Player Matchup

Tyr
Tyr
canajuana
Tyr
Level 105
God Stats
6W - 9L
1,499 SR
Queue Stats
72W - 105L
1,383 Elo+
Solo
Nox
Nox
herpdaderp
Nox
Level 108
God Stats
2W - 10L
1,411 SR
Queue Stats
98W - 139L
1,360 Elo+
Party 2
Hou Yi
Hou Yi
shamhawk
Hou Yi
Level 85
God Stats
31W - 31L
1,509 SR
Queue Stats
109W - 148L
1,348 Elo+
Party 2
Team Averages
Level 99
1,473 SR
1,364 Elo+

VS

Team Averages
Level 54
1,618 SR
1,831 Elo+
Nemesis
Nemesis
Frogsjumping
Nemesis
Level 5
God Stats
2W - 2L
1,382 SR
Queue Stats
2W - 2L
1,370 Elo+
Solo
Medusa
Medusa
Memeipede
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
2,013 Elo+
Party 1
Agni
Agni
TooBusyDying
Agni
Level 131
God Stats
18W - 1L
1,972 SR
Queue Stats
641W - 62L
2,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 4
7,141
714
4,553
14,669
8,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 6 / 6
7,651
765
3,230
12,712
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
shamhawk
Hou Yi
11
6 / 11 / 3
8,514
851
7,706
13,068
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frogsjumping
Nemesis
11
3 / 5 / 15
8,475
848
4,366
9,577
3,977
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Memeipede
Medusa
15
15 / 3 / 11
10,672
1,067
19,713
8,568
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 16
9,873
987
11,985
7,029
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
26
26
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Frogsjumping
Nemesis
3
5
15
2.1
W
Medusa
Memeipede
Medusa
15
3
11
6.83
W
8
3
16
5.33
L
2
9
4
0.44
L
2
6
6
0.83
L
Hou Yi
shamhawk
Hou Yi
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,489
Damage
36,064
40,449
Taken
25,174
17,746
Mitigated
10,431
2,357
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Frogsjumping
Nemesis
4,366
1,476
0
800
9,577
3,977
599
816
7,928
0
9,307
W
Medusa
Memeipede
Medusa
19,713
10,759
0
1,957
8,568
4,087
1,955
2,190
6,378
0
45,322
W
11,985
1,196
0
2,211
7,029
2,367
147
823
6,206
33,485
0
L
4,553
455
0
1,158
14,669
8,795
0
6,363
8,306
0
15,635
L
3,230
617
0
544
12,712
5,143
0
3,340
9,372
18,692
0
L
Hou Yi
shamhawk
Hou Yi
7,706
4,742
0
655
13,068
3,808
0
2,345
10,723
0
14,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
29,020
73
Minions Killed
111
0
Camps Cleared
9
490,466
Distance Traveled
576,663
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,475
848
10
1
1
219,833
3
W
Medusa
10,672
1,067
55
6
3
164,039
2
W
Agni
9,873
987
46
5
5
192,791
3
L
Tyr
7,141
714
26
3
0
170,495
3
L
Nox
7,651
765
24
2
0
189,018
3
L
Hou Yi
8,514
851
23
2
0
130,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role