / 5 / 8
12,470
779
20,203
13,267
4,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
15
6 / 6 / 9
11,790
737
14,243
13,656
4,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EFJRAD
Pele
14
8 / 8 / 8
11,502
719
18,037
17,699
8,652
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Houndfall
Tiamat
15
11 / 6 / 5
11,775
736
13,413
16,007
10,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
TheKillerYt23
Sylvanus
13
0 / 6 / 16
10,536
659
9,754
18,717
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
19
Kills
19
19
Deaths
20
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
EFJRAD
Pele
8
8
8
1.5
L
Tiamat
Houndfall
Tiamat
11
6
5
2.25
W
Artio
Khrism
Artio
4
8
12
1.25
L
Sylvanus
TheKillerYt23
Sylvanus
0
6
16
1.33
W
Sol
ast47
Sol
9
5
8
2.6
W
Apollo
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
41,204
49,039
Taken
52,423
34,492
Mitigated
37,205
11,657
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
EFJRAD
Pele
18,037
4,230
501
3,055
17,699
8,652
404
9,750
7,949
0
49,254
L
Tiamat
Houndfall
Tiamat
13,413
1,800
1,097
3,368
16,007
10,631
248
10,555
5,452
29,142
0
W
Artio
Khrism
Artio
12,178
1,258
2,385
4,635
22,116
25,794
34
10,914
11,202
21,469
0
L
Sylvanus
TheKillerYt23
Sylvanus
9,754
2,531
3,100
5,983
18,717
17,922
208
12,406
6,311
19,346
0
W
Sol
ast47
Sol
20,203
6,108
0
3,415
13,267
4,109
2,394
6,366
6,901
58,971
0
W
Apollo
14,243
7,891
0
1,222
13,656
4,589
540
6,210
7,446
0
41,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
33,813
173
Minions Killed
138
7
Camps Cleared
5
810,641
Distance Traveled
735,608
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,502
719
61
4
2
253,033
3
L
Tiamat
11,775
736
56
4
3
241,289
4
W
Artio
11,368
711
23
1
0
266,426
2
L
Sylvanus
10,536
659
21
1
0
241,286
2
W
Sol
12,470
779
96
6
3
285,419
2
W
Apollo
11,790
737
54
3
4
258,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role